To confirm this: My neo can do over 20h standby without a problem. Suspend
doesn't work well, but mostly it works.
I expect GTA02 to be over 60h standby, but let's see what the future brings.
On 4/18/08, Tim Niemeyer <[EMAIL PROTECTED]> wrote:
>
> Hallo,
>
> * Flemming Richter Mikkelsen <[EMAIL PR
Hallo,
* Flemming Richter Mikkelsen <[EMAIL PROTECTED]> [18-04-08 08:34]:
The standby time from GTA01 is much higher than 5h, if the
device is in suspend!
Suspend works for GTA01, there seem to be some little issues but i think it is
not far away from being usable!
Btw: Kevin, if you have fun with
For me, the most important thing is that the device _has_ standby time. Not
how long it is. But it must at least be 10 minutes. In other words: I will
be more than happy with the standby time I get. I look at the device more as
a mobile developer kit with great network support (GSM, WiFi, etc) than
Ron,
You do need to read the email you are referring to, and their context with a
bit more care:
On Fri, Apr 18, 2008 at 7:42 AM, Kevin Dean <[EMAIL PROTECTED]> wrote:
> On Thu, Apr 17, 2008 at 5:33 PM, Flyin_bbb8 <[EMAIL PROTECTED]> wrote:
> > Marcus can you please inform me of how long the ba
Someone has reported measured standby of only 5 hours,
with zero alert that battery is getting low.
Is the product considered commercially ready to sell
(accept revenue) with such a serious issue?
You don't know you have the hardware right until the software/firmware team
gets this number into an
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