Re: 2007.2 dialer suggestions

2007-09-15 Thread Tilman Baumann

Joshua Layne wrote:


One, the answer icon doesn't look that much different from the ignore icon:
http://wiki.openmoko.org/images/f/f0/Dialer-incoming-arrows.png

Could there be a color shift here? maybe a green/red thing?  I know that
green/red is bad for color blind, but for those of us who aren't color
blind it would help (and I would argue that orange/orange is just as bad
for anyone colorblind (or not))


Agree. Red and green is without any doubt the international gold standard.
Anyone who has ever used a mobile phone knows the function of the red 
and green button. Even my grandpa. :)
That does not mean we should paint the gui with random colours. But for 
this specific buttons everything else would be stupid.
Red and green rims around the buttons would give enough visual clue. 
This way we could keep the consistent icons.


Regards
 Tilman

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Re: 2007.2 dialer suggestions

2007-09-15 Thread Thomas Wood
On Wed, 2007-09-12 at 11:55 -0700, Joshua Layne wrote:
 I saw some feedback on this at one point, but I have been unable to locate
 the thread - so...
 
 I like most of what I see in the 2007.2 dialer mockups, but there are two
 glaring usabiliy issues in my mind.
 
 One, the answer icon doesn't look that much different from the ignore icon:
 http://wiki.openmoko.org/images/f/f0/Dialer-incoming-arrows.png

We have already asked the designers for a bunch of new icons to solve
these issues.

 
 Could there be a color shift here? maybe a green/red thing?  I know that
 green/red is bad for color blind, but for those of us who aren't color
 blind it would help (and I would argue that orange/orange is just as bad
 for anyone colorblind (or not))
 
 
 Two (and this was previously commented on), the hangup button should NOT
 replace the answer button.
 http://wiki.openmoko.org/images/f/f7/Dialer-talking-arrows.png
 
 A suggestion would be to have the speakerphone button replace the answer
 button.  Positional association with function can be very strong - it needs
 to be intuitive.

If you check the latest screenshots, you will notice this was already
fixed (as reported in this bug:
http://bugzilla.openmoko.org/cgi-bin/bugzilla/show_bug.cgi?id=730).

Regards,

Thomas


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2007.2 dialer suggestions

2007-09-12 Thread Joshua Layne
I saw some feedback on this at one point, but I have been unable to locate
the thread - so...

I like most of what I see in the 2007.2 dialer mockups, but there are two
glaring usabiliy issues in my mind.

One, the answer icon doesn't look that much different from the ignore icon:
http://wiki.openmoko.org/images/f/f0/Dialer-incoming-arrows.png

Could there be a color shift here? maybe a green/red thing?  I know that
green/red is bad for color blind, but for those of us who aren't color
blind it would help (and I would argue that orange/orange is just as bad
for anyone colorblind (or not))


Two (and this was previously commented on), the hangup button should NOT
replace the answer button.
http://wiki.openmoko.org/images/f/f7/Dialer-talking-arrows.png

A suggestion would be to have the speakerphone button replace the answer
button.  Positional association with function can be very strong - it needs
to be intuitive.

Rgds,
joshua


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Re: 2007.2 dialer suggestions

2007-09-12 Thread Roger Borges
I agree with both of these points. Red and green may interfere with the
color scheme of the phone, but maybe making the ignore/hangup icon red and
leaving the answer icon orange would be effective?
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Re: 2007.2 dialer suggestions

2007-09-12 Thread Dylan McCall
The biggest problem I see is that the current icons are all very similar,
and in some programs we actually have two of the same icon! (The Home icon);
one at top, one at bottom. For someone just learning the system, this is
very hard to understand.
We need more informative icons that each have their own very distinct look.
At the moment, this is a very scary case of mystery meat.

I think the Accept Call icon could have some indication of sound coming from
the receiver, and it wouldn't hurt to have the button in the middle of the
screen, where the call icon (#2) currently is located.

I also agree with swapping Speaker Phone and Hang Up. A good interface needs
a consistent rule for which side the positive and negative responses are on,
and this must never change. (For example, Gnome's HIG).

Bye,
-Dylan McCall

On 9/12/07, Joshua Layne [EMAIL PROTECTED] wrote:


 On Wed, 12 Sep 2007 12:27:53 -0700, Roger Borges [EMAIL PROTECTED]
 wrote:
  I agree with both of these points. Red and green may interfere with the
  color scheme of the phone, but maybe making the ignore/hangup icon red
 and
  leaving the answer icon orange would be effective?

 While I would not suggest that we move the UI to an AngryFruitSalad
 (http://catb.org/esr/jargon/html/A/angry-fruit-salad.html) - I am not
 certain that a diachrome orange and black scheme is the only answer.

 However, I know the UI is themed - my biggest concern is the button
 location, not the color - the color can be easily changed by re-theming.

 j.


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