Hackable Linux for $99
*A startup that includes former members of Openmoko has begun shipping a hackable Linux-based "copyleft" clamshell for $99. Qi Hardware's Ben NanoNote incorporates Ingenic's MIPS-compatible 336MHz XBurst Jz4720 processor, 32MB SDRAM, and 2GB NAND flash, and offers a 3-inch, 320 x 240 display.* http://www.linuxfordevices.com/c/a/News/Qi-Hardware-Ben-NanoNote/?kc=rss Michael Fisher desno...@gmail.com open source journeyman - http://desnotesdev.blogspot.com/ ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Freerunner with buzz fix applied for sale in the UK. £99, no reserve on eBay.
Hi all, For those who are looking for a Freerunner in the UK, I have mine (with buzz fix applied) listed for sale on eBay.co.uk. It has a start price of £99 and no reserve. More info can be found at: http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=190312832538 Regards, Peter. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Meaning of last digit of "%CSQ: 99, 99, 0"
Thanks, makes sense. BillK On Sun, 2009-01-25 at 14:30 +0100, Michael 'Mickey' Lauer wrote: > Am Sunday 25 January 2009 09:40:57 schrieb William Kenworthy: > > Does anyone have an idea what the meaning of the last digit is? > > > > (watch screen wrap :) > > Feb 1 09:11:42 om-gta02 user.notice root: AtChat : N : "%CSQ: 99, 99, > > 0" > > > > The first 99 is signal strength (99=unknown), second is BER > > (99=undetectable) but all the guides Ive looked at dont mention the > > third - so far I have seen, 0, 1 and 2 there. > > The last parameter maps the signal strength to 0...4 (typical range for > featurephones that show a list of bars in the top panel). > -- William Kenworthy Home in Perth! ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Meaning of last digit of "%CSQ: 99, 99, 0"
Am Sunday 25 January 2009 09:40:57 schrieb William Kenworthy: > Does anyone have an idea what the meaning of the last digit is? > > (watch screen wrap :) > Feb 1 09:11:42 om-gta02 user.notice root: AtChat : N : "%CSQ: 99, 99, > 0" > > The first 99 is signal strength (99=unknown), second is BER > (99=undetectable) but all the guides Ive looked at dont mention the > third - so far I have seen, 0, 1 and 2 there. The last parameter maps the signal strength to 0...4 (typical range for featurephones that show a list of bars in the top panel). -- :M: ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Meaning of last digit of "%CSQ: 99, 99, 0"
On Sun, 2009-01-25 at 12:20 +0200, Timo Juhani Lindfors wrote: > William Kenworthy writes: > > Does anyone have an idea what the meaning of the last digit is? > > > > (watch screen wrap :) > > Feb 1 09:11:42 om-gta02 user.notice root: AtChat : N : "%CSQ: 99, 99, > > 0" > > > > The first 99 is signal strength (99=unknown), second is BER > > (99=undetectable) but all the guides Ive looked at dont mention the > > third - so far I have seen, 0, 1 and 2 there. > > 8.5 Signal quality +CSQ > > Table 36: +CSQ action command syntax > > |Command |Possible response(s) | > |+CSQ |+CSQ: , | > | |+CME ERROR: | > |+CSQ=? |+CSQ: (list of supported s),(list of | > | |supported s)| > > > Description > > Execution command returns received signal strength indicationand > channel bit error rate from the ME. Refer subclause 9.2 for possible > values. > > Test command returns values supported by the TA as compound values. > > > Defined values > > : > 0-113 dBm or less > 1-111 dBm > 2...30 -109... -53 dBm > 31 -51 dBm or greater > 99 not known or not detectable > > (in percent): > 0...7as RXQUAL values in the table in GSM 05.08 [20] subclause 8.2.4 > 99 not known or not detectable > > Implementation > > Optional. > Yes, thats the first two which I already gave, but whats the third (the zero on the end, which may also be a 1 or 2)? BillK ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Meaning of last digit of "%CSQ: 99, 99, 0"
William Kenworthy writes: > Does anyone have an idea what the meaning of the last digit is? > > (watch screen wrap :) > Feb 1 09:11:42 om-gta02 user.notice root: AtChat : N : "%CSQ: 99, 99, > 0" > > The first 99 is signal strength (99=unknown), second is BER > (99=undetectable) but all the guides Ive looked at dont mention the > third - so far I have seen, 0, 1 and 2 there. 8.5 Signal quality +CSQ Table 36: +CSQ action command syntax |Command |Possible response(s) | |+CSQ |+CSQ: , | | |+CME ERROR: | |+CSQ=? |+CSQ: (list of supported s),(list of | | |supported s)| Description Execution command returns received signal strength indicationand channel bit error rate from the ME. Refer subclause 9.2 for possible values. Test command returns values supported by the TA as compound values. Defined values : 0-113 dBm or less 1-111 dBm 2...30 -109... -53 dBm 31 -51 dBm or greater 99 not known or not detectable (in percent): 0...7as RXQUAL values in the table in GSM 05.08 [20] subclause 8.2.4 99 not known or not detectable Implementation Optional. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Meaning of last digit of "%CSQ: 99, 99, 0"
Does anyone have an idea what the meaning of the last digit is? (watch screen wrap :) Feb 1 09:11:42 om-gta02 user.notice root: AtChat : N : "%CSQ: 99, 99, 0" The first 99 is signal strength (99=unknown), second is BER (99=undetectable) but all the guides Ive looked at dont mention the third - so far I have seen, 0, 1 and 2 there. BillK -- William Kenworthy Home in Perth! ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: debug board price change to 99 eur
Thank you for your price review. I hope it will help people to activelly join on FR debug and implemention. Thank you Michele Renda Christoph Pulster wrote: > Hello, > > Thanks to your response I deceide to sell the debug board v3 (belonging > to GTA02) for 99 EUR now. > This price tag should help finding more users for exploring the Openmoko > project. > > Chris > (OpenMoko Shop www.pulster.eu) > > > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: debug board price change to 99 eur
Thank you. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
I was being sarcastic. The $399 moko will somehow end up nearer 399 euro for those over the pond. its the same with all electronic goods over here. Jon Spooner Michele Renda wrote: 1 $ => 0.70 euro + tva = 0.84 euro != 4 euro Jonathan Spooner wrote: Oh great so in Europe that will equate to another 4 euros.. were you dropped on your head as a child? Jon Michele Renda wrote: I agree, I'd like to pay for Freerunner 400$ in place of 399$ I alway liked 0 finishing number more than 9 finishing number. I vote for 400$! It is a very strange request, I admit :) Alexey Feldgendler wrote: The prices for GTA02 and the debug board are $399 and $99, respectively. While there's nothing wrong with charging exactly 99 dollars for something, the practice of reducing a round price by one dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is often associated with cheap marketing tricks, trying to make the price look less than it is and so on. In my opinion, admitting that a hundred is a hundred and charging $400 and $100 for GTA02 and the debug board would fit better into the OpenMoko spirit of openness and transparency. Especially when most of the other prices out there end with 95 or 99, a round price tag will send a message: “We're honest with you and aren't messing with your mind like others do”. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99 vs RED (or was it PINK) Phone cases
