On Sunday, December 23, 2012 08:24:57 PM francesco.dev...@mailoo.org wrote:
Hi
QtMoko v48 on GTA02 here, I tryed some of the new apps added to the
QtMoko Apps page.
The installation processes all failed with some errors about the
dependencies, but it was sufficient to install them manually.
Minitube does not work (but I do not expect that it works well on the
GTA02), launching from Terminal:
# ./opt/qtmoko/bin/minitube
symbol lookup error: /usr/lib/libphonon.so.4: undefined symbol:
_ZN7QWidget16contextMenuEventEP17QcontextMenuEvent
Minitube needs complete Qt rebuild - it uses phonon and some widgets that are
not in v48.
Pingus works but its launcher not:
# ./opt/qtmoko/bin/pingus.sh
Welcome to Pingus 0.7.2!
[...]
landscape mode
SavegameManager: Parser problem: Couldn't open file
'/home/root/egames.scm'.
XOpenDisplay() failed
Unable to initialize SDL_Mixer: no available audio device
Pingus: Unknown throw caught!
To get it work properly I have to manually type in Terminal the lines in
pingus.sh . But why?
OpenTTD and ScummVM work.
For all the games there is an issue in usability due to the low
responsiveness of the system because of the landscape mode. Even in QX
[1], in non landscape mode, the games work better. This is an old
problem of QtMoko on the GTA02, I don't know on GTA04.
I am now building recent QtMoko for Freerunner and we will see how it works.
GTA04 can handle rotation quite ok, but i am afraid GTA02 will be slow. But we
will see...
Also, since v48 fbreader does not work properly. I mean, like pingus it
seems it is its launcher, because if I type FBReader in Terminal it
works, otherwise using its launcher the application appears for a second
and then it disappears. But for this test I updated fbreader from the
wheezy repos.
I will take a look at the fbreader later - i have workaround for now, but
maybe the real fix will be better.
Regards
Radek
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