Re: Navit skins...
Yorick Moko wrote: your skin looks great, but it doesn't look all that good in landscape mode (needed to see all the letters of the navit keyboard) using the illume keyboard is a workaround though... Sorry, I don't understand. Are you using the internal interface? I'm not BTW. However I've designed that skin by only using the moko in portrait mode since my car-phone-holder can be used only in a such way :P -- Treviño's World - Life and Linux http://www.3v1n0.net/ ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Navit skins...
your skin looks great, but it doesn't look all that good in landscape mode (needed to see all the letters of the navit keyboard) using the illume keyboard is a workaround though... On Mon, Apr 27, 2009 at 1:48 AM, Marco Trevisan (Treviño) m...@3v1n0.net wrote: Marco Trevisan (Treviño) wrote: D. Gassen wrote: Am 06.04.2009 um 02:49 schrieb Marco Trevisan (Treviño): Hello, some days ago I saw this nice skin for Navit [1] on scap. Please, could the author share it? :P Anyway, how can these skins be written? Maybe you want to check out [1], [2] and [3]. Thanks after few searches I found that too :P I've finally modified the OSD skin to improve the usability (from my point of view). You can find it here [4]. And... How can be enabled the 3d-view? Should I change something in my navit.xml to get it working with latest svn version? On [1] they mention a cegui (not supported anymore) that can be started in 3D mode by specifying: Well, it should work also in the gtk view using a svn version of navit (check also its wiki homepage), but it doesn't to me. :( I've just found that to use the 3d-mode with the gtk interface I have to set manually the pitch by using the w and x key of the keyboard (rotation with a and d). Maybe should be added a pre-set 3d view in the Display menu too. [4] http://wiki.navit-project.org/index.php/OSD#Freerunner_version_by_Trevi.C3.B1o -- Treviño's World - Life and Linux http://www.3v1n0.net/ ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Navit skins...
Marco Trevisan (Treviño) wrote: I've finally modified the OSD skin to improve the usability (from my point of view). You can find it here [4]. Nice job! I only see a little glitch : on the upper right corner, your GPS signal 'widget' is on top of your current road name 'widget', hence the darker area. The trick to avoid this (and to avoid long names being displayed under the GPS signal level widget when you are on a road with a long name) would be to reduce the width of your current road name widget. Other than that, very good layout. If someone is interested, it could also be useful to post landscape layouts maybe? Marco Trevisan (Treviño) wrote: Maybe should be added a pre-set 3d view in the Display menu too. [4] http://wiki.navit-project.org/index.php/OSD#Freerunner_version_by_Trevi.C3.B1o Actually, you can enable/disable it from the Settings/Display. It's called... 3D :) (notice that there is a little bug atm : when you touch/click the 3D button, the button background will blink to grey to show the click was taken into account, but the button label won't change to 2D. If you go back to the map, 3D mode will be enabled (it may take 1 or 2 more seconds to draw the fist time in 3D), or if you go back to settings, then display, you will see that the button label would have changed to 2D now. Should be fixed Really Soon Now. -- View this message in context: http://n2.nabble.com/Navit-skins...-tp2592202p2722587.html Sent from the Openmoko Community mailing list archive at Nabble.com. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Navit skins...
BTW : you can have a huge speedup in menus (from 1 or 2s to almost nothing) by using PNG files instead of SVG. I've posted the tip on the French forum, but forgot to paste it here, until it is integrated in navit's SVN. I've made a tarball with the necessary files here : http://www.kazer.org/navit/freerunner_navit_icons.tar Simply untar in in /usr/share/navit/xpm and your menus should be way more reactives. -- View this message in context: http://n2.nabble.com/Navit-skins...-tp2592202p2722726.html Sent from the Openmoko Community mailing list archive at Nabble.com. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Navit skins...
Please people add all these hacks to one single package easily available so everyone don't have to go find a navit skin, images, config file etc for freerunner but just download install (or untar) a single package.. Thanks! r -- | risto h. kurppa | risto at kurppa dot fi | http://risto.kurppa.fi ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Navit skins...