And then there also is a hardware solutions. A very generic one, available in any half-decent hardware store. I think they call 'm "cutting pliers" and will make sure those leds will never be turned on again... I've got DuctTape 1.0 running on mine, it fixes the LED issues. ; -- Jay Vaughan ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
1 $ => 0.70 euro + tva = 0.84 euro != 4 euro Jonathan Spooner wrote: Oh great so in Europe that will equate to another 4 euros.. were you dropped on your head as a child? Jon Michele Renda wrote: I agree, I'd like to pay for Freerunner 400$ in place of 399$ I alway liked 0 finishing number more than 9 finishing number. I vote for 400$! It is a very strange request, I admit :) Alexey Feldgendler wrote: The prices for GTA02 and the debug board are $399 and $99, respectively. While there's nothing wrong with charging exactly 99 dollars for something, the practice of reducing a round price by one dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is often associated with cheap marketing tricks, trying to make the price look less than it is and so on. In my opinion, admitting that a hundred is a hundred and charging $400 and $100 for GTA02 and the debug board would fit better into the OpenMoko spirit of openness and transparency. Especially when most of the other prices out there end with 95 or 99, a round price tag will send a message: “We're honest with you and aren't messing with your mind like others do”. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
RE: 99 vs RED (or was it PINK) Phone cases
There should also be some sort of time controlled switch to turn the blinking leds off at night, because nothing is more annoying than trying to sleep and then some lights starts blinking.. Med vennlig hilsen / Kind regards Tore Dalaker Rosenkrantzvegen 19 N-4353 Klepp Stasjon On Mon, 21 Apr 2008, steve wrote: I want a software switch that says "unLEDed" so I can turn blinking lights off on any app if I so choose. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alexey Feldgendler Sent: Monday, April 21, 2008 2:05 AM To: List for Openmoko community discussion Subject: Re: 99 vs RED (or was it PINK) Phone cases On Mon, 21 Apr 2008 06:05:20 +0200, Ron K. Jeffries <[EMAIL PROTECTED]> wrote: It's wonderful the focus of the community is now all about $399 vs $400 rather than availability of Freerunner in certain colors. That's the marvel of communities. All it takes is a good topic-starter. :-) and YES I agree, the remaining V5 vs V6 issues seem small (but we did get extra info and clarification, thanks Tony). BTW, there is a way to work around the v5 issue in software. Because the LED in an unmodified v5 shines 6 or so times as bright as it should (and eats 6 times more power), the solution is to correct the brightness with PWM to reduce it 6 times. This would bring the brightness and power consumption to normal. However, I suspect that for many community members who were so eager to prefer v6 over v5, simply knowing that there is a workaround, and thus no known unavoidable hardware bugs exist in v5, would be enough, and actually implementing the workaround would not be that important. :-) -- Alexey Feldgendler <[EMAIL PROTECTED]> [ICQ: 115226275] http://feldgendler.livejournal.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
RE: 99 vs RED (or was it PINK) Phone cases
genius -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andy Powell Sent: Monday, April 21, 2008 3:36 AM To: community@lists.openmoko.org Subject: Re: 99 vs RED (or was it PINK) Phone cases On Monday 21 April 2008 10:04, Alexey Feldgendler wrote: > On Mon, 21 Apr 2008 06:05:20 +0200, Ron K. Jeffries <[EMAIL PROTECTED]> > > wrote: > BTW, there is a way to work around the v5 issue in software. Because the > LED in an unmodified v5 shines 6 or so times as bright as it should (and > eats 6 times more power), the solution is to correct the brightness with > PWM to reduce it 6 times. Or just have it on for 1/6 the time or, if flashing, multiply the gap (off state) by 6. 1 second for v6 == 6 for v5 -- Andy / ScaredyCat ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99 vs RED (or was it PINK) Phone cases
Experts can even use a 1kg hammer. Just be sure to find the right attack point the right direction and the right power of the hit. AVee wrote: On Monday 21 April 2008 17:45, steve wrote: I want a software switch that says "unLEDed" so I can turn blinking lights off on any app if I so choose. And then there also is a hardware solutions. A very generic one, available in any half-decent hardware store. I think they call 'm "cutting pliers" and will make sure those leds will never be turned on again... AVee ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
Oh great so in Europe that will equate to another 4 euros.. were you dropped on your head as a child? Jon Michele Renda wrote: I agree, I'd like to pay for Freerunner 400$ in place of 399$ I alway liked 0 finishing number more than 9 finishing number. I vote for 400$! It is a very strange request, I admit :) Alexey Feldgendler wrote: The prices for GTA02 and the debug board are $399 and $99, respectively. While there's nothing wrong with charging exactly 99 dollars for something, the practice of reducing a round price by one dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is often associated with cheap marketing tricks, trying to make the price look less than it is and so on. In my opinion, admitting that a hundred is a hundred and charging $400 and $100 for GTA02 and the debug board would fit better into the OpenMoko spirit of openness and transparency. Especially when most of the other prices out there end with 95 or 99, a round price tag will send a message: “We're honest with you and aren't messing with your mind like others do”. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99 vs RED (or was it PINK) Phone cases
On Monday 21 April 2008 17:45, steve wrote: > I want a software switch that says "unLEDed" so I can turn blinking lights > off on any app if I so choose. And then there also is a hardware solutions. A very generic one, available in any half-decent hardware store. I think they call 'm "cutting pliers" and will make sure those leds will never be turned on again... AVee -- You've been warned! If you fall and break your leg, don't come running to me! ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
