Dnia 13 lutego 2010 12:42 ghislain ghisl...@basetrend.nl napisał(a):
Timo Juhani Lindfors wrote:
How can kernel modules affect graphics performance?
Maybe because some of the necessary modules can't be loaded now.
I use this kernel on QtMoko and graphics are very fast, this was
On Monday 15 February 2010 19:33:56 Rui Miguel Silva Seabra wrote:
A framebuffer device is usually slower than a native driver under X.
My Freerunner's UI performance definitely felt a bit faster after moving
to the native driver.
My point is that X server probably kills the performance
2010/2/16 Radek Polak pson...@seznam.cz:
I think that this is very unfortunate explanation. To me it looks like
somebody said that freerunner's graphics sucks and there is no way it will
ever be faster and it was taken as a fact.
I'm no hardware guru, but if i remember it correctly, it was the
* Radek Polak wrote, Il 16/02/2010 15:48:
Now i just change a few kernel config options and few line patch
(thanks to
Thomas White) and the graphics speed is very nice. In QVGA it can probably
match iPhone or any Android device.
I totally agree Radek's words, and in my experience the
On Tuesday 16 February 2010 15:48:49 Radek Polak wrote:
On Monday 15 February 2010 19:33:56 Rui Miguel Silva Seabra wrote:
I think that this is very unfortunate explanation. To me it looks like
somebody said that freerunner's graphics sucks and there is no way it will
ever be faster and it
On Tue, 16 Feb 2010 16:19:08 +0100
David Garabana Barro da...@garabana.com wrote:
Now i just change a few kernel config options and few line patch (thanks to
Thomas White) and the graphics speed is very nice. In QVGA it can probably
match iPhone or any Android device.
No, it can't, at
It's a fact that to get to this state we're going to have to
write a lot of hardware-specific code, and each developer who would
potentially work on this stuff has to make their own decision about
whether they want to do that for a GPU which won't be found elsewhere.
There is another, much
On Tuesday 16 February 2010 17:04:28 ri...@happyleptic.org wrote:
It's a fact that to get to this state we're going to have to
write a lot of hardware-specific code, and each developer who would
potentially work on this stuff has to make their own decision about
whether they want to do
On Tue, 16 Feb 2010 16:49:30 +0100 Thomas White t...@bitwiz.org.uk said:
On Tue, 16 Feb 2010 16:19:08 +0100
David Garabana Barro da...@garabana.com wrote:
Now i just change a few kernel config options and few line patch (thanks
to Thomas White) and the graphics speed is very nice. In QVGA
On Tuesday 16 February 2010 17:18:27 Carsten Haitzler wrote:
as for GL.. there is gl-es1.1 - but only minimally useful. can't do vga
rendering - so u need to drop to qvga anyway. max texture size of 256x256?
Wasn't max texture size 512x512?
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On Tue, 16 Feb 2010 17:33:32 +0100 David Garabana Barro da...@garabana.com
said:
On Tuesday 16 February 2010 17:18:27 Carsten Haitzler wrote:
as for GL.. there is gl-es1.1 - but only minimally useful. can't do vga
rendering - so u need to drop to qvga anyway. max texture size of 256x256?
On Saturday 13 February 2010 11:49:14 ghislain wrote:
I think the slowness of the graphics can be explained by not having the
kernel-modules installed.
The slowness is more likely because SHR runs on top of X while QtMoko draws
directly to framebuffer.
Regards
Radek
Em 15-02-2010 13:03, Radek Polak escreveu:
I think the slowness of the graphics can be explained by not having the
kernel-modules installed.
The slowness is more likely because SHR runs on top of X while QtMoko draws
directly to framebuffer.
A framebuffer device is usually slower than a
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ghislain ghisl...@basetrend.nl writes:
I think the slowness of the graphics can be explained by not having the
kernel-modules installed. The kernel-modules are contained in the rootfs.img
as part of the total distribution.
How can kernel modules affect graphics performance?
- http://www.openmobile.nl openmobile.nl
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[cut]
This is an installer-image which will flash to nand, but you can flash to
nand using dfu-util by flashing the files 'kernel.img' (== uImage) and
'rootfs.img' (== jffs2).
Ghislain
And which of files is kernel with nodebug?
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On Fri, 2010-02-12 at 13:39 +0100, Patryk Benderz wrote:
[cut]
This is an installer-image which will flash to nand, but you can flash to
nand using dfu-util by flashing the files 'kernel.img' (== uImage) and
'rootfs.img' (== jffs2).
Ghislain
And which of files is kernel with nodebug?
Dnia 2010-02-12, pią o godzinie 04:57 -0800, Alishams Hassam pisze:
On Fri, 2010-02-12 at 13:39 +0100, Patryk Benderz wrote:
[cut]
This is an installer-image which will flash to nand, but you can flash to
nand using dfu-util by flashing the files 'kernel.img' (== uImage) and
Thanks, I made little test. I used this kernel with SHR-T. System loaded
fast (~30s) , applications loads fast, but all graphics related
activities like screen scrolling are painfully slow and look like a
slide show. Would you kindly advise me a better nodebug kernel for tests
with SHR-T?
I
' (== jffs2).
Ghislain
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segfault in webviewer /
arora)
Ghislain
http://www.basetrend.nl/ BaseTrend - http://www.openmobile.nl
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