Re: Navit skins...

2009-04-29 Thread Marco Trevisan (Treviño)
Yorick Moko wrote:
 your skin looks great,
 but it doesn't look all that good in landscape mode
 (needed to see all the letters of the navit keyboard)
 using the illume keyboard is a workaround though...

Sorry, I don't understand. Are you using the internal interface?
I'm not BTW.

However I've designed that skin by only using the moko in portrait
mode since my car-phone-holder can be used only in a such way :P

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Re: Navit skins...

2009-04-28 Thread Yorick Moko
your skin looks great,
but it doesn't look all that good in landscape mode
(needed to see all the letters of the navit keyboard)
using the illume keyboard is a workaround though...

On Mon, Apr 27, 2009 at 1:48 AM, Marco Trevisan (Treviño)
m...@3v1n0.net wrote:
 Marco Trevisan (Treviño) wrote:
 D. Gassen wrote:
 Am 06.04.2009 um 02:49 schrieb Marco Trevisan (Treviño):

 Hello, some days ago I saw this nice skin for Navit [1] on scap.
 Please, could the author share it? :P

 Anyway, how can these skins be written?
 Maybe you want to check out [1], [2] and [3].

 Thanks after few searches I found that too :P

 I've finally modified the OSD skin to improve the usability (from my
 point of view). You can find it here [4].

 And... How can be enabled the 3d-view? Should I change something in my
 navit.xml to get it working with latest svn version?
 On [1] they mention a cegui (not supported anymore) that can be
 started in 3D mode by specifying:

 Well, it should work also in the gtk view using a svn version of navit
 (check also its wiki homepage), but it doesn't to me. :(

 I've just found that to use the 3d-mode with the gtk interface I have to
 set manually the pitch by using the w and x key of the keyboard
 (rotation with a and d).

 Maybe should be added a pre-set 3d view in the Display menu too.

 [4]
 http://wiki.navit-project.org/index.php/OSD#Freerunner_version_by_Trevi.C3.B1o

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Re: Navit skins...

2009-04-27 Thread KaZeR



Marco Trevisan (Treviño) wrote:
 
 I've finally modified the OSD skin to improve the usability (from my
 point of view). You can find it here [4].
 

Nice job!
I only see a little glitch : on the upper right corner, your GPS signal
'widget' is on top of your current road name 'widget', hence the darker
area. The trick to avoid this (and to avoid long names being displayed under
the GPS signal level widget when you are on a road with a long name) would
be to reduce the width of your current road name widget.

Other than that, very good layout.

If someone is interested, it could also be useful to post landscape layouts
maybe?


Marco Trevisan (Treviño) wrote:
 
 Maybe should be added a pre-set 3d view in the Display menu too.
 
 [4]
 http://wiki.navit-project.org/index.php/OSD#Freerunner_version_by_Trevi.C3.B1o
 

Actually, you can enable/disable it from the Settings/Display. It's
called... 3D :)
(notice that there is a little bug atm : when you touch/click the 3D button,
the button background will blink to grey to show the click was taken into
account, but the button label won't change to 2D. If you go back to the map,
3D mode will be enabled (it may take 1 or 2 more seconds to draw the fist
time in 3D), or if you go back to settings, then display, you will see that
the button label would have changed to 2D now. Should be fixed Really Soon
Now.
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Re: Navit skins...

2009-04-27 Thread KaZeR

BTW : you can have a huge speedup in menus (from 1 or 2s to almost nothing)
by using PNG files instead of SVG.

I've posted the tip on the French forum, but forgot to paste it here, until
it is integrated in navit's SVN.

I've made a tarball with the necessary files here :
http://www.kazer.org/navit/freerunner_navit_icons.tar

Simply untar in in /usr/share/navit/xpm and your menus should be way more
reactives.

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Re: Navit skins...

2009-04-27 Thread Risto H. Kurppa
Please people add all these hacks to one single package easily
available so everyone don't have to go  find a navit skin, images,
config file etc for freerunner but just download  install (or untar)
a single package..

Thanks!

r

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Re: Navit skins...

2009-04-27 Thread Marco Trevisan (Treviño)
Marco Trevisan (Treviño) wrote:
 And... How can be enabled the 3d-view? Should I change something in my
 navit.xml to get it working with latest svn version?
 On [1] they mention a cegui (not supported anymore) that can be  
 started in 3D mode by specifying:
 Well, it should work also in the gtk view using a svn version of navit
 (check also its wiki homepage), but it doesn't to me. :(
 
 I've just found that to use the 3d-mode with the gtk interface I have to
 set manually the pitch by using the w and x key of the keyboard
 (rotation with a and d).
 