For the record, my "tip a programmer" thing was almost pure sarcasm. I find this discussion to be amusing by the level of absurdity in it. On Mon, Apr 21, 2008 at 9:57 AM, ramsesoriginal <[EMAIL PROTECTED]> wrote: > Ok, so first, i also would like to see 400$ instead of 399$, because > it's simply a matter of being honest. How is Openmoko charging $399 dishonest? Do you REALLY believe there are people on the planet who are such consumer sheep that they'd part with $399 but would be able to "resist" a $400 product? I could PERHAPS see your arguement if Openmoko's advertising said something like "Affordably priced under four-hundred dollars" I'd think that MIGHT (and even that hesitantly) be misleading. This hasn't been said. "The FreeRunner will ship from Openmoko.com at $399." is what was said, a simple statement of fact. In the end, the price is $399. If you want to pay that, cool. Do so. If you have a problem with that price, don't buy it. It is a decision EVERY potential buyer will have to make based on their own criteria. No human being can think for another. > > Then the bounty for code: i would rather see bountyes for bugfixes: > everyoen likes to implement new features, but nobody lieks maintaining > code. Another way of "Bounty for developers" that I really would like > is that the developers put there hoem adress somewhere in the wiki, > and then the user who like the feature can send him a postcard/thank > you card. A bit like Linus Torvalds originally made for Linux. That's > something that really would push me, as a developer, to do more. Maybe > it would help even more then a sporadic 5$ on my paypal account. > > And for the openmoko subscription/club/frequent buyers: This coul be a > really great idea. A yearly membership fee, but for three > recommendations you get it for free (so if I recommend the phone to > three people i get the membership for free), and members get access to > a membership card, a pouch and a special homepage, where they can > browse all openmoko community created products and maybe get a 10% > discount or something like that. And at the yearly OpenmokoCon (and we > sure are going to make it, aren't we?) the members get reserved places > at the talks :D > > Jsut my two EuroCents > > -- > My corner of the web: http://blog.ramsesoriginal.org > > > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99 vs RED (or was it PINK) Phone cases
Well, that's easy - apps shall handle LEDs over a dbus-interface using neod or whatever will be there. If neod says: "I don't like LEDs", apps just can't use them. On Mon, Apr 21, 2008 at 6:05 PM, Michael 'Mickey' Lauer <[EMAIL PROTECTED]> wrote: > On Monday 21 April 2008 17:45:06 steve wrote: > > I want a software switch that says "unLEDed" so I can turn blinking > lights > > off on any app if I so choose. > > Agreed. > > :M: > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99 vs RED (or was it PINK) Phone cases
On Monday 21 April 2008 17:45:06 steve wrote: > I want a software switch that says "unLEDed" so I can turn blinking lights > off on any app if I so choose. Agreed. :M: ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
RE: 99 vs RED (or was it PINK) Phone cases
I want a software switch that says "unLEDed" so I can turn blinking lights off on any app if I so choose. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alexey Feldgendler Sent: Monday, April 21, 2008 2:05 AM To: List for Openmoko community discussion Subject: Re: 99 vs RED (or was it PINK) Phone cases On Mon, 21 Apr 2008 06:05:20 +0200, Ron K. Jeffries <[EMAIL PROTECTED]> wrote: > It's wonderful the focus of the community is now > all about $399 vs $400 rather than availability > of Freerunner in certain colors. That's the marvel of communities. All it takes is a good topic-starter. :-) > and YES I agree, the remaining V5 vs V6 issues seem small > (but we did get extra info and clarification, thanks Tony). BTW, there is a way to work around the v5 issue in software. Because the LED in an unmodified v5 shines 6 or so times as bright as it should (and eats 6 times more power), the solution is to correct the brightness with PWM to reduce it 6 times. This would bring the brightness and power consumption to normal. However, I suspect that for many community members who were so eager to prefer v6 over v5, simply knowing that there is a workaround, and thus no known unavoidable hardware bugs exist in v5, would be enough, and actually implementing the workaround would not be that important. :-) -- Alexey Feldgendler <[EMAIL PROTECTED]> [ICQ: 115226275] http://feldgendler.livejournal.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
RE: 99
for symbolism sake, maybe I reduced the 10 pack to 368 as opposed to 369 per phone -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sander van Grieken Sent: Monday, April 21, 2008 2:07 AM To: List for Openmoko community discussion Subject: Re: 99 On Monday 21 April 2008 02:39:38 Marco Trevisan (Treviño) wrote: > steve ha scritto: > > I'll gladly put the price back to $650 which was the first price we > > released. > > LOL... BTW for me you can also put the price at 398 for staying a little > more far from 399... :P I vote for 398 too, but I'll send you a postcard in return :-P ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
On Mon, Apr 21, 2008 at 2:57 PM, Brandon Kruger <[EMAIL PROTECTED]> wrote: > > On Sun April 20 2008 8:29:01 pm Nick Guenther wrote: > > On Sun, Apr 20, 2008 at 8:19 PM, Brandon Kruger <[EMAIL PROTECTED]> wrote: > > > On Sun April 20 2008 7:27:06 pm Kevin Dean wrote: > > > > I'm happy paying $399 for all ye who feel the need to pay $400 to make > > > > it even. :P Though, I'll hop on the even bandwagon if it's dropped as > > > > long as Openmoko makes profit. :) > > > > > > > > If you really want to pay more, you could set up a "Tip a Developer" > > > > program... > > > > > > > > -Kevin > > > > > > > > On Sun, Apr 20, 2008 at 7:13 PM, Daniel Selinger <[EMAIL PROTECTED]> > wrote: > > > > > On Sun, 20 Apr 2008 23:11:59 +0200 > > > > > > > > > > "Alexey Feldgendler" <[EMAIL PROTECTED]> wrote: > > > > > > The prices for GTA02 and the debug board are $399 and $99, > > > > > > respectively. While there's nothing wrong with charging exactly > > > > > > 99 dollars for something, the practice of reducing a round price > > > > > > by one dollar, AKA > > > > > > <http://en.wikipedia.org/wiki/Psychological_pricing> is often > > > > > > associated with cheap marketing tricks, trying to make the price > > > > > > look less than it is and so on. In my opinion, admitting that a > > > > > > hundred is a hundred and charging $400 and $100 for GTA02 and the > > > > > > debug board would fit better into the OpenMoko spirit of