Re: mobile gps gaming
Was this organized by the group area code? M ian douglas wrote: Robin Paulson wrote: i just listened to an interesting piece on the bbc about gps gaming on mobile phones: There was a group of people in some major American city a year or so ago that played a city-wide game of PacMan using GPS-enabled phones... teammates would lead the 'ghost' characters to where the PacMan character was, and so on. Got a fair bit of press. I'm excited at what the Freerunner will be capable of in this regard, as it would be FAR easier to write/play GPS games with an open phone. -id ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: mobile gps gaming
Michael Shiloh wrote: Was this organized by the group area code? http://www.wired.com/gaming/gamingreviews/news/2004/05/63400 I was mistaken, I thought it had been run with GPS phones, but it was back in 2004 (I thought it was much more recent) and they couldn't use GPS due to the tall buildings in Manhattan. ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: mobile gps gaming
On Wed, 30 Apr 2008 13:43:52 +1200 Robin Paulson [EMAIL PROTECTED] wrote: i just listened to an interesting piece on the bbc about gps gaming on mobile phones: http://www.bbc.co.uk/worldservice/programmes/digital_planet.shtml at 15:40 onwards talking about a company in england that is developing innovative games based around gps-equipped phones. [...] Interesting. The other obvious game for a GPS-enabled phone is a treasure hunt including geographical clues. Regards, Gora ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: mobile gps gaming
Hi, Interesting. The other obvious game for a GPS-enabled phone is a treasure hunt including geographical clues. this is called Geocaching [1]. SCNR Dirk [1] http://en.wikipedia.org/wiki/Geocaching ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
RE: mobile gps gaming
It could be taken a step further. - multiple caches and seekers - whenever a chache is found by one person the map is updated (via sms) to show that the cache has been removed - central server could be used to prevent cheating, e.g. send the codes to the server, or host phone, which authenticates and updates the shared map This would add multiplayer strategy to geocacheing. Matt -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Dirk Deimeke Sent: Wednesday, April 30, 2008 5:50 AM To: List for Openmoko community discussion Subject: Re: mobile gps gaming Hi, Interesting. The other obvious game for a GPS-enabled phone is a treasure hunt including geographical clues. this is called Geocaching [1]. SCNR Dirk [1] http://en.wikipedia.org/wiki/Geocaching ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
RE: mobile gps gaming
Hi, It could be taken a step further. great ideas! First of all the phone has to be delivered ... BTW: Where are we now in the progress of mass production? Dirk ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
RE: mobile gps gaming
Yea, I'm excited too. I was thinking it would be possible to use the accelerometer + GPS to make the phone act like a window into the game world. Where you can look around in 3d. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ian douglas Sent: Tuesday, April 29, 2008 9:53 PM To: List for Openmoko community discussion Subject: Re: mobile gps gaming Robin Paulson wrote: i just listened to an interesting piece on the bbc about gps gaming on mobile phones: There was a group of people in some major American city a year or so ago that played a city-wide game of PacMan using GPS-enabled phones... teammates would lead the 'ghost' characters to where the PacMan character was, and so on. Got a fair bit of press. I'm excited at what the Freerunner will be capable of in this regard, as it would be FAR easier to write/play GPS games with an open phone. -id ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: mobile gps gaming
We'd need a compass for a working 3D world window. Else the phone can't be certain (though it could estimate) where it is facing. I am very interested in GPS games. A PacMan-like game that automatically generates a level based on the surrounding Open Streetmap data would be awesome. :) A Snake game would also be great. Lots of possibilities probably. Ortwin On 4/30/08, Crane, Matthew [EMAIL PROTECTED] wrote: Yea, I'm excited too. I was thinking it would be possible to use the accelerometer + GPS to make the phone act like a window into the game world. Where you can look around in 3d. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ian douglas Sent: Tuesday, April 29, 2008 9:53 PM To: List for Openmoko community discussion Subject: Re: mobile gps gaming Robin Paulson wrote: i just listened to an interesting piece on the bbc about gps gaming on mobile phones: There was a group of people in some major American city a year or so ago that played a city-wide game of PacMan using GPS-enabled phones... teammates would lead the 'ghost' characters to where the PacMan character was, and so on. Got a fair bit of press. I'm excited at what the Freerunner will be capable of in this regard, as it would be FAR easier to write/play GPS games with an open phone. -id ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: mobile gps gaming
Urban Tag On Wed, Apr 30, 2008 at 6:12 PM, Ortwin Regel [EMAIL PROTECTED] wrote: We'd need a compass for a working 3D world window. Else the phone can't be certain (though it could estimate) where it is facing. I am very interested in GPS games. A PacMan-like game that automatically generates a level based on the surrounding Open Streetmap data would be awesome. :) A Snake game would also be great. Lots of possibilities probably. Ortwin On 4/30/08, Crane, Matthew [EMAIL PROTECTED] wrote: Yea, I'm excited too. I was thinking it would be possible to use the accelerometer + GPS to make the phone act like a window into the game world. Where you can look around in 3d. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ian douglas Sent: Tuesday, April 29, 2008 9:53 PM To: List for Openmoko community discussion Subject: Re: mobile gps gaming Robin Paulson wrote: i just listened to an interesting piece on the bbc about gps gaming on mobile phones: There was a group of people in some major American city a year or so ago that played a city-wide game of PacMan using GPS-enabled phones... teammates would lead the 'ghost' characters to where the PacMan character was, and so on. Got a fair bit of press. I'm excited at what the Freerunner will be capable of in this regard, as it would be FAR easier to write/play GPS games with an open phone. -id ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community -- My corner of the web: http://blog.ramsesoriginal.org ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: mobile gps gaming
