Re: 2007.2 dialer suggestions
Joshua Layne wrote: One, the answer icon doesn't look that much different from the ignore icon: http://wiki.openmoko.org/images/f/f0/Dialer-incoming-arrows.png Could there be a color shift here? maybe a green/red thing? I know that green/red is bad for color blind, but for those of us who aren't color blind it would help (and I would argue that orange/orange is just as bad for anyone colorblind (or not)) Agree. Red and green is without any doubt the international gold standard. Anyone who has ever used a mobile phone knows the function of the red and green button. Even my grandpa. :) That does not mean we should paint the gui with random colours. But for this specific buttons everything else would be stupid. Red and green rims around the buttons would give enough visual clue. This way we could keep the consistent icons. Regards Tilman ___ OpenMoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2007.2 dialer suggestions
On Wed, 2007-09-12 at 11:55 -0700, Joshua Layne wrote: I saw some feedback on this at one point, but I have been unable to locate the thread - so... I like most of what I see in the 2007.2 dialer mockups, but there are two glaring usabiliy issues in my mind. One, the answer icon doesn't look that much different from the ignore icon: http://wiki.openmoko.org/images/f/f0/Dialer-incoming-arrows.png We have already asked the designers for a bunch of new icons to solve these issues. Could there be a color shift here? maybe a green/red thing? I know that green/red is bad for color blind, but for those of us who aren't color blind it would help (and I would argue that orange/orange is just as bad for anyone colorblind (or not)) Two (and this was previously commented on), the hangup button should NOT replace the answer button. http://wiki.openmoko.org/images/f/f7/Dialer-talking-arrows.png A suggestion would be to have the speakerphone button replace the answer button. Positional association with function can be very strong - it needs to be intuitive. If you check the latest screenshots, you will notice this was already fixed (as reported in this bug: http://bugzilla.openmoko.org/cgi-bin/bugzilla/show_bug.cgi?id=730). Regards, Thomas -- OpenedHand Ltd. Unit R Homesdale Business Center / 216-218 Homesdale Road / Bromley / BR1 2QZ / UK Tel: +44 (0)20 8819 6559 Expert Open Source For Consumer Devices - http://o-hand.com/ ___ OpenMoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
2007.2 dialer suggestions
I saw some feedback on this at one point, but I have been unable to locate the thread - so... I like most of what I see in the 2007.2 dialer mockups, but there are two glaring usabiliy issues in my mind. One, the answer icon doesn't look that much different from the ignore icon: http://wiki.openmoko.org/images/f/f0/Dialer-incoming-arrows.png Could there be a color shift here? maybe a green/red thing? I know that green/red is bad for color blind, but for those of us who aren't color blind it would help (and I would argue that orange/orange is just as bad for anyone colorblind (or not)) Two (and this was previously commented on), the hangup button should NOT replace the answer button. http://wiki.openmoko.org/images/f/f7/Dialer-talking-arrows.png A suggestion would be to have the speakerphone button replace the answer button. Positional association with function can be very strong - it needs to be intuitive. Rgds, joshua ___ OpenMoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2007.2 dialer suggestions
I agree with both of these points. Red and green may interfere with the color scheme of the phone, but maybe making the ignore/hangup icon red and leaving the answer icon orange would be effective? ___ OpenMoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 2007.2 dialer suggestions
The biggest problem I see is that the current icons are all very similar, and in some programs we actually have two of the same icon! (The Home icon); one at top, one at bottom. For someone just learning the system, this is very hard to understand. We need more informative icons that each have their own very distinct look. At the moment, this is a very scary case of mystery meat. I think the Accept Call icon could have some indication of sound coming from the receiver, and it wouldn't hurt to have the button in the middle of the screen, where the call icon (#2) currently is located. I also agree with swapping Speaker Phone and Hang Up. A good interface needs a consistent rule for which side the positive and negative responses are on, and this must never change. (For example, Gnome's HIG). Bye, -Dylan McCall On 9/12/07, Joshua Layne [EMAIL PROTECTED] wrote: On Wed, 12 Sep 2007 12:27:53 -0700, Roger Borges [EMAIL PROTECTED] wrote: I agree with both of these points. Red and green may interfere with the color scheme of the phone, but maybe making the ignore/hangup icon red and leaving the answer icon orange would be effective? While I would not suggest that we move the UI to an AngryFruitSalad (http://catb.org/esr/jargon/html/A/angry-fruit-salad.html) - I am not certain that a diachrome orange and black scheme is the only answer. However, I know the UI is themed - my biggest concern is the button location, not the color - the color can be easily changed by re-theming. j. ___ OpenMoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ OpenMoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community