openness > > > > > > and transparency. Especially when most of the other prices out > > > > > > there end with 95 or 99, a round price tag will send a message: > > > > > > "We're honest with you and aren't messing with your mind like > > > > > > others do". > > > > > > > > > > nice thought > > > > > /sign > > > > > > > > > > > > > > > > > > > > ___ > > > > > Openmoko community mailing list > > > > > community@lists.openmoko.org > > > > > http://lists.openmoko.org/mailman/listinfo/community > > > > > > > > ___ > > > > Openmoko community mailing list > > > > community@lists.openmoko.org > > > > http://lists.openmoko.org/mailman/listinfo/community > > > > > > This "tip a programmer" idea is very interesting. What does the > > > community think about setting up a site where people can say "We'll each > > > donate x amount once y feature is integrated" or something of the sort. > > > This way, Openmoko can see what features are most important to the > > > community and the community would be able to donate to OM to help develop > > > and research future products. > > > > No, don't do this! For one, the overhead of managing that is and > > making sure all the details are fair to everyone is too much for what > > it'll pull in. For two, it'll mean that features get implemented, but > > not implemented well, and the coverage of features will be to the > > preferences of whoever (linux-land hacker, remember) pays the most, > > instead of what this phone needs to succeed commercially. > > Seriously, stay on track guys. > > -nick > > > > ___ > > Openmoko community mailing list > > community@lists.openmoko.org > > http://lists.openmoko.org/mailman/listinfo/community > > I wasn't suggesting we donate x amount to whatever developer achieves this. > I'm suggesting a system where once some hardware or software feature is > achieved, x users can contribute y dollar/euros to Openmoko to help fund > future hardware/software development and research. The donations would go as > a generic donation to Openmoko, not to a specific developer for writing > certain software. > > -- > > > Brandon Kruger <[EMAIL PROTECTED]> > > > http://onedollarlinux.com > BLOG - http://onedollarlinux.com/personal/ > > Please avoid sending me Word or PowerPoint attachments. > See http://www.gnu.org/philosophy/n
Re: 99
On Sun April 20 2008 8:29:01 pm Nick Guenther wrote: > On Sun, Apr 20, 2008 at 8:19 PM, Brandon Kruger <[EMAIL PROTECTED]> wrote: > > On Sun April 20 2008 7:27:06 pm Kevin Dean wrote: > > > I'm happy paying $399 for all ye who feel the need to pay $400 to make > > > it even. :P Though, I'll hop on the even bandwagon if it's dropped as > > > long as Openmoko makes profit. :) > > > > > > If you really want to pay more, you could set up a "Tip a Developer" > > > program... > > > > > > -Kevin > > > > > > On Sun, Apr 20, 2008 at 7:13 PM, Daniel Selinger <[EMAIL PROTECTED]> > > wrote: > > > > On Sun, 20 Apr 2008 23:11:59 +0200 > > > > > > > > "Alexey Feldgendler" <[EMAIL PROTECTED]> wrote: > > > > > The prices for GTA02 and the debug board are $399 and $99, > > > > > respectively. While there's nothing wrong with charging exactly > > > > > 99 dollars for something, the practice of reducing a round price > > > > > by one dollar, AKA > > > > > <http://en.wikipedia.org/wiki/Psychological_pricing> is often > > > > > associated with cheap marketing tricks, trying to make the price > > > > > look less than it is and so on. In my opinion, admitting that a > > > > > hundred is a hundred and charging $400 and $100 for GTA02 and the > > > > > debug board would fit better into the OpenMoko spirit of openness > > > > > and transparency. Especially when most of the other prices out > > > > > there end with 95 or 99, a round price tag will send a message: > > > > > "We're honest with you and aren't messing with your mind like > > > > > others do". > > > > > > > > nice thought > > > > /sign > > > > > > > > > > > > > > > > ___ > > > > Openmoko community mailing list > > > > community@lists.openmoko.org > > > > http://lists.openmoko.org/mailman/listinfo/community > > > > > > ___ > > > Openmoko community mailing list > > > community@lists.openmoko.org > > > http://lists.openmoko.org/mailman/listinfo/community > > > > This "tip a programmer" idea is very interesting. What does the > > community think about setting up a site where people can say "We'll each > > donate x amount once y feature is integrated" or something of the sort. > > This way, Openmoko can see what features are most important to the > > community and the community would be able to donate to OM to help develop > > and research future products. > > No, don't do this! For one, the overhead of managing that is and > making sure all the details are fair to everyone is too much for what > it'll pull in. For two, it'll mean that features get implemented, but > not implemented well, and the coverage of features will be to the > preferences of whoever (linux-land hacker, remember) pays the most, > instead of what this phone needs to succeed commercially. > Seriously, stay on track guys. > -nick > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community I wasn't suggesting we donate x amount to whatever developer achieves this. I'm suggesting a system where once some hardware or software feature is achieved, x users can contribute y dollar/euros to Openmoko to help fund future hardware/software development and research. The donations would go as a generic donation to Openmoko, not to a specific developer for writing certain software. -- Brandon Kruger <[EMAIL PROTECTED]> http://onedollarlinux.com BLOG - http://onedollarlinux.com/personal/ Please avoid sending me Word or PowerPoint attachments. See http://www.gnu.org/philosophy/no-word-attachments.html signature.asc Description: This is a digitally signed message part. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99 vs RED (or was it PINK) Phone cases
On Mon, 21 Apr 2008 12:51:52 +0200, Flemming Richter Mikkelsen <[EMAIL PROTECTED]> wrote: Or just have it on for 1/6 the time or, if flashing, multiply the gap (off state) by 6. 1 second for v6 == 6 for v5 It's exactly what PWM is about. No. I do not think he was meaning PWM. I think I was meaning that the interval between each blink could be e.g. 12 sec instead of 2 sec. Oops, I misread his post as if he meant microscopic instead of macroscopic intervals. -- Alexey Feldgendler <[EMAIL PROTECTED]> [ICQ: 115226275] http://feldgendler.livejournal.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99 vs RED (or was it PINK) Phone cases
