Re: Neo1973 Update!

2007-06-17 Thread Ian Stirling

Lars Hallberg wrote:

[EMAIL PROTECTED] skrev:


the GPS daemon would need to be updated to allow for kallman filtering
using those accelerometers, so that the GPS apps could continue pointing
the phones location inside tunnels and stuff



Unfortunately not. As already pointed out on that list, the
accelerometers error would add up itself.



But if it's as good as GPS for 10-15 sec it should be possible to 
interpolate 10 - 15 GPS measurements while on the move. Must move fast 
enough so the start vector can be known. But while moving so fast the 
accelerometers can be calibrated over time by GPS data cramming 
absolutely maximum accuracy from them! Maybe detect moving in and out of 
GPS echoes and compensate the results to.


One 3 axis accelerometer - tied down in a car-holder, with the best of 
the $5-10 accelerometers, gives interesting navigation possibilities.
You can basically use the fact that you know that where the car is 
pointing is where it's going, and that any lateral accelerations are turns.

(this breaks down with banked roads, or drifting the vehicle).
But an error of around a milligee gives only an error of around 5m after 
30s, which isn't at all useless. (around half a kilometer after 5 min)


However, the tiny baseline of the phone means that the differential 
accelerations are tiny.


In the non-tied-down case, where you can't tell anything about the 
phones orientation, you can do almost no navigation.


http://wiki.openmoko.org/wiki/Accelerometer_Fundamentals

The differential accelerations are so small that with the best availble 
accelerometers, you cannot tell the important parameter - roll about 
'down' - the noise makes the roll reading spin randomly round and round 
every few seconds.


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Re: Neo1973 Update!

2007-06-12 Thread Lars Hallberg

[EMAIL PROTECTED] skrev:

the GPS daemon would need to be updated to allow for kallman filtering
using those accelerometers, so that the GPS apps could continue pointing
the phones location inside tunnels and stuff


Unfortunately not. As already pointed out on that list, the
accelerometers error would add up itself.


But if it's as good as GPS for 10-15 sec it should be possible to 
interpolate 10 - 15 GPS measurements while on the move. Must move fast 
enough so the start vector can be known. But while moving so fast the 
accelerometers can be calibrated over time by GPS data cramming 
absolutely maximum accuracy from them! Maybe detect moving in and out of 
GPS echoes and compensate the results to.


It will also add real time info on acceleration making it easier to 
detect shift of line, change in speed (warn if a speed limit is up ahead).


While still or moving slowly - orientation will be lost :-( But for car 
navigation it will be a boost!


And for games... Think flipper with tilt :-)


Besides: Its only two accelerometers. You can do 2-dimensional
'navigating' with that, no more. No tilting/rotating.


Thats assuming each accelerometer is a single point. But if the tree 
axes is measured with a small offset from each other? That would give 
more info so thats how I guess they are built.


/LaH


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Re: Neo1973 Update!

2007-06-05 Thread Raphaël Jacquot
el jefe delito wrote:
 Could someone please explain to me the difference between Phase 1 and
 Phase 2 phones, from an availability standpoint?  Will it be the Phase1
 being released in September, and Phase2 sometime in 2008?  Or is Phase1
 a design prototype and Phase2 closer to the for-sale unit available
 about September?

I just hope this thing ain't gonna repeat the osborne effect :
http://en.wikipedia.org/wiki/Osborne_effect

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Re: Neo1973 Update!

2007-06-05 Thread Mauro Iazzi

On 05/06/07, Tim Newsom [EMAIL PROTECTED] wrote:

If your tracking movement with 2 3D accelerometers... What would another
one provide.
As far as I can tell (I am not an expert...)
Tracking all 6 vectors will tell you absolute movement in space.  I.e,
when 2 vectors point in the same direction with the same magnitude at
approximately the same acceleration as gravity.. Its probably laying or
positioned flat on that side.


Probably is the key here. with two 3d (linear) accelerometers you
cannot sense rotation around the axis between the two in an inertial
frame of reference.
Moreover you cannot distinguish if the Neo is laying face down or
pushed downwards with 2mg force. This example is somewhat artificial,
but means that you can probably find more realistic (though
complicated) movements that are not distinguishable with only two
accelerometers.

You must then consider the errors which sum up, if you try to track. A
rough mental estimate gives that you can sum up as much as 1 meter of
error in ten seconds if you have a precision of 10^-3g over
acceleration measure. (it does not mean that you are 1 meter away from
the real position, it means that you can only be sure that you are at
most 1 meter away from that).

Most of the time you will need good assumptions to get any information
from raw data:

http://www.wiili.org/index.php/Motion_analysis

can be of some help. No linear accel, no rotation, no tilt, are
assumptions which can give some meaning to the data and can be done
for single application, where you can assume the user will have some
particular behaviour (or you require it).

Still absolute tracking won't probably be anyhow realizable.

--mauro

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Neo1973 Update!

2007-06-05 Thread Ortwin Regel

Including more than one accelerometer doesn't really make sense I
think because there are rotation sensors for detecting rotation. I
have one in my DS Motion ( ndsmotion.com ) which can detect rotation
around one axis. Include 3 of those (or probably a combined one) and
you are good to go. In addition it would also make sense to include an
electronic compass. Combined with the GPS, you should then always know
where on earth you are and which direction you are facing.

Ortwin

On 6/5/07, Tim Newsom [EMAIL PROTECTED] wrote:


On Tue, 5 Jun 2007 7:52, Mauro Iazzi wrote:
 On 05/06/07, Tim Newsom [EMAIL PROTECTED] wrote:
 If your tracking movement with 2 3D accelerometers... What would
 another
 one provide.
 As far as I can tell (I am not an expert...)
 Tracking all 6 vectors will tell you absolute movement in space.  I.e,
 when 2 vectors point in the same direction with the same magnitude at
 approximately the same acceleration as gravity.. Its probably laying or
 positioned flat on that side.

