Re: mobile gps gaming

2008-05-01 Thread Michael Shiloh

Was this organized by the group area code?

M

ian douglas wrote:

Robin Paulson wrote:

i just listened to an interesting piece on the bbc about gps gaming on
mobile phones:



There was a group of people in some major American city a year or so ago 
that played a city-wide game of PacMan using GPS-enabled phones... 
teammates would lead the 'ghost' characters to where the PacMan 
character was, and so on. Got a fair bit of press.


I'm excited at what the Freerunner will be capable of in this regard, as 
it would be FAR easier to write/play GPS games with an open phone.


-id

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Re: mobile gps gaming

2008-05-01 Thread ian douglas

Michael Shiloh wrote:

Was this organized by the group area code?



http://www.wired.com/gaming/gamingreviews/news/2004/05/63400

I was mistaken, I thought it had been run with GPS phones, but it was 
back in 2004 (I thought it was much more recent) and they couldn't use 
GPS due to the tall buildings in Manhattan.


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Re: mobile gps gaming

2008-04-30 Thread Gora Mohanty
On Wed, 30 Apr 2008 13:43:52 +1200
Robin Paulson [EMAIL PROTECTED] wrote:

 i just listened to an interesting piece on the bbc about gps gaming on
 mobile phones:
 
 http://www.bbc.co.uk/worldservice/programmes/digital_planet.shtml
 
 at 15:40 onwards
 
 talking about a company in england that is developing innovative games
 based around gps-equipped phones.
[...]

Interesting. The other obvious game for a GPS-enabled phone is
a treasure hunt including geographical clues.

Regards,
Gora 

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Re: mobile gps gaming

2008-04-30 Thread Dirk Deimeke

Hi,

 Interesting. The other obvious game for a GPS-enabled phone is
 a treasure hunt including geographical clues.

this is called Geocaching [1].

SCNR

Dirk

[1] http://en.wikipedia.org/wiki/Geocaching


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RE: mobile gps gaming

2008-04-30 Thread Crane, Matthew

It could be taken a step further.  

- multiple caches and seekers
- whenever a chache is found by one person the map is updated (via sms)
to show that the cache has been removed
- central server could be used to prevent cheating, e.g. send the codes
to the server, or host phone, which authenticates and updates the
shared map

This would add multiplayer strategy to geocacheing. 

Matt

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dirk Deimeke
Sent: Wednesday, April 30, 2008 5:50 AM
To: List for Openmoko community discussion
Subject: Re: mobile gps gaming



Hi,

 Interesting. The other obvious game for a GPS-enabled phone is
 a treasure hunt including geographical clues.

this is called Geocaching [1].

SCNR

Dirk

[1] http://en.wikipedia.org/wiki/Geocaching


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RE: mobile gps gaming

2008-04-30 Thread Dirk Deimeke

Hi,

 It could be taken a step further.  

great ideas!

First of all the phone has to be delivered ...

BTW: Where are we now in the progress of mass production?

Dirk


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RE: mobile gps gaming

2008-04-30 Thread Crane, Matthew

Yea, I'm excited too.  I was thinking it would be possible to use the
accelerometer + GPS to make the phone act like a window into the game
world.  Where you can look around in 3d. 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of ian douglas
Sent: Tuesday, April 29, 2008 9:53 PM
To: List for Openmoko community discussion
Subject: Re: mobile gps gaming


Robin Paulson wrote:
 i just listened to an interesting piece on the bbc about gps gaming on
 mobile phones:


There was a group of people in some major American city a year or so ago

that played a city-wide game of PacMan using GPS-enabled phones... 
teammates would lead the 'ghost' characters to where the PacMan 
character was, and so on. Got a fair bit of press.

I'm excited at what the Freerunner will be capable of in this regard, as

it would be FAR easier to write/play GPS games with an open phone.

-id

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Re: mobile gps gaming

2008-04-30 Thread Ortwin Regel
We'd need a compass for a working 3D world window. Else the phone
can't be certain (though it could estimate) where it is facing.

I am very interested in GPS games. A PacMan-like game that
automatically generates a level based on the surrounding Open
Streetmap data would be awesome. :) A Snake game would also be great.
Lots of possibilities probably.

Ortwin

On 4/30/08, Crane, Matthew [EMAIL PROTECTED] wrote:

 Yea, I'm excited too.  I was thinking it would be possible to use the
 accelerometer + GPS to make the phone act like a window into the game
 world.  Where you can look around in 3d.

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of ian douglas
 Sent: Tuesday, April 29, 2008 9:53 PM
 To: List for Openmoko community discussion
 Subject: Re: mobile gps gaming


 Robin Paulson wrote:
  i just listened to an interesting piece on the bbc about gps gaming on
  mobile phones:


 There was a group of people in some major American city a year or so ago

 that played a city-wide game of PacMan using GPS-enabled phones...
 teammates would lead the 'ghost' characters to where the PacMan
 character was, and so on. Got a fair bit of press.

 I'm excited at what the Freerunner will be capable of in this regard, as

 it would be FAR easier to write/play GPS games with an open phone.

 -id

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Re: mobile gps gaming

2008-04-30 Thread ramsesoriginal
Urban Tag

On Wed, Apr 30, 2008 at 6:12 PM, Ortwin Regel [EMAIL PROTECTED] wrote:
 We'd need a compass for a working 3D world window. Else the phone
  can't be certain (though it could estimate) where it is facing.