On 4/21/08, Alexey Feldgendler <[EMAIL PROTECTED]> wrote: > On Mon, 21 Apr 2008 12:35:44 +0200, Andy Powell <[EMAIL PROTECTED]> > wrote: > > > > > > BTW, there is a way to work around the v5 issue in software. Because the > > > LED in an unmodified v5 shines 6 or so times as bright as it should (and > > > eats 6 times more power), the solution is to correct the brightness with > > > PWM to reduce it 6 times. > > > > > > > > Or just have it on for 1/6 the time or, if flashing, multiply the gap (off > state) by 6. 1 second for v6 == 6 for v5 > > > > It's exactly what PWM is about. No. I do not think he was meaning PWM. I think I was meaning that the interval between each blink could be e.g. 12 sec instead of 2 sec. PWM is used in the on-time to blink the led on and off very fast so that it appears as always on, but dimmed. -- Please don't send me Word or PowerPoint attachments. See http://www.gnu.org/philosophy/no-word-attachments.html Join the FSF as an Associate Member at: http://www.fsf.org/register_form?referrer=5774> ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99 vs RED (or was it PINK) Phone cases
On Mon, 21 Apr 2008 12:35:44 +0200, Andy Powell <[EMAIL PROTECTED]> wrote: BTW, there is a way to work around the v5 issue in software. Because the LED in an unmodified v5 shines 6 or so times as bright as it should (and eats 6 times more power), the solution is to correct the brightness with PWM to reduce it 6 times. Or just have it on for 1/6 the time or, if flashing, multiply the gap (off state) by 6. 1 second for v6 == 6 for v5 It's exactly what PWM is about. -- Alexey Feldgendler <[EMAIL PROTECTED]> [ICQ: 115226275] http://feldgendler.livejournal.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99 vs RED (or was it PINK) Phone cases
On Monday 21 April 2008 10:04, Alexey Feldgendler wrote: > On Mon, 21 Apr 2008 06:05:20 +0200, Ron K. Jeffries <[EMAIL PROTECTED]> > > wrote: > BTW, there is a way to work around the v5 issue in software. Because the > LED in an unmodified v5 shines 6 or so times as bright as it should (and > eats 6 times more power), the solution is to correct the brightness with > PWM to reduce it 6 times. Or just have it on for 1/6 the time or, if flashing, multiply the gap (off state) by 6. 1 second for v6 == 6 for v5 -- Andy / ScaredyCat ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99 vs RED (or was it PINK) Phone cases
On Mon, 21 Apr 2008 11:43:18 +0200, Marco Trevisan (Treviño) <[EMAIL PROTECTED]> wrote: BTW, there is a way to work around the v5 issue in software. Because the LED in an unmodified v5 shines 6 or so times as bright as it should (and eats 6 times more power), the solution is to correct the brightness with PWM to reduce it 6 times. This would bring the brightness and power consumption to normal. Well, I didn't know there was also this software "workaround", since the only that was stated was turning off the LED itself... I didn't know that either. I've just made it up. Theoretically, it should work. Well, a workaround like this can be considered something like a real fix imho :P That is, if there is an easy way to do PWM without sucking too much CPU time. (Well, I suppose PWM will be used on the LEDs anyway for glowing/pulsing effects.) -- Alexey Feldgendler <[EMAIL PROTECTED]> [ICQ: 115226275] http://feldgendler.livejournal.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99 vs RED (or was it PINK) Phone cases
Alexey Feldgendler wrote: and YES I agree, the remaining V5 vs V6 issues seem small (but we did get extra info and clarification, thanks Tony). BTW, there is a way to work around the v5 issue in software. Because the LED in an unmodified v5 shines 6 or so times as bright as it should (and eats 6 times more power), the solution is to correct the brightness with PWM to reduce it 6 times. This would bring the brightness and power consumption to normal. Well, I didn't know there was also this software "workaround", since the only that was stated was turning off the LED itself... Anyway, according to the latest news also the v5 hardware shipped in MP will be fixed, so also this issue is gone away... However, I suspect that for many community members who were so eager to prefer v6 over v5, simply knowing that there is a workaround, and thus no known unavoidable hardware bugs exist in v5, would be enough, and actually implementing the workaround would not be that important. :-) Well, a workaround like this can be considered something like a real fix imho :P -- Treviño's World - Life and Linux http://www.3v1n0.net/ ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
> the problem with paying a bounty for these sort of things, is that > progammers then end up competing against each other, so are less > inclined to share their part-way results, thus potentially slowing > down a solution to the problem > > this was shown quite clearly a couple of years back, with the 'get > windows xp to boot on an intel mac'. there was iirc, a 10k+ prize fund > by the end, and it was a return to the bad old days of closed-source > programming. no community, no-one helping each other I agree with this. I like to donate to a good project. I have my FSF membership to prove that. Similar, we could have an Openmoko membership. Maybe all the members got a neo punch? The price of the membership could be something like $25 pro anno. Just my 2 cents. -- Please don't send me Word or PowerPoint attachments. See http://www.gnu.org/philosophy/no-word-attachments.html Join the FSF as an Associate Member at: http://www.fsf.org/register_form?referrer=5774> ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
On Monday 21 April 2008 02:39:38 Marco Trevisan (Treviño) wrote: > steve ha scritto: > > I'll gladly put the price back to $650 which was the first price we > > released. > > LOL... BTW for me you can also put the price at 398 for staying a little > more far from 399... :P I vote for 398 too, but I'll send you a postcard in return :-P ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99 vs RED (or was it PINK) Phone cases
On Mon, 21 Apr 2008 06:05:20 +0200, Ron K. Jeffries <[EMAIL PROTECTED]> wrote: It's wonderful the focus of the community is now all about $399 vs $400 rather than availability of Freerunner in certain colors. That's the marvel of communities. All it takes is a good topic-starter. :-) and YES I agree, the remaining V5 vs V6 issues seem small (but we did get extra info and clarification, thanks Tony). BTW, there is a way to work around the v5 issue in software. Because the LED in an unmodified v5 shines 6 or so times as bright as it should (and eats 6 times more power), the solution is to correct the brightness with PWM to reduce it 6 times. This would bring the brightness and power consumption to normal. However, I suspect that for many community members who were so eager to prefer v6 over v5, simply knowing that there is a workaround, and thus no known unavoidable hardware bugs exist in v5, would be enough, and actually implementing the workaround would not be that important. :-) -- Alexey Feldgendler <[EMAIL PROTECTED]> [ICQ: 115226275] http://feldgendler.livejournal.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
