Dear all Mac based developers and GTA01 owners,

after Apple has announced an SDK for native applications on the iPhone (I assume it will allow to write .app bundles with Xcode), I think I should mention (again?) that we are already working on a Cocoa compatible Objective-C based SDK for the Neo. The project is called mySTEP/QuantumSTEP (http://www.quantum-step.com/wiki.php? page=About) and is based on GNUstep (with heavy modifications to make it work nicely on a FPU-less ARM system). You can download the SDK and track for updates e.g. through Versiontracker: http:// www.versiontracker.com/dyn/moreinfo/macosx/20581

Together with Xtoolchain you can compile existing (pure Cocoa based) applications in just 5 minutes: you just have to add a Shell Script Run Phase to the project target, configure a little and build the application. The result is an .app bundle that includes an ARM-Linux binary ready to run on the real hardware (BTW: the resulting ARM binaries are typically very small - in the 16-100kByte range).

To really run this bundle on the Neo, a runtime system needs to be installed. This process is currently still quite difficult through ssh (and we have in addition some severe show-stopping bugs in the first boot phases). But we intend announce a first snapshot rootfs for the GTA01 soon.

For that purpose I have a question: does anybody know how to create a .jffs2 rootfs image directly on MacOS X (without running Open Embedded in a VM)? I have not found a FUSE module.


Nikolaus Schaller

PS: If you are interested in contributing and beta-testing, please send me a private mail.


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