 Probably is the key here. with two 3d (linear) accelerometers you
 cannot sense rotation around the axis between the two in an inertial
 frame of reference.
 Moreover you cannot distinguish if the Neo is laying face down or
 pushed downwards with 2mg force. This example is somewhat artificial,
 but means that you can probably find more realistic (though
 complicated) movements that are not distinguishable with only two
 accelerometers.

 You must then consider the errors which sum up, if you try to track. A
 rough mental estimate gives that you can sum up as much as 1 meter of
 error in ten seconds if you have a precision of 10^-3g over
 acceleration measure. (it does not mean that you are 1 meter away from
 the real position, it means that you can only be sure that you are at
 most 1 meter away from that).

 Most of the time you will need good assumptions to get any information
 from raw data:

 http://www.wiili.org/index.php/Motion_analysis

 can be of some help. No linear accel, no rotation, no tilt, are
 assumptions which can give some meaning to the data and can be done
 for single application, where you can assume the user will have some
 particular behaviour (or you require it).

 Still absolute tracking won't probably be anyhow realizable.

 --mauro

So are you saying that 3 3d accelerometers in a line with 2 on the end
and 1 in the middle will allow you to distinguish between rotation
around the center axis, etc?

It would seem to me that there are some realistic assumptions which can
be made to reduce error under normal usage.  In addition, in a
navigation sense it would seem that you can use gps to provide error
correction and thus be at least as precise (or maybe not far from it) as
the gps between times when you are out of gps signal (I.e. Tunnel) etc.

Other than a navigation use, accelerometers will be useful for
manipulating applications, but without a compass module, pointing or
other types of external information apps might not be possible
anyway.  If that's true, then each program will have some assumptions
built in for normal usage.
Errors can be mostly ignored since what will usually matter will be the
differences between vectors in very short timeframes OR the difference
between the start vectors and the current vectors.  If the phone is
suddenly dropped or thrown that's probably detectable as an extreme
motion and maybe ignorable. /shrug
--Tim

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Re: Neo1973 Update!

2007-06-05 Thread David Duardo
Why the Neo is going to have 2 tri-axis accelerometers is beyond me. The
only reason you would want to use 2 3d accelerometers is if you want
higher accuracy in rotation measurements, but for the type of
application I see little gain in the extra accuracy. The Nintendo
Wiimote only uses 1 3d accelerometer and the sensitivity is good enough.

Here is a pdf that shows you what I'm talking about:

http://kionix.com/App-Notes/AN005%20Tilt.pdf

Notice how in figure 6 the angle of the different axis effect the tilt
sensitivity.

- David

Mauro Iazzi wrote:
 On 05/06/07, Tim Newsom [EMAIL PROTECTED] wrote:
 If your tracking movement with 2 3D accelerometers... What would another
 one provide.
 As far as I can tell (I am not an expert...)
 Tracking all 6 vectors will tell you absolute movement in space.  I.e,
 when 2 vectors point in the same direction with the same magnitude at
 approximately the same acceleration as gravity.. Its probably laying or
 positioned flat on that side.

 Probably is the key here. with two 3d (linear) accelerometers you
 cannot sense rotation around the axis between the two in an inertial
 frame of reference.
 Moreover you cannot distinguish if the Neo is laying face down or
 pushed downwards with 2mg force. This example is somewhat artificial,
 but means that you can probably find more realistic (though
 complicated) movements that are not distinguishable with only two
 accelerometers.

 You must then consider the errors which sum up, if you try to track. A
 rough mental estimate gives that you can sum up as much as 1 meter of
 error in ten seconds if you have a precision of 10^-3g over
 acceleration measure. (it does not mean that you are 1 meter away from
 the real position, it means that you can only be sure that you are at
 most 1 meter away from that).

 Most of the time you will need good assumptions to get any information
 from raw data:

 http://www.wiili.org/index.php/Motion_analysis

 can be of some help. No linear accel, no rotation, no tilt, are
 assumptions which can give some meaning to the data and can be done
 for single application, where you can assume the user will have some
 particular behaviour (or you require it).

 Still absolute tracking won't probably be anyhow realizable.

 --mauro

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Re: Neo1973 Update!

2007-06-05 Thread Al Johnson
I think the reason for using accelerometers not solid state gyros is cost. 
Sean quoted $3 for accels on the list a while back, while 3 axis gyros with 
SPI were closer to $20 last I looked, and that was for one that wasn't 
available yet. Production will ramp up, prices will fall and a future 
OpenMoko will probably use an accel and a gyro, but for now 2 accels gets you 
most of the way there for several $ less.

Compass would be interesting, to me at least.

On Tuesday 05 June 2007 17:54, Ortwin Regel wrote:
 Including more than one accelerometer doesn't really make sense I
 think because there are rotation sensors for detecting rotation. I
 have one in my DS Motion ( ndsmotion.com ) which can detect rotation
 around one axis. Include 3 of those (or probably a combined one) and
 you are good to go. In addition it would also make sense to include an
 electronic compass. Combined with the GPS, you should then always know
 where on earth you are and which direction you are facing.

 Ortwin

 On 6/5/07, Tim Newsom [EMAIL PROTECTED] wrote:
  On Tue, 5 Jun 2007 7:52, Mauro Iazzi wrote:
   On 05/06/07, Tim Newsom [EMAIL PROTECTED] wrote:
   If your tracking movement with 2 3D accelerometers... What would
   another
   one provide.
   As far as I can tell (I am not an expert...)
   Tracking all 6 vectors will tell you absolute movement in space.  I.e,
   when 2 vectors point in the same direction with the same magnitude at
   approximately the same acceleration as gravity.. Its probably laying
   or positioned flat on that side.
  