2008/4/21 Brandon Kruger <[EMAIL PROTECTED]>: > This "tip a programmer" idea is very interesting. What does the community > think about setting up a site where people can say "We'll each donate x > amount once y feature is integrated" or something of the sort. This way, > Openmoko can see what features are most important to the community and the > community would be able to donate to OM to help develop and research future > products. the problem with paying a bounty for these sort of things, is that progammers then end up competing against each other, so are less inclined to share their part-way results, thus potentially slowing down a solution to the problem this was shown quite clearly a couple of years back, with the 'get windows xp to boot on an intel mac'. there was iirc, a 10k+ prize fund by the end, and it was a return to the bad old days of closed-source programming. no community, no-one helping each other if people want to donate money when they feel like it, in an un-advertised way, that's great, but setting bounties gets a -1 from me ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
God evening to you a/All. I'd agree that some types of "tip a programmer" has some problems. It's been tried before and i think it failed miserably.(At least languishes in obscurity). But on the other hand, there might be a hidden gem inside the proposal. Google's Summer of Code has proven to work, right? So the alternative proposal is: We create a community fund where people donate money. Each year interested programmers send in a project description in the same manner as Google summercode. Then openmoko and the community together select a number of such projects based in need and viability before the community gets to vote on their priority. How many such projects get funding will depending on how much the fund has accumulated during the last year. Idealy we should empty the fund each year to ensure that most of the money get spent on community projects. After all, economics has shown that money at 'work' generates far more long term interest than money in the bank. ;) sincerly, Heikki Soerum. Den Sun, 20 Apr 2008 20:29:01 -0400 "Nick Guenther" <[EMAIL PROTECTED]> skrev: > On Sun, Apr 20, 2008 at 8:19 PM, Brandon Kruger <[EMAIL PROTECTED]> > wrote: > > This "tip a programmer" idea is very interesting. What does the > > community think about setting up a site where people can say "We'll > > each donate x amount once y feature is integrated" or something of > > the sort. This way, Openmoko can see what features are most > > important to the community and the community would be able to > > donate to OM to help develop and research future products. > > > > No, don't do this! For one, the overhead of managing that is and > making sure all the details are fair to everyone is too much for what > it'll pull in. For two, it'll mean that features get implemented, but > not implemented well, and the coverage of features will be to the > preferences of whoever (linux-land hacker, remember) pays the most, > instead of what this phone needs to succeed commercially. > Seriously, stay on track guys. > -nick > > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
Hmm, isn't the dollar price just an estimation? Cheers, Federico On 4/21/08, "Marco Trevisan (Treviño)" <[EMAIL PROTECTED]> wrote: > steve ha scritto: > > I'll gladly put the price back to $650 which was the first price we > > released. > > LOL... BTW for me you can also put the price at 398 for staying a little > more far from 399... :P > > -- > Treviño's World - Life and Linux > http://www.3v1n0.net/ > > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
99 vs RED (or was it PINK) Phone cases
It's wonderful the focus of the community is now all about $399 vs $400 rather than availability of Freerunner in certain colors. who says the community-based process with complete open-ness doesn't have an impact. and YES I agree, the remaining V5 vs V6 issues seem small (but we did get extra info and clarification, thanks Tony). May 1,000 (x100,000) Freerunners bloom. Soon. -- Ron K. Jeffries http://blog.eronj.com http://twitter.com/RonKJeffries ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
steve ha scritto: I'll gladly put the price back to $650 which was the first price we released. LOL... BTW for me you can also put the price at 398 for staying a little more far from 399... :P -- Treviño's World - Life and Linux http://www.3v1n0.net/ ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
On Sun, Apr 20, 2008 at 8:19 PM, Brandon Kruger <[EMAIL PROTECTED]> wrote: > > On Sun April 20 2008 7:27:06 pm Kevin Dean wrote: > > I'm happy paying $399 for all ye who feel the need to pay $400 to make > > it even. :P Though, I'll hop on the even bandwagon if it's dropped as > > long as Openmoko makes profit. :) > > > > If you really want to pay more, you could set up a "Tip a Developer" > > program... > > > > -Kevin > > > > On Sun, Apr 20, 2008 at 7:13 PM, Daniel Selinger <[EMAIL PROTECTED]> wrote: > > > On Sun, 20 Apr 2008 23:11:59 +0200 > > > > > > "Alexey Feldgendler" <[EMAIL PROTECTED]> wrote: > > > > The prices for GTA02 and the debug board are $399 and $99, > > > > respectively. While there's nothing wrong with charging exactly 99 > > > > dollars for something, the practice of reducing a round price by one > > > > dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is > > > > often associated with cheap marketing tricks, trying to make the > > > > price look less than it is and so on. In my opinion, admitting that a > > > > hundred is a hundred and charging $400 and $100 for GTA02 and the > > > > debug board would fit better into the OpenMoko spirit of openness and > > > > transparency. Especially when most of the other prices out there end > > > > with 95 or 99, a round price tag will send a message: "We're honest > > > > with you and aren't messing with your mind like others do". > > > > > > nice thought > > > /sign > > > > > > > > > > > > ___ > > > Openmoko community mailing list > > > community@lists.openmoko.org > > > http://lists.openmoko.org/mailman/listinfo/community > > > > ___ > > Openmoko community mailing list > > community@lists.openmoko.org > > http://lists.openmoko.org/mailman/listinfo/community > > This "tip a programmer" idea is very interesting. What does the community > think about setting up a site where people can say "We'll each donate x > amount once y feature is integrated" or something of the sort. This way, > Openmoko can see what features are most important to the community and the > community would be able to donate to OM to help develop and research future > products. > No, don't do this! For one, the overhead of managing that is and making sure all the details are fair to everyone is too much for what it'll pull in. For two, it'll mean that features get implemented, but not implemented well, and the coverage of features will be to the preferences of whoever (linux-land hacker, remember) pays the most, instead of what this phone needs to succeed commercially. Seriously, stay on track guys. -nick ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
