Hello.
Yesterday John Carmack released the source code
(ftp://www.idsoftware.com/idstuff/wolf3d/wolf3d_iphone_v1.0_src.zip) of
Wolfenstein 3D for iPhone/iPod.
Maybe someone could make a binary package for FR? =)
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splendid! :)
On Thu, Mar 26, 2009 at 8:56 AM, s ivanshirok...@gmail.com wrote:
Hello.
Yesterday John Carmack released the source code
(ftp://www.idsoftware.com/idstuff/wolf3d/wolf3d_iphone_v1.0_src.zip) of
Wolfenstein 3D for iPhone/iPod.
Maybe someone could make a binary package for FR
the source code
(ftp://www.idsoftware.com/idstuff/wolf3d/wolf3d_iphone_v1.0_src.zip) of
Wolfenstein 3D for iPhone/iPod.
Maybe someone could make a binary package for FR? =)
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community@lists.openmoko.org
http
On Thu, Mar 26, 2009 at 8:56 AM, s ivanshirok...@gmail.com wrote:
Hello.
Yesterday John Carmack released the source code
(ftp://www.idsoftware.com/idstuff/wolf3d/wolf3d_iphone_v1.0_src.zip) of
Wolfenstein 3D for iPhone/iPod.
Maybe someone could make a binary package for FR
Am Thursday 26 March 2009 14:34:39 schrieb Rafael Ignacio Zurita:
On Thu, Mar 26, 2009 at 8:56 AM, s ivanshirok...@gmail.com wrote:
Hello.
Yesterday John Carmack released the source code
(ftp://www.idsoftware.com/idstuff/wolf3d/wolf3d_iphone_v1.0_src.zip) of
Wolfenstein 3D
--- On Thu, 3/26/09, Marcel tan...@googlemail.com wrote:
--- On Thu, 3/26/09, Marcel tan...@googlemail.com wrote:
I'd say the Glamo (if 3d acceleration was working at
all) doesn't have the
power to handle this...
So I guess that you have not played Duke Nukem 3d or
DOOM with your
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