I could definitely picture a simple MMO. A game world of locations, and when you get close to a location in the real world, a minigame pops up on your phone that you need to complete for +100 exp, or whatever. You could have a leader board to see who's explored more of the world. I know I'd walk a block or two out of my way if I saw on my game map a chance for a few more xp! On Wed, Apr 30, 2008 at 11:36 AM, ramsesoriginal [EMAIL PROTECTED] wrote: Urban Tag On Wed, Apr 30, 2008 at 6:12 PM, Ortwin Regel [EMAIL PROTECTED] wrote: We'd need a compass for a working 3D world window. Else the phone can't be certain (though it could estimate) where it is facing. I am very interested in GPS games. A PacMan-like game that automatically generates a level based on the surrounding Open Streetmap data would be awesome. :) A Snake game would also be great. Lots of possibilities probably. Ortwin On 4/30/08, Crane, Matthew [EMAIL PROTECTED] wrote: Yea, I'm excited too. I was thinking it would be possible to use the accelerometer + GPS to make the phone act like a window into the game world. Where you can look around in 3d. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ian douglas Sent: Tuesday, April 29, 2008 9:53 PM To: List for Openmoko community discussion Subject: Re: mobile gps gaming Robin Paulson wrote: i just listened to an interesting piece on the bbc about gps gaming on mobile phones: There was a group of people in some major American city a year or so ago that played a city-wide game of PacMan using GPS-enabled phones... teammates would lead the 'ghost' characters to where the PacMan character was, and so on. Got a fair bit of press. I'm excited at what the Freerunner will be capable of in this regard, as it would be FAR easier to write/play GPS games with an open phone. -id ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community -- My corner of the web: http://blog.ramsesoriginal.org ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: mobile gps gaming
Geocaching was already mentioned in this thread. However, those interactive games you proposed sounds a little bit like http://www.wherigo.com/ I think it is an interesting application. However it is only available for Windows CE and I couldn't find any documentation of the API :-( Sven I could definitely picture a simple MMO. A game world of locations, and when you get close to a location in the real world, a minigame pops up on your phone that you need to complete for +100 exp, or whatever. You could have a leader board to see who's explored more of the world. I know I'd walk a block or two out of my way if I saw on my game map a chance for a few more xp! On Wed, Apr 30, 2008 at 11:36 AM, ramsesoriginal [EMAIL PROTECTED] wrote: Urban Tag On Wed, Apr 30, 2008 at 6:12 PM, Ortwin Regel [EMAIL PROTECTED] wrote: We'd need a compass for a working 3D world window. Else the phone can't be certain (though it could estimate) where it is facing. I am very interested in GPS games. A PacMan-like game that automatically generates a level based on the surrounding Open Streetmap data would be awesome. :) A Snake game would also be great. Lots of possibilities probably. Ortwin On 4/30/08, Crane, Matthew [EMAIL PROTECTED] wrote: Yea, I'm excited too. I was thinking it would be possible to use the accelerometer + GPS to make the phone act like a window into the game world. Where you can look around in 3d. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of ian douglas Sent: Tuesday, April 29, 2008 9:53 PM To: List for Openmoko community discussion Subject: Re: mobile gps gaming Robin Paulson wrote: i just listened to an interesting piece on the bbc about gps gaming on mobile phones: There was a group of people in some major American city a year or so ago that played a city-wide game of PacMan using GPS-enabled phones... teammates would lead the 'ghost' characters to where the PacMan character was, and so on. Got a fair bit of press. I'm excited at what the Freerunner will be capable of in this regard, as it would be FAR easier to write/play GPS games with an open phone. -id ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community ___ Openmoko community mailing list [EMAIL PROTECTED] http://lists.openmoko.org/mailman/listinfo/community -- My corner of the web: http://blog.ramsesoriginal.org ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
mobile gps gaming
i just listened to an interesting piece on the bbc about gps gaming on mobile phones: http://www.bbc.co.uk/worldservice/programmes/digital_planet.shtml at 15:40 onwards talking about a company in england that is developing innovative games based around gps-equipped phones. http://www.futureplatforms.com/fp/clients/locomatrix/gps_gaming/ they've got one game under development at the moment: The prototype is a multi-player game. Gathering in a field with a mobile phone and a GPS unit each, players hop into the game and then start wandering around the real-world playing field, picking up letters and bringing them back to a home-cell. As the team progresses, they see their letters come together to spell a word. which sounds a bit lame, but more interestingly, there's a 'game designer' in the works, to allow users to put together their won ideas how is java on the neo progressing? ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community