On Sun April 20 2008 7:27:06 pm Kevin Dean wrote: > I'm happy paying $399 for all ye who feel the need to pay $400 to make > it even. :P Though, I'll hop on the even bandwagon if it's dropped as > long as Openmoko makes profit. :) > > If you really want to pay more, you could set up a "Tip a Developer" > program... > > -Kevin > > On Sun, Apr 20, 2008 at 7:13 PM, Daniel Selinger <[EMAIL PROTECTED]> wrote: > > On Sun, 20 Apr 2008 23:11:59 +0200 > > > > "Alexey Feldgendler" <[EMAIL PROTECTED]> wrote: > > > The prices for GTA02 and the debug board are $399 and $99, > > > respectively. While there's nothing wrong with charging exactly 99 > > > dollars for something, the practice of reducing a round price by one > > > dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is > > > often associated with cheap marketing tricks, trying to make the > > > price look less than it is and so on. In my opinion, admitting that a > > > hundred is a hundred and charging $400 and $100 for GTA02 and the > > > debug board would fit better into the OpenMoko spirit of openness and > > > transparency. Especially when most of the other prices out there end > > > with 95 or 99, a round price tag will send a message: "We're honest > > > with you and aren't messing with your mind like others do". > > > > nice thought > > /sign > > > > > > > > ___ > > Openmoko community mailing list > > community@lists.openmoko.org > > http://lists.openmoko.org/mailman/listinfo/community > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community This "tip a programmer" idea is very interesting. What does the community think about setting up a site where people can say "We'll each donate x amount once y feature is integrated" or something of the sort. This way, Openmoko can see what features are most important to the community and the community would be able to donate to OM to help develop and research future products. -- Brandon Kruger <[EMAIL PROTECTED]> http://onedollarlinux.com BLOG - http://onedollarlinux.com/personal/ Please avoid sending me Word or PowerPoint attachments. See http://www.gnu.org/philosophy/no-word-attachments.html signature.asc Description: This is a digitally signed message part. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
RE: 99
no free hops, barley, and yeast. make your own beer -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Michael Shiloh Sent: Sunday, April 20, 2008 3:02 PM To: List for Openmoko community discussion Subject: Re: 99 So with every n Neos you get a free beer? A weird "frequent buyer" program? Peter Kraker wrote: > I see those 2€ as some kind of twisted way of openmoko giving me a free > beer ;) > > Alexey Feldgendler pravi: >> >> The prices for GTA02 and the debug board are $399 and $99, >> respectively. While there's nothing wrong with charging exactly 99 >> dollars for something, the practice of reducing a round price by one >> dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is >> often associated with cheap marketing tricks, trying to make the price >> look less than it is and so on. In my opinion, admitting that a >> hundred is a hundred and charging $400 and $100 for GTA02 and the >> debug board would fit better into the OpenMoko spirit of openness and >> transparency. Especially when most of the other prices out there end >> with 95 or 99, a round price tag will send a message: “We're honest >> with you and aren't messing with your mind like others do”. >> >> > > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
RE: 99
I'll gladly put the price back to $650 which was the first price we released. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Alexey Feldgendler Sent: Sunday, April 20, 2008 2:12 PM To: List for OpenMoko community discussion Subject: 99 The prices for GTA02 and the debug board are $399 and $99, respectively. While there's nothing wrong with charging exactly 99 dollars for something, the practice of reducing a round price by one dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is often associated with cheap marketing tricks, trying to make the price look less than it is and so on. In my opinion, admitting that a hundred is a hundred and charging $400 and $100 for GTA02 and the debug board would fit better into the OpenMoko spirit of openness and transparency. Especially when most of the other prices out there end with 95 or 99, a round price tag will send a message: "We're honest with you and aren't messing with your mind like others do". -- Alexey Feldgendler <[EMAIL PROTECTED]> [ICQ: 115226275] http://feldgendler.livejournal.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
It's not about paying more, it's about transparency and setting a standard for others to follow. I vote for 400$ also. On Sun, Apr 20, 2008 at 7:27 PM, Kevin Dean <[EMAIL PROTECTED]> wrote: > I'm happy paying $399 for all ye who feel the need to pay $400 to make > it even. :P Though, I'll hop on the even bandwagon if it's dropped as > long as Openmoko makes profit. :) > > If you really want to pay more, you could set up a "Tip a Developer" > program... > > -Kevin > > > > On Sun, Apr 20, 2008 at 7:13 PM, Daniel Selinger <[EMAIL PROTECTED]> wrote: > > On Sun, 20 Apr 2008 23:11:59 +0200 > > "Alexey Feldgendler" <[EMAIL PROTECTED]> wrote: > > > > > > > > The prices for GTA02 and the debug board are $399 and $99, > > > respectively. While there's nothing wrong with charging exactly 99 > > > dollars for something, the practice of reducing a round price by one > > > dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is > > > often associated with cheap marketing tricks, trying to make the > > > price look less than it is and so on. In my opinion, admitting that a > > > hundred is a hundred and charging $400 and $100 for GTA02 and the > > > debug board would fit better into the OpenMoko spirit of openness and > > > transparency. Especially when most of the other prices out there end > > > with 95 or 99, a round price tag will send a message: "We're honest > > > with you and aren't messing with your mind like others do". > > > > > > > > > > nice thought > > /sign > > > > > > > > ___ > > Openmoko community mailing list > > community@lists.openmoko.org > > http://lists.openmoko.org/mailman/listinfo/community > > > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