   Probably is the key here. with two 3d (linear) accelerometers you
   cannot sense rotation around the axis between the two in an inertial
   frame of reference.
   Moreover you cannot distinguish if the Neo is laying face down or
   pushed downwards with 2mg force. This example is somewhat artificial,
   but means that you can probably find more realistic (though
   complicated) movements that are not distinguishable with only two
   accelerometers.
  
   You must then consider the errors which sum up, if you try to track. A
   rough mental estimate gives that you can sum up as much as 1 meter of
   error in ten seconds if you have a precision of 10^-3g over
   acceleration measure. (it does not mean that you are 1 meter away from
   the real position, it means that you can only be sure that you are at
   most 1 meter away from that).
  
   Most of the time you will need good assumptions to get any information
   from raw data:
  
   http://www.wiili.org/index.php/Motion_analysis
  
   can be of some help. No linear accel, no rotation, no tilt, are
   assumptions which can give some meaning to the data and can be done
   for single application, where you can assume the user will have some
   particular behaviour (or you require it).
  
   Still absolute tracking won't probably be anyhow realizable.
  
   --mauro
 
  So are you saying that 3 3d accelerometers in a line with 2 on the end
  and 1 in the middle will allow you to distinguish between rotation
  around the center axis, etc?
 
  It would seem to me that there are some realistic assumptions which can
  be made to reduce error under normal usage.  In addition, in a
  navigation sense it would seem that you can use gps to provide error
  correction and thus be at least as precise (or maybe not far from it) as
  the gps between times when you are out of gps signal (I.e. Tunnel) etc.
 
  Other than a navigation use, accelerometers will be useful for
  manipulating applications, but without a compass module, pointing or
  other types of external information apps might not be possible
  anyway.  If that's true, then each program will have some assumptions
  built in for normal usage.
  Errors can be mostly ignored since what will usually matter will be the
  differences between vectors in very short timeframes OR the difference
  between the start vectors and the current vectors.  If the phone is
  suddenly dropped or thrown that's probably detectable as an extreme
  motion and maybe ignorable. /shrug
  --Tim
 
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Accelerometer Fundamentals (was Re: Neo1973 Update!)

2007-06-05 Thread openmoko
 I think the reason for using accelerometers not solid state gyros is cost.
 Sean quoted $3 for accels on the list a while back, while 3 axis gyros
 with
 SPI were closer to $20 last I looked, and that was for one that wasn't
 available yet. Production will ramp up, prices will fall and a future
 OpenMoko will probably use an accel and a gyro, but for now 2 accels gets
 you
 most of the way there for several $ less.

 Compass would be interesting, to me at least.

Below being posted on
http://wiki.openmoko.org/wiki/Accelerometer_Fundamentals
In many environments, 1 accel + 3 axes compass would be  good enough, and
significantly better performing than the 2 accel solution. (compass chips
are $10 or so for 3 axes)
I note that that's a single axes gyro, the gold standard would be 3 axes
accel, and 3 axes gyro, which will likely run $70 or so at 1K.

snip
Sigh - this wasn't the post I meant to comment on - but it'll do as it's
late - I wrote this and the webmail system timed out, and I can't find the
original post - anyway.

This discusses the possibilities of two 3-axis accelerometers.
Actual neo-based conclusions, and what you don't need two for are at the end.

What can be done with absolutely perfect devices?

Imagine two three axis accellerometers rigidly placed on each end of an
arrow.

How much information do you get out of these?

A few moments thought should reveal that the orientation of the sensors
does not matter. You can resolve the three signals into one vector and
magnitude.
This does not change however the devices are oriented - there is no
benefit in for example skewing one 45 degrees.

Considering the case in deep-space - the maths are simpler.
(not a common use-case, but simpler to analyse)
Holding the orientation steady, you can do perfect inertial navigation,
and determine exactly where you are at all times. (in a flat space-time,
but meh)

What happens when we vary the orientation?
Well - it's obvious that you can subtract any common accelleration that's
measured by both sensors - this does not change the orientation.

Remembering that we can skew the sensors against each other, and this has
no effect, let's specify that they are oriented with X and Y lined up, and
Z pointing in the direction of the arrow.
This reveals a problem.

Spin the arrow on its axis, and none of the accelererometers measure
anything at all - they do not move, so they do not accelerate.
(you can't get round this by moving them off-axis, as you can draw an
imaginary arrow between the two accelerometers which has the same problem)

Spin the arrow around its centre (it must spin around its centre logically
if you've subtracted the overall acceleration) you can pick up pitch and
yaw.

Now, what if we add gravity in?

With perfect accelerometers again, with Z axes pointing to the arrow tip.
As long as the Z axes does not point in the same direction as gravity +
current acceleration, then you can determine roll, pitch, yaw, and XYZ
acceleration.
If the Z axes does point to the acceleration vector, then you lose track
of roll.
In theory - with perfect accelerometers, this does not matter.
Because you can never line it up perfectly.
In practice, with real ones, it gets more complex.
Roll signal/noise will drop as the acceleration vector closes on the Z
axes, and be useless once it gets within the noise.


I suppose I'd better back this up with numbers.
I'm assuming specs similar to the ADXL330 - simplified a little.

Assumptions:
The Neo is a rigid object, and the accelerometers are rigidly fixed to it.
The A/D has no noise.
The accellerometer is perfect, other than a noise of 300uG/sqrt(Hz), and a
temperature sensitivity of +-.1mG/C.
I'm neglecting cross-axis sensitivity - which will need calibrated out,
and non-linearity.

