On Sun, 25 Jul 2010 19:11:22 +0200
Xavier Cremaschi omega.xav...@gmail.com wrote:
Hi folks,
a new application will be soon available for SHR (as soon as I
understood how to build a package) : alea
All of my applications including this one:
On 26/07/2010 10:40, Michael Smith wrote:
All of my applications including this one:
http://glitch.tl/cgi-bin/hgwebdir.cgi/home/host/glitch.tl/repos/mkrpn/
...build their own packages. It needs a simple script ipkg-build.sh which
should be commonly available. You should be able to copy my
Hi folks,
a new application will be soon available for SHR (as soon as I
understood how to build a package) : alea
alea is a dice rolling application that you could use for role playing game.
It's a very simple application which uses python-elementary -- no 3D at
all, I would have love it but
On Wed, 24 Mar 2010 11:56:50 +0100 Xavier Cremaschi omega.xav...@gmail.com
said:
Le 24/03/2010 01:22, Carsten Haitzler (The Rasterman) a écrit :
On Mon, 22 Mar 2010 10:00:56 +0100
Xavier Cremaschiomega.xav...@gmail.comsaid:
EFL can use opengl for its rendering (not on openmoko,
EFL can use opengl for its rendering (not on openmoko, because it seems
we don't have an opengl-es driver). What do you mean by 3d ? Can I
modelize cube, sphere, and do some projective geometry ?
In elementary I cannot find an equivalent of an opengl context
(QGLWidget in qt4), if someone has
On Mon, 22 Mar 2010 10:00:56 +0100
Xavier Cremaschi omega.xav...@gmail.comsaid:
EFL can use opengl for its rendering (not on openmoko, because it seems
we don't have an opengl-es driver). What do you mean by 3d ? Can I
modelize cube, sphere, and do some projective geometry ?
In elementary
Some elements :
- mokomaze relies on libsdl
- ODE can be used to simulate dice physic :
http://www.youtube.com/watch?v=8CcfG5uxSOw
-
http://www.reddit.com/r/Physics/comments/achxo/i_want_to_simulate_the_physics_of_dice_rolling/
___
Openmoko community
Am 08.03.2010 19:13, schrieb Xavier Cremaschi:
Hi folks,
I would like to develop a free software to roll dices (for role playing
games). My inspiration comes from : http://www.machwerx.com/apps/MachDice/
which seems to be a very great soft ! Lot of nice ideas, but only for
iPhone :(
I
Hi folks,
I would like to develop a free software to roll dices (for role playing
games). My inspiration comes from : http://www.machwerx.com/apps/MachDice/
which seems to be a very great soft ! Lot of nice ideas, but only for
iPhone :(
I don't think I could make something better than this
Em 08-03-2010 18:13, Xavier Cremaschi escreveu:
- for 3D : OpenGl or ???
I am not sure about using OpenGl or not... I know the tech, and OpenGl
would be great when soft runs on PC, but what about openmoko ? AFAIK,
because of a lack of OpenGl ES support, any OpenGl app would run on
On Mon, Mar 8, 2010 at 7:28 PM, Rui Miguel Silva Seabra r...@1407.orgwrote:
Em 08-03-2010 18:13, Xavier Cremaschi escreveu:
- for 3D : OpenGl or ???
I am not sure about using OpenGl or not... I know the tech, and OpenGl
would be great when soft runs on PC, but what about openmoko ?
On 08/03/2010 19:43, Davide Scaini wrote:
give a try asking to mokomaze developer... I think he should give you
lots of answers... maybe :)
d
Thanks, very good idea indeed ! Mokomaze can be a perfect model, I will
read the source :)
___
Openmoko
EFL does 3D too :)
On Mon, Mar 8, 2010 at 10:47 PM, Xavier Cremaschi omega.xav...@gmail.comwrote:
On 08/03/2010 19:43, Davide Scaini wrote:
give a try asking to mokomaze developer... I think he should give you
lots of answers... maybe :)
d
Thanks, very good idea indeed ! Mokomaze can be
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