I'm happy paying $399 for all ye who feel the need to pay $400 to make it even. :P Though, I'll hop on the even bandwagon if it's dropped as long as Openmoko makes profit. :) If you really want to pay more, you could set up a "Tip a Developer" program... -Kevin On Sun, Apr 20, 2008 at 7:13 PM, Daniel Selinger <[EMAIL PROTECTED]> wrote: > On Sun, 20 Apr 2008 23:11:59 +0200 > "Alexey Feldgendler" <[EMAIL PROTECTED]> wrote: > > > > > The prices for GTA02 and the debug board are $399 and $99, > > respectively. While there's nothing wrong with charging exactly 99 > > dollars for something, the practice of reducing a round price by one > > dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is > > often associated with cheap marketing tricks, trying to make the > > price look less than it is and so on. In my opinion, admitting that a > > hundred is a hundred and charging $400 and $100 for GTA02 and the > > debug board would fit better into the OpenMoko spirit of openness and > > transparency. Especially when most of the other prices out there end > > with 95 or 99, a round price tag will send a message: "We're honest > > with you and aren't messing with your mind like others do". > > > > > > nice thought > /sign > > > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
On Sun, 20 Apr 2008 23:11:59 +0200 "Alexey Feldgendler" <[EMAIL PROTECTED]> wrote: > > The prices for GTA02 and the debug board are $399 and $99, > respectively. While there's nothing wrong with charging exactly 99 > dollars for something, the practice of reducing a round price by one > dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is > often associated with cheap marketing tricks, trying to make the > price look less than it is and so on. In my opinion, admitting that a > hundred is a hundred and charging $400 and $100 for GTA02 and the > debug board would fit better into the OpenMoko spirit of openness and > transparency. Especially when most of the other prices out there end > with 95 or 99, a round price tag will send a message: “We're honest > with you and aren't messing with your mind like others do”. > > nice thought /sign ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
I agree, I'd like to pay for Freerunner 400$ in place of 399$ I alway liked 0 finishing number more than 9 finishing number. I vote for 400$! It is a very strange request, I admit :) Alexey Feldgendler wrote: The prices for GTA02 and the debug board are $399 and $99, respectively. While there's nothing wrong with charging exactly 99 dollars for something, the practice of reducing a round price by one dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is often associated with cheap marketing tricks, trying to make the price look less than it is and so on. In my opinion, admitting that a hundred is a hundred and charging $400 and $100 for GTA02 and the debug board would fit better into the OpenMoko spirit of openness and transparency. Especially when most of the other prices out there end with 95 or 99, a round price tag will send a message: “We're honest with you and aren't messing with your mind like others do”. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
So with every n Neos you get a free beer? A weird "frequent buyer" program? Peter Kraker wrote: I see those 2€ as some kind of twisted way of openmoko giving me a free beer ;) Alexey Feldgendler pravi: The prices for GTA02 and the debug board are $399 and $99, respectively. While there's nothing wrong with charging exactly 99 dollars for something, the practice of reducing a round price by one dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is often associated with cheap marketing tricks, trying to make the price look less than it is and so on. In my opinion, admitting that a hundred is a hundred and charging $400 and $100 for GTA02 and the debug board would fit better into the OpenMoko spirit of openness and transparency. Especially when most of the other prices out there end with 95 or 99, a round price tag will send a message: “We're honest with you and aren't messing with your mind like others do”. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
Yeah, I think that would be an excellent idea! Stop with the -1 or -5 prices! Free your mind :) . And as an added bonus we pay you a little more. Ivo On Sun, Apr 20, 2008 at 10:11 PM, Alexey Feldgendler <[EMAIL PROTECTED]> wrote: > > The prices for GTA02 and the debug board are $399 and $99, respectively. > While there's nothing wrong with charging exactly 99 dollars for something, > the practice of reducing a round price by one dollar, AKA < > http://en.wikipedia.org/wiki/Psychological_pricing> is often associated > with cheap marketing tricks, trying to make the price look less than it is > and so on. In my opinion, admitting that a hundred is a hundred and charging > $400 and $100 for GTA02 and the debug board would fit better into the > OpenMoko spirit of openness and transparency. Especially when most of the > other prices out there end with 95 or 99, a round price tag will send a > message: "We're honest with you and aren't messing with your mind like > others do". > > > -- > Alexey Feldgendler <[EMAIL PROTECTED]> > [ICQ: 115226275] http://feldgendler.livejournal.com > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: 99
I see those 2€ as some kind of twisted way of openmoko giving me a free beer ;) Alexey Feldgendler pravi: The prices for GTA02 and the debug board are $399 and $99, respectively. While there's nothing wrong with charging exactly 99 dollars for something, the practice of reducing a round price by one dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is often associated with cheap marketing tricks, trying to make the price look less than it is and so on. In my opinion, admitting that a hundred is a hundred and charging $400 and $100 for GTA02 and the debug board would fit better into the OpenMoko spirit of openness and transparency. Especially when most of the other prices out there end with 95 or 99, a round price tag will send a message: “We're honest with you and aren't messing with your mind like others do”. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
99
The prices for GTA02 and the debug board are $399 and $99, respectively. While there's nothing wrong with charging exactly 99 dollars for something, the practice of reducing a round price by one dollar, AKA <http://en.wikipedia.org/wiki/Psychological_pricing> is often associated with cheap marketing tricks, trying to make the price look less than it is and so on. In my opinion, admitting that a hundred is a hundred and charging $400 and $100 for GTA02 and the debug board would fit better into the OpenMoko spirit of openness and transparency. Especially when most of the other prices out there end with 95 or 99, a round price tag will send a message: “We're honest with you and aren't messing with your mind like others do”. -- Alexey Feldgendler <[EMAIL PROTECTED]> [ICQ: 115226275] http://feldgendler.livejournal.com ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community