For interactive use.
High-pass filtering the accelerometer with a bandwidth of 10Hz - you can't
filter it much more than that or you lose important 'wobbles', because you
need to integrate them to come up with a position - leads to a noise floor
of 300uG/sqrt(Hz) *sqrt(10Hz) = 1mG. (RMS (No, not that RMS))

Neglecting roll for the moment.

1mG is an accelleration of 1cm/s^2.

If the accelerometers are spaced 10cm apart, then the radius between each
and the center is 5cm, meaning the circumference of the circle is 30cm.
Integrating over 1s, noise is around 3cm/s^2.

After 1s, if you happen to hit an average noise peak in each
accellerometer at the opposite point - something that'll happen once every
5-10 seconds or so, (absolute peaks are much worse) what happens to the
pointing?

Well - the velocity reads out as 6cm/s^2 wrong, which means that the
position is now out by 3cm, or 10 degrees.

What does this mean though?
Well, if we are more or less stationary, we have 'down' very accurately.
But that's almost all we have.

Without roll, you cannot tell pointing.
However, in the best case - phone on its back, accelleration vector down,
and turning in a vehicle, you may be able to tell sharp turns, not 

Re: Neo1973 Update!

2007-06-04 Thread Marcin Juszkiewicz
Dnia niedziela, 3 czerwca 2007, Oleg Gusev napisał:
 Am Sonntag, 3. Juni 2007 17:00 schrieb [EMAIL PROTECTED]:
  Phase 2 (GTA-02) will feature:
  -a 2D/3D-Graphics Accelerator

 This one needs more clarification.
 I doubt that it will be some ATI chipset.

Looking at recently released code from coreteam it will be SMedia chip. 
And as user of ATI gfx cards I am happy that they do not use ATI chipsets 
as they (ati) have no idea how opensource way works - I see it each time 
when want to update X.org drivers (free one or propertiary one).

-- 
JID: hrw-jabber.org
OpenEmbedded developer/consultant

 Great minds discuss ideas; average minds discuss events;
 small minds discuss people.



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Re: Neo1973 Update!

2007-06-04 Thread Oleg Gusev
Am Montag, 4. Juni 2007 09:09 schrieb Marcin Juszkiewicz:

 Looking at recently released code from coreteam it will be SMedia chip.

Yes, having such chip http://www.smediatech.com/product3370.htm
would be really nice.

 And as user of ATI gfx cards I am happy that they do not use ATI chipsets
 as they (ati) have no idea how opensource way works - I see it each time
 when want to update X.org drivers (free one or propertiary one).

ATI is even more secretive about their Imageon line ;-)

 Oleg.

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Re: [Fwd: Re: Neo1973 Update!]

2007-06-04 Thread Attila Csipa
On Sunday 03 June 2007 19:47, kenneth marken wrote:
 3dacceleration? That means 3D desktop can be done now? Or what should
 we think of that?

My guess is that the primary application of that chip will be audio/video 
reproduction, and perhaps some blitting improvements, the 3D part is just 
bonus/eyecandy material.

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Re: [Fwd: Re: Neo1973 Update!]

2007-06-04 Thread Florent THIERY

My guess is that the primary application of that chip will be audio/video
reproduction, and perhaps some blitting improvements, the 3D part is just
bonus/eyecandy material.


I do not agree with you: the neo currently struggles with 2D drawing;
a real (understand: usable) zooming user interface has to achieve
fluid un/zooming, so that the zooming metaphor applies to our
analogical sense of space.

I hope the chip will enable ZUIs, together with the accelerometers,
not just eye-candy !

Anyway, these are great news !!!

Cheers

Florent

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Re: Neo1973 Update!

2007-06-04 Thread Raphaël Jacquot
[EMAIL PROTECTED] wrote:
 And the finally thing everybody has been asking for:
 2 Accelerometers. F**k yeah. Looking forward to it.
 (Has anyone heard any updates concerning possible multi-touch-abilities
 of the neo yet?)

the GPS daemon would need to be updated to allow for kallman filtering
using those accelerometers, so that the GPS apps could continue pointing
the phones location inside tunnels and stuff

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Re: [Fwd: Re: Neo1973 Update!]

2007-06-04 Thread Attila Csipa
On Monday 04 June 2007 11:03, Florent THIERY wrote:
  My guess is that the primary application of that chip will be audio/video
  reproduction, and perhaps some blitting improvements, the 3D part is just
  bonus/eyecandy material.

 I do not agree with you: the neo currently struggles with 2D drawing;
 a real (understand: usable) zooming user interface has to achieve
 fluid un/zooming, so that the zooming metaphor applies to our

Most of the time blitting = 2D :) But seriously, even window zooming isn't 
real 3D, and I'm not sure that you want an extra chip there just for 
aqua/beryl-like eyecandy. Of course, if you already have that chip there for 
other reasons, like image processing, H264, hardware MP3/AAC and blitting) it 
wont hurt to add some extra coolness :) 


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Re: [Fwd: Re: Neo1973 Update!]

2007-06-04 Thread Attila Csipa
On Monday 04 June 2007 12:48, Frank Coenen wrote:
 H264 will probably not work. If you look at the website:
 http://www.smediatech.com/product3370.htm
 The chip used by the GTA_02 will probably be the 3362-version. That
 supports VGA displays, but does not support H264.

At least it lists MPEG4, so not all is lost :)

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Re: Neo1973 Update!

2007-06-04 Thread Florent THIERY

From official SMedia press release for Glamo3662 [1]:


* MPEG4 full hardware codec function

* 5M pixel high resolution picture
Glamo3362 supports up to 5M pixel resolution picture function,
including auto focus, auto white balance and auto exposure that are
reaching the image quality of a digital camera. Presently there are
three types of auto focus lenses: VCM, Piezo and Stepping Motor
--- DIY camera (expansion pack...) ?