 Maybe should be added a pre-set 3d view in the Display menu too.

Ah, and I've written in the Configuration Navit wiki, it can be pre-set
for any interface by setting the pitch=xx argument in the navit tag
of the navit.xml file.

(i.e. navit center=xxx . pitch=15  )

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Re: Navit skins...

2009-04-26 Thread Marco Trevisan (Treviño)
Marco Trevisan (Treviño) wrote:
 D. Gassen wrote:
 Am 06.04.2009 um 02:49 schrieb Marco Trevisan (Treviño):

 Hello, some days ago I saw this nice skin for Navit [1] on scap.
 Please, could the author share it? :P

 Anyway, how can these skins be written?
 Maybe you want to check out [1], [2] and [3].
 
 Thanks after few searches I found that too :P

I've finally modified the OSD skin to improve the usability (from my
point of view). You can find it here [4].

 And... How can be enabled the 3d-view? Should I change something in my
 navit.xml to get it working with latest svn version?
 On [1] they mention a cegui (not supported anymore) that can be  
 started in 3D mode by specifying:
 
 Well, it should work also in the gtk view using a svn version of navit
 (check also its wiki homepage), but it doesn't to me. :(

I've just found that to use the 3d-mode with the gtk interface I have to
set manually the pitch by using the w and x key of the keyboard
(rotation with a and d).

Maybe should be added a pre-set 3d view in the Display menu too.

[4]
http://wiki.navit-project.org/index.php/OSD#Freerunner_version_by_Trevi.C3.B1o

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Navit skins...

2009-04-06 Thread Marco Trevisan (Treviño)
Hello, some days ago I saw this nice skin for Navit [1] on scap.
Please, could the author share it? :P

Anyway, how can these skins be written?

And... How can be enabled the 3d-view? Should I change something in my
navit.xml to get it working with latest svn version?

Thanks.


PS: Is the navit EFL porting [2] going on?

[1] http://img403.imageshack.us/img403/2592/a1eb2f95f1cac3004593991.png
[2] http://i34.tinypic.com/2m7t64m.png

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Re: Navit skins...

2009-04-06 Thread D. Gassen

Am 06.04.2009 um 02:49 schrieb Marco Trevisan (Treviño):

 Hello, some days ago I saw this nice skin for Navit [1] on scap.
 Please, could the author share it? :P

 Anyway, how can these skins be written?

Maybe you want to check out [1], [2] and [3].

I stumbled accross these pages by searching for Mineque on the  
documentation wiki (they had a screenshot of a skin called Mineque on  
their main page).

I was quite amazed about the possibilities of this software :-)

 And... How can be enabled the 3d-view? Should I change something in my
 navit.xml to get it working with latest svn version?

On [1] they mention a cegui (not supported anymore) that can be  
started in 3D mode by specifying:

 gui type=cegui tilt=400 view_mode=3D skin=Mineque /
I haven't tried if it works with any other GUI's but maybe it's worth  
giving it a try?

Dirk

[1] http://wiki.navit-project.org/index.php/Configuring_Navit
[2] http://wiki.navit-project.org/index.php/Skinning_the_SDL_GUI
[3] http://wiki.navit-project.org/index.php/OSD
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Re: Navit skins...

2009-04-06 Thread Marco Trevisan (Treviño)
D. Gassen wrote:
 Am 06.04.2009 um 02:49 schrieb Marco Trevisan (Treviño):
 
 Hello, some days ago I saw this nice skin for Navit [1] on scap.
 Please, could the author share it? :P

 Anyway, how can these skins be written?
 
 Maybe you want to check out [1], [2] and [3].

Thanks after few searches I found that too :P

 I stumbled accross these pages by searching for Mineque on the  
 documentation wiki (they had a screenshot of a skin called Mineque on  
 their main page).
 
 I was quite amazed about the possibilities of this software :-)

Me too ;)

 And... How can be enabled the 3d-view? Should I change something in my
 navit.xml to get it working with latest svn version?
 
 On [1] they mention a cegui (not supported anymore) that can be  
 started in 3D mode by specifying:

Well, it should work also in the gtk view using a svn version of navit
(check also its wiki homepage), but it doesn't to me. :(

-- 
Treviño's World - Life and Linux
http://www.3v1n0.net/


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