  I am very interested in GPS games. A PacMan-like game that
  automatically generates a level based on the surrounding Open
  Streetmap data would be awesome. :) A Snake game would also be great.
  Lots of possibilities probably.

  Ortwin



  On 4/30/08, Crane, Matthew [EMAIL PROTECTED] wrote:
  
   Yea, I'm excited too.  I was thinking it would be possible to use the
   accelerometer + GPS to make the phone act like a window into the game
   world.  Where you can look around in 3d.
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of ian douglas
   Sent: Tuesday, April 29, 2008 9:53 PM
   To: List for Openmoko community discussion
   Subject: Re: mobile gps gaming
  
  
   Robin Paulson wrote:
i just listened to an interesting piece on the bbc about gps gaming on
mobile phones:
  
  
   There was a group of people in some major American city a year or so ago
  
   that played a city-wide game of PacMan using GPS-enabled phones...
   teammates would lead the 'ghost' characters to where the PacMan
   character was, and so on. Got a fair bit of press.
  
   I'm excited at what the Freerunner will be capable of in this regard, as
  
   it would be FAR easier to write/play GPS games with an open phone.
  
   -id
  
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Re: mobile gps gaming

2008-04-30 Thread Tim Shannon
I could definitely picture a simple MMO.  A game world of locations, and
when you get close to a location in the real world, a minigame pops up on
your phone that you need to complete for +100 exp, or whatever.  You could
have a leader board to see who's explored more of the world.

I know I'd walk a block or two out of my way if I saw on my game map a
chance for a few more xp!

On Wed, Apr 30, 2008 at 11:36 AM, ramsesoriginal [EMAIL PROTECTED]
wrote:

 Urban Tag

 On Wed, Apr 30, 2008 at 6:12 PM, Ortwin Regel [EMAIL PROTECTED] wrote:
  We'd need a compass for a working 3D world window. Else the phone
   can't be certain (though it could estimate) where it is facing.
 
   I am very interested in GPS games. A PacMan-like game that
   automatically generates a level based on the surrounding Open
   Streetmap data would be awesome. :) A Snake game would also be great.
   Lots of possibilities probably.
 
   Ortwin
 
 
 
   On 4/30/08, Crane, Matthew [EMAIL PROTECTED] wrote:
   
Yea, I'm excited too.  I was thinking it would be possible to use the
accelerometer + GPS to make the phone act like a window into the
 game
world.  Where you can look around in 3d.
   
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of ian
 douglas
Sent: Tuesday, April 29, 2008 9:53 PM
To: List for Openmoko community discussion
Subject: Re: mobile gps gaming
   
   
Robin Paulson wrote:
 i just listened to an interesting piece on the bbc about gps gaming
 on
 mobile phones:
   
   
There was a group of people in some major American city a year or so
 ago
   
that played a city-wide game of PacMan using GPS-enabled phones...
teammates would lead the 'ghost' characters to where the PacMan
character was, and so on. Got a fair bit of press.
   
I'm excited at what the Freerunner will be capable of in this regard,
 as
   
it would be FAR easier to write/play GPS games with an open phone.
   
-id
   
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Re: mobile gps gaming

2008-04-30 Thread sven
Geocaching was already mentioned in this thread. However, those interactive 
games you proposed sounds a little bit like http://www.wherigo.com/
I think it is an interesting application. However it is only available for 
Windows CE and I couldn't find any documentation of the API :-(

Sven
 
I could definitely picture a simple MMO.  A game world of locations, and when 
you get close to a location in the real world, a minigame pops up on your phone 
that you need to complete for +100 exp, or whatever.  You could have a leader 
board to see who's explored more of the world.

I know I'd walk a block or two out of my way if I saw on my game map a chance 
for a few more xp!


On Wed, Apr 30, 2008 at 11:36 AM, ramsesoriginal [EMAIL PROTECTED] wrote:
Urban Tag




On Wed, Apr 30, 2008 at 6:12 PM, Ortwin Regel [EMAIL PROTECTED] wrote:
 We'd need a compass for a working 3D world window. Else the phone
  can't be certain (though it could estimate) where it is facing.

  I am very interested in GPS games. A PacMan-like game that
  automatically generates a level based on the surrounding Open
  Streetmap data would be awesome. :) A Snake game would also be great.
  Lots of possibilities probably.

  Ortwin



  On 4/30/08, Crane, Matthew [EMAIL PROTECTED] wrote:
  
   Yea, I'm excited too.  I was thinking it would be possible to use the
   accelerometer + GPS to make the phone act like a window into the game
   world.  Where you can look around in 3d.
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of ian douglas
   Sent: Tuesday, April 29, 2008 9:53 PM
   To: List for Openmoko community discussion
   Subject: Re: mobile gps gaming
  
  
   Robin Paulson wrote:
    i just listened to an interesting piece on the bbc about gps gaming on
    mobile phones:
  
  
   There was a group of people in some major American city a year or so ago
  
   that played a city-wide game of PacMan using GPS-enabled phones...
   teammates would lead the 'ghost' characters to where the PacMan
   character was, and so on. Got a fair bit of press.
  
   I'm excited at what the Freerunner will be capable of in this regard, as
  
   it would be FAR easier to write/play GPS games with an open phone.
  
   -id
  
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mobile gps gaming

2008-04-29 Thread Robin Paulson
i just listened to an interesting piece on the bbc about gps gaming on
mobile phones:

http://www.bbc.co.uk/worldservice/programmes/digital_planet.shtml

at 15:40 onwards

talking about a company in