* OpenGL-ES: for 3D GPS navigation software:
Glamo3362 product has the pipeline structured pure hardware
accelerator, and is complied with OpenGL-ES specification, so that 3D
GPS can be realized inside the handheld mobile device.

Together with the acceleration sensors update, this update
pre-announcement looks very promising !

Just a thought: on macbooks, apple uses the hard drive's acceleration
sensors (normally, safety function) as input device. Wanna tilt your
neo? :)

[1] http://www.smediatech.com/press8.htm

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Re: Neo1973 Update!

2007-06-04 Thread Al Johnson
On Monday 04 June 2007 10:31, [EMAIL PROTECTED] wrote:
  the GPS daemon would need to be updated to allow for kallman filtering
  using those accelerometers, so that the GPS apps could continue pointing
  the phones location inside tunnels and stuff

 Unfortunately not. As already pointed out on that list, the
 accelerometers error would add up itself.

 Besides: Its only two accelerometers. You can do 2-dimensional
 'navigating' with that, no more. No tilting/rotating.

In his presentation (already posted but see link below) Sean says it has 2 3D 
accels so tilt and rotate should be available. Still no good for inertial 
navigation though ;-)

http://video.google.com/videoplay?docid=-8574715471341709984

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Re: Neo1973 Update!

2007-06-04 Thread Rory McCann
Florent THIERY wrote:
 Just a thought: on macbooks, apple uses the hard drive's acceleration
 sensors (normally, safety function) as input device. Wanna tilt your
 neo? :)

Someone wrote a programme that'll emit star wars light saber noises when you
swing your laptop around. It'd be cool to have something like that for the
openmoko. :)

Rory



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Re: Neo1973 Update!

2007-06-04 Thread Thomas Gstädtner

Wow, that all sounds really awsome!
But there's one thing I don't understand: I expected the Phase 2 Hardware to
be the same as in Phase 1+.
So does this new informations mean P1+ will get this fantastic hardware
upgrade, too or is it just for P2 which will be different to P1+ then?
The Neo seems to become more and more the ultimate killer phone. :-)
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Re: Neo1973 Update!

2007-06-04 Thread el jefe delito

How does Phase1 and Phase2 differ for the user (non-dev) who will be buying
in September (or whenever the release date is)?  Will the first public
release of these phones be Phase2 or Phase2+?  Should we be hyping the wifi
on the Neo1973 when discussing the phone with others, or should we be
telling them that yeah the Neo1973 phone will be awesome, but *you* should
wait until 2008...?

I am hoping for the former, e.g. that wifi will be available on all
publicly-released phones.  But, I really don't know...

I want the Neo1973 so much!  :)


--
start using Free software
 http://www.linux.org
 http://www.fsf.org
It's a matter of Liberty not Price:
 Free Software exists to free you from the artificial constraints set by
Apple and Microsoft.  Free software is Unrestricted software.  Get Free.
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Re: [Fwd: Re: Neo1973 Update!]

2007-06-04 Thread Michael 'Mickey' Lauer
Florent THIERY wrote:
 My guess is that the primary application of that chip will be audio/video
 reproduction, and perhaps some blitting improvements, the 3D part is just
 bonus/eyecandy material.

 I do not agree with you: the neo currently struggles with 2D drawing;
 a real (understand: usable) zooming user interface has to achieve
 fluid un/zooming, so that the zooming metaphor applies to our
 analogical sense of space.

 I hope the chip will enable ZUIs, together with the accelerometers,
 not just eye-candy !

You bet! After we feel comfortable enough with the software enabling
the GTA01 to work as a concept/prototyping/development device, this is
where I'd like to focus on (if my I'm allowed to, that is ;)

-- 
- Michael Lauer [EMAIL PROTECTED]   http://openmoko.org/

Software for the worlds' first truly open Free Software mobile phone


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Re: Neo1973 Update!

2007-06-04 Thread Shawn Rutledge

Hmm.  Are there any existing devices or eval boards that have this chip?

On 6/4/07, Florent THIERY [EMAIL PROTECTED] wrote:

From official SMedia press release for Glamo3662 [1]:


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Re: [Fwd: Re: Neo1973 Update!]

2007-06-04 Thread Bradley Hook
I imagine some creative programmer could offload some GPS calculations
into 3D space... just an idea if the GPU is very efficient.

~Bradley

Attila Csipa wrote:
 On Monday 04 June 2007 11:03, Florent THIERY wrote:
 My guess is that the primary application of that chip will be audio/video
 reproduction, and perhaps some blitting improvements, the 3D part is just
 bonus/eyecandy material.
 I do not agree with you: the neo currently struggles with 2D drawing;
 a real (understand: usable) zooming user interface has to achieve
 fluid un/zooming, so that the zooming metaphor applies to our
 
 Most of the time blitting = 2D :) But seriously, even window zooming isn't 
 real 3D, and I'm not sure that you want an extra chip there just for 
 aqua/beryl-like eyecandy. Of course, if you already have that chip there for 
 other reasons, like image processing, H264, hardware MP3/AAC and blitting) it 
 wont hurt to add some extra coolness :) 
 
 
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Re: Neo1973 Update!

2007-06-04 Thread kkr
If I well understand, three accelerometers are necessary to fully define
all phone's movements. Isn't it?
 http://lists.openmoko.org/pipermail/community/2007-May/005216.html


So, what's the reason to have only two, and not three 3D accelerometers?
- the cost?... 3 $US (But I don't know if it's a 2D or 3D chip).
  http://lists.openmoko.org/pipermail/community/2007-January/002085.html
- the lack of free space?
- ...

Is-it a 3D or a 2D chip?


Regards,



Le dimanche 03 juin 2007 à 17:00 +0200, [EMAIL PROTECTED]
snip 
 And the finally thing everybody has been asking for:
 2 Accelerometers. F**k yeah. Looking forward to it.
snip


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Re: Neo1973 Update!

2007-06-04 Thread Steven **

There are two 3D accelerometers according to the talk at Tossug.

-Steven

On 6/4/07, kkr [EMAIL PROTECTED] wrote:


If I well understand, three accelerometers are necessary to fully define
all phone's movements. Isn't it?
http://lists.openmoko.org/pipermail/community/2007-May/005216.html


So, what's the reason to have only two, and not three 3D accelerometers?
- the cost?... 3 $US (But I don't know if it's a 2D or 3D chip).
  http://lists.openmoko.org/pipermail/community/2007-January/002085.html
- the lack of free space?
- ...

Is-it a 3D or a 2D chip?


Regards,



Le dimanche 03 juin 2007 à 17:00 +0200, [EMAIL PROTECTED]
snip
 And the finally thing everybody has been asking for:
 2 Accelerometers. F**k yeah. Looking forward to it.
snip


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Re: Neo1973 Update!

2007-06-04 Thread Tim Newsom
If your tracking movement with 2 3D accelerometers... What would another 
one provide.

As far as I can tell (I am not an expert...)
Tracking all 6 vectors will tell you absolute movement in space.  I.e, 
when 2 vectors point in the same direction with the same magnitude at 
approximately the same acceleration as gravity.. Its probably laying or 
positioned flat on that side.
If they vary and you have 4 vectors.. (Necessary when its tilted beyond 
the error amount...) You can figure out its orientation and angle.  If 
its spinning around its center (and assuming that the accelerometers are 
on opposite ends...) Then at least 4 vectors will point away from each 
other at approximately the same magnitude as its opposite but matched 
vector. (The other 2 may point down or up depending on if its spun flat 
or thrown or dropped. But they should be the same for a flat spin..)  
All vectors should be able to tell you the moment of movement and the 
phones basic translation in space... Especially if you keep track of the 
last known states... Right?


I mean  if we know the rest orientation and then suddenly get pointed at 
something it would seem like the 3d vectors will show a specific values 
and directions for the 2 ends of the phone depending on the center of 
the arc or movement that acted on the phone.


I would say that we can get yaw, pitch and roll just fine.. But again, I 
am no expert.


--Tim

On Mon, 4 Jun 2007 18:38, kkr wrote:
If I well understand, three accelerometers are necessary to fully 
define

all phone's movements. Isn't it?
 http://lists.openmoko.org/pipermail/community/2007-May/005216.html


So, what's the reason to have only two, and not three 3D 
accelerometers?

- the cost?... 3 $US (But I don't know if it's a 2D or 3D chip).
  
http://lists.openmoko.org/pipermail/community/2007-January/002085.html

- the lack of free space?
- ...

Is-it a 3D or a 2D chip?


Regards,





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Neo1973 Update!

2007-06-03 Thread openmokolist . 50 . minime
Hi list,

I got some news to share with you.

As of Mickey's OpenMoko-talk at the Berliner LinuxTag (LinuxDay) there
are some new hardware information:

Phase 2 (GTA-02) will feature:
-a 2D/3D-Graphics Accelerator
-256MByte of Flash Memory
-WiFi
-updated battery: 1700mAh

And the finally thing everybody has been asking for:
2 Accelerometers. F**k yeah. Looking forward to it.
(Has anyone heard any updates concerning possible multi-touch-abilities
of the neo yet?)


Additional IRC-info I got: :)
[16:14:29]  Elrond ... is GTA02's gsm module now connected to the PMU,
so that we have full control over the GSM?
[16:14:29]  stefan_schmidt Elrond: yes
[16:14:29]  stefan_schmidt Elrond: We can fully shutdown GSM
[16:14:29]  mickey|berlin that, and we can finally measure the current
[16:14:29]  mickey|berlin no more uncontrolled sucking from the battery
[16:14:29]  mickey|berlin at least we know how much pwr we consume then



(via [EMAIL PROTECTED])


tim/minime

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Neo1973 Update!

2007-06-03 Thread openmokolist . 50 . minime
... so excited that I completly forgot to give you my source:
http://sicherheitsschwankung.de/gallery/v/openmoko/IMG_8662-slide.JPG.html


tim/minime

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Re: Neo1973 Update!

2007-06-03 Thread kenneth marken


Phase 2 (GTA-02) will feature:
-a 2D/3D-Graphics Accelerator
-256MByte of Flash Memory
-WiFi
-updated battery: 1700mAh



oh ye flippin gods! yes, now we are talking phone!
im seriously looking forward to seeing what people can make of this 
device :D



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Re: Neo1973 Update!

2007-06-03 Thread Dylan McCall

Samsung S3C2442/400 does 400 mHz, right?
That almost beats the ancient and huge PC I am typing this on right now.
(Just 50 mHz short).

And if we count bluetooth, touch screen and form factor, that PC is now
useless except as a file server! (Well, assuming the graphics accelerator is
nice. It could be neat to operate a program like Wings3D on there).

As for multitouch... unless it can be done without much added cost, I for
one see little benefit. How practical is it, really, to use more than one
finger on a screen of this size?
It is a neat idea for gestures, but beyond that there is not much. Okay,
I'll admit that my opinion would immediately change with the inclusion of
multitouch, but for now there is a way to cope with not having it :)

Thanks for the update!

Bye,
-Dylan McCall


On 6/3/07, [EMAIL PROTECTED] [EMAIL PROTECTED]
wrote:


Hi list,

I got some news to share with you.

As of Mickey's OpenMoko-talk at the Berliner LinuxTag (LinuxDay) there
are some new hardware information:

Phase 2 (GTA-02) will feature:
-a 2D/3D-Graphics Accelerator
-256MByte of Flash Memory
-WiFi
-updated battery: 1700mAh

And the finally thing everybody has been asking for:
2 Accelerometers. F**k yeah. Looking forward to it.
(Has anyone heard any updates concerning possible multi-touch-abilities
of the neo yet?)


Additional IRC-info I got: :)
[16:14:29]  Elrond ... is GTA02's gsm module now connected to the PMU,
so that we have full control over the GSM?
[16:14:29]  stefan_schmidt Elrond: yes
[16:14:29]  stefan_schmidt Elrond: We can fully shutdown GSM
[16:14:29]  mickey|berlin that, and we can finally measure the current
[16:14:29]  mickey|berlin no more uncontrolled sucking from the battery
[16:14:29]  mickey|berlin at least we know how much pwr we consume then



(via [EMAIL PROTECTED])


tim/minime

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[Fwd: Re: Neo1973 Update!]

2007-06-03 Thread kenneth marken

An one more thing.. Is there a camera for the phone too? Just because
I saw on the Samsung's website that it has a camera support:
Camera Interface supporting up to 4096 x 4096
resolution (2048 x 2048 pixel input support for
scaling)
http://www.samsung.com/products/semiconductor/MobileSoC/ApplicationProcessor/ARM9Series/SC32442/SC32442.htm

Dan

On 6/3/07, kenneth marken [EMAIL PROTECTED] wrote:


 Phase 2 (GTA-02) will feature:
 -a 2D/3D-Graphics Accelerator
 -256MByte of Flash Memory
 -WiFi
 -updated battery: 1700mAh


oh ye flippin gods! yes, now we are talking phone!
im seriously looking forward to seeing what people can make of this
device :D


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(i forwarded them both as they looked like they where aimed at the group 
in general rather then to me specific. note that when you hit reply it 
only sends to the original sender, not the group as a whole!)


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[Fwd: Re: Neo1973 Update!]

2007-06-03 Thread kenneth marken

3dacceleration? That means 3D desktop can be done now? Or what should
we think of that?

Dan

On 6/3/07, kenneth marken [EMAIL PROTECTED] wrote:


 Phase 2 (GTA-02) will feature:
 -a 2D/3D-Graphics Accelerator
 -256MByte of Flash Memory
 -WiFi
 -updated battery: 1700mAh


oh ye flippin gods! yes, now we are talking phone!
im seriously looking forward to seeing what people can make of this
device :D


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Re: [Fwd: Re: Neo1973 Update!]

2007-06-03 Thread Richard Boehme

Hmm, does that list mean that the
GTA-02 will lose the GPS and the bluetooth?

Also, it would be nice to know when GTA-02 has been pushed back to.

Does anyone have any information on that?

Thanks.

Richard

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Re: [Fwd: Re: Neo1973 Update!]

2007-06-03 Thread Edwin Lock

Does this mean the Neo 1973 has this hardware? That would just be fantastic
:)
When will Phase 2 be ready?
3d desktop would be really cool too, but I think the desktop at the moment
is best for such a small screen..
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Re: Neo1973 Update!

2007-06-03 Thread Denis Parchenko
 Phase 2 (GTA-02) will feature:
 -a 2D/3D-Graphics Accelerator
 -256MByte of Flash Memory
 -WiFi
 -updated battery: 1700mAh

  That would be f%%%ing great =)
  And what's about price of GTA-02?

=#=-===-===#=--- - -- -=#=-- - -   -  -
 Best regards,
   Denis


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Re: Neo1973 Update!

2007-06-03 Thread Zack Shivers
Excellent news.  I'm looking forward do doing development on such a rich
platform, in terms of both the hardware and software.  Any word on what
specific chip the graphics acceleration will be?  Also, I know people
have been asking a lot for Wifi, which is definitely a good feature
considering the Neo's competition.

I'm curious if anyone has compiled a listing of the hardware spec
changes into one place.  I'd like to find out what the hardware revision
history is like.  If its on the Wiki, or somewhere obviously, I
apologize in advance.  Also, how open is FIC being with the hardware
design?  Are PCB layouts available?

Thanks,
~Zack
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Re: [Fwd: Re: Neo1973 Update!]

2007-06-03 Thread Frank Coenen

No...
Look at the rest ;-) That would also mean that GTA02 doesn't have a gsm-chip
:-p
The GTA02 part simply says what it has extra to the GTAb_v4

On 6/3/07, Richard Boehme [EMAIL PROTECTED] wrote:


Hmm, does that list mean that the
GTA-02 will lose the GPS and the bluetooth?

Also, it would be nice to know when GTA-02 has been pushed back to.

Does anyone have any information on that?

Thanks.

Richard

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Re: Neo1973 Update!

2007-06-03 Thread Ortwin Regel

Sounds great! Now I have to figure out if I wait for phase 2 or get a
phase 1 device ASAP and upgrade later... I really need a phone NOW but
I also need a phone with Wifi, Accelerometers and more raw power! B)

Ortwin

On 6/3/07, [EMAIL PROTECTED]
[EMAIL PROTECTED] wrote:

Hi list,

I got some news to share with you.

As of Mickey's OpenMoko-talk at the Berliner LinuxTag (LinuxDay) there
are some new hardware information:

Phase 2 (GTA-02) will feature:
-a 2D/3D-Graphics Accelerator
-256MByte of Flash Memory
-WiFi
-updated battery: 1700mAh

And the finally thing everybody has been asking for:
2 Accelerometers. F**k yeah. Looking forward to it.
(Has anyone heard any updates concerning possible multi-touch-abilities
of the neo yet?)


Additional IRC-info I got: :)
[16:14:29]  Elrond ... is GTA02's gsm module now connected to the PMU,
so that we have full control over the GSM?
[16:14:29]  stefan_schmidt Elrond: yes
[16:14:29]  stefan_schmidt Elrond: We can fully shutdown GSM
[16:14:29]  mickey|berlin that, and we can finally measure the current
[16:14:29]  mickey|berlin no more uncontrolled sucking from the battery
[16:14:29]  mickey|berlin at least we know how much pwr we consume then



(via [EMAIL PROTECTED])


tim/minime

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Re: Neo1973 Update!

2007-06-03 Thread Oleg Gusev
Am Sonntag, 3. Juni 2007 17:00 schrieb [EMAIL PROTECTED]:

 Phase 2 (GTA-02) will feature:
 -a 2D/3D-Graphics Accelerator

This one needs more clarification.
I doubt that it will be some ATI chipset.

 Oleg.

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Re: Neo1973 Update!

2007-06-03 Thread Tomasz Zielinski

2007/6/3, [EMAIL PROTECTED] [EMAIL PROTECTED]:


Phase 2 (GTA-02) will feature:
-a 2D/3D-Graphics Accelerator
-256MByte of Flash Memory
-WiFi
-updated battery: 1700mAh


Well, GTA-01 is now definitely dead on arrival. Without finished
software is hasn't any chance. My bet: it won't be sold at all, nobody
would buy it now. GTA-02 will be the first model on sale.

Am I correct?

--
Tomek Z.
[EMAIL PROTECTED]

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Re: Neo1973 Update!

2007-06-03 Thread Hans Cats

2007/6/3, Tomasz Zielinski [EMAIL PROTECTED]:


2007/6/3, [EMAIL PROTECTED] [EMAIL PROTECTED]
:

 Phase 2 (GTA-02) will feature:
 -a 2D/3D-Graphics Accelerator
 -256MByte of Flash Memory
 -WiFi
 -updated battery: 1700mAh

Well, GTA-01 is now definitely dead on arrival. Without finished
software is hasn't any chance. My bet: it won't be sold at all, nobody
would buy it now. GTA-02 will be the first model on sale.

Am I correct?




It's not correct.
Harald Welte's blog [1] from yesterday says The first couple of hundred
GTA01Bv4 phnes have been produced by the FIC's mass production factory in
mainland china. I'll personally do QA on 10% of those phones throughout the
second week of June. We want to make sure we don't have any mishaps with our
first customers, do we?
Hans

[1] 
http://gnumonks.org/~laforge/weblog/2007/06/02/#20070602-busy-busy-busyhttp://gnumonks.org/%7Elaforge/weblog/2007/06/02/#20070602-busy-busy-busy
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Re: Neo1973 Update!

2007-06-03 Thread Frank Coenen

Developers, developers, developers!!! (Steve Balmer style, if you know what
I mean).
It will be a while for GTA_02 to come out. The GTA_01 batch will probably be
sold to (community)developers.

Hardware will of course be continually upgraded, but you have to start
somewere with the software.
There has been much talk on this list for a discount on the GTA-02 device,
if you already bought a gta-01.

Remember: The first GTA-02 samples have just hit the FIC office in Taiwan.
It will be a while until they will be massproduced. These are just the
prototypes.



On 6/3/07, Tomasz Zielinski [EMAIL PROTECTED] wrote:


2007/6/3, [EMAIL PROTECTED] [EMAIL PROTECTED]
:

 Phase 2 (GTA-02) will feature:
 -a 2D/3D-Graphics Accelerator
 -256MByte of Flash Memory
 -WiFi
 -updated battery: 1700mAh

Well, GTA-01 is now definitely dead on arrival. Without finished
software is hasn't any chance. My bet: it won't be sold at all, nobody
would buy it now. GTA-02 will be the first model on sale.

Am I correct?

--
Tomek Z.
[EMAIL PROTECTED]

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Re: Neo1973 Update!

2007-06-03 Thread Mark Eichin

 Well, GTA-01 is now definitely dead on arrival. Without finished
 software is hasn't any chance. My bet: it won't be sold at all, nobody
 would buy it now. GTA-02 will be the first model on sale.
 Am I correct?

Not a chance.  It's a common mistake (sometimes called The Osborne
Mistake after Osborne self-cannibalized (around 1982) by releasing
upgrade specs for a future machine that they didn't survive long
enough to sell) but it isn't one that applies here:

  * the GTA-01 is late enough that noone is going to expect the GTA-02
before 2008 (or maybe 2009 :-} )

  * the market for the early-adopter -01 wasn't that big anyway, and
they'll probably still sell every unit they make, because they
haven't made that many - but they'll sell to the right people to
make the next models more interesting to the broader audience

  * people we trust on this list have been very forthcoming about the
process (after all, if we *didn't* expect a much improved GTA-02
why would anyone take the GTA-01 seriously as a platform?)


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Re: Neo1973 Update!

2007-06-03 Thread Jeff Andros

On 6/3/07, Tomasz Zielinski [EMAIL PROTECTED] wrote:



snip
Well, GTA-01 is now definitely dead on arrival. Without finished
software is hasn't any chance. My bet: it won't be sold at all, nobody
would buy it now. GTA-02 will be the first model on sale.

/snip



Actually, I think this is great news for developers... personally, I was a
little worried about getting my own phone since so many power users would be
vying for them... what the openmoko team has done is created a great base
platform for the developers to start working on, and given those power users
something to hold out for... and this means less competition for the p1
phones for those of us that are going to be making the system software work
for the rest of the community...

Sean... you rock!
--
Jeff
O|||O
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