Marco Trevisan (Treviño) wrote: And... How can be enabled the 3d-view? Should I change something in my navit.xml to get it working with latest svn version? On [1] they mention a cegui (not supported anymore) that can be started in 3D mode by specifying: Well, it should work also in the gtk view using a svn version of navit (check also its wiki homepage), but it doesn't to me. :( I've just found that to use the 3d-mode with the gtk interface I have to set manually the pitch by using the w and x key of the keyboard (rotation with a and d). Maybe should be added a pre-set 3d view in the Display menu too. Ah, and I've written in the Configuration Navit wiki, it can be pre-set for any interface by setting the pitch=xx argument in the navit tag of the navit.xml file. (i.e. navit center=xxx . pitch=15 ) -- Treviño's World - Life and Linux http://www.3v1n0.net/ ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Navit skins...
Marco Trevisan (Treviño) wrote: D. Gassen wrote: Am 06.04.2009 um 02:49 schrieb Marco Trevisan (Treviño): Hello, some days ago I saw this nice skin for Navit [1] on scap. Please, could the author share it? :P Anyway, how can these skins be written? Maybe you want to check out [1], [2] and [3]. Thanks after few searches I found that too :P I've finally modified the OSD skin to improve the usability (from my point of view). You can find it here [4]. And... How can be enabled the 3d-view? Should I change something in my navit.xml to get it working with latest svn version? On [1] they mention a cegui (not supported anymore) that can be started in 3D mode by specifying: Well, it should work also in the gtk view using a svn version of navit (check also its wiki homepage), but it doesn't to me. :( I've just found that to use the 3d-mode with the gtk interface I have to set manually the pitch by using the w and x key of the keyboard (rotation with a and d). Maybe should be added a pre-set 3d view in the Display menu too. [4] http://wiki.navit-project.org/index.php/OSD#Freerunner_version_by_Trevi.C3.B1o -- Treviño's World - Life and Linux http://www.3v1n0.net/ ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Navit skins...
Hello, some days ago I saw this nice skin for Navit [1] on scap. Please, could the author share it? :P Anyway, how can these skins be written? And... How can be enabled the 3d-view? Should I change something in my navit.xml to get it working with latest svn version? Thanks. PS: Is the navit EFL porting [2] going on? [1] http://img403.imageshack.us/img403/2592/a1eb2f95f1cac3004593991.png [2] http://i34.tinypic.com/2m7t64m.png -- Treviño's World - Life and Linux http://www.3v1n0.net/ ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Navit skins...
Am 06.04.2009 um 02:49 schrieb Marco Trevisan (Treviño): Hello, some days ago I saw this nice skin for Navit [1] on scap. Please, could the author share it? :P Anyway, how can these skins be written? Maybe you want to check out [1], [2] and [3]. I stumbled accross these pages by searching for Mineque on the documentation wiki (they had a screenshot of a skin called Mineque on their main page). I was quite amazed about the possibilities of this software :-) And... How can be enabled the 3d-view? Should I change something in my navit.xml to get it working with latest svn version? On [1] they mention a cegui (not supported anymore) that can be started in 3D mode by specifying: gui type=cegui tilt=400 view_mode=3D skin=Mineque / I haven't tried if it works with any other GUI's but maybe it's worth giving it a try? Dirk [1] http://wiki.navit-project.org/index.php/Configuring_Navit [2] http://wiki.navit-project.org/index.php/Skinning_the_SDL_GUI [3] http://wiki.navit-project.org/index.php/OSD ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Navit skins...
D. Gassen wrote: Am 06.04.2009 um 02:49 schrieb Marco Trevisan (Treviño): Hello, some days ago I saw this nice skin for Navit [1] on scap. Please, could the author share it? :P Anyway, how can these skins be written? Maybe you want to check out [1], [2] and [3]. Thanks after few searches I found that too :P I stumbled accross these pages by searching for Mineque on the documentation wiki (they had a screenshot of a skin called Mineque on their main page). I was quite amazed about the possibilities of this software :-) Me too ;) And... How can be enabled the 3d-view? Should I change something in my navit.xml to get it working with latest svn version? On [1] they mention a cegui (not supported anymore) that can be started in 3D mode by specifying: Well, it should work also in the gtk view using a svn version of navit (check also its wiki homepage), but it doesn't to me. :( -- Treviño's World - Life and Linux http://www.3v1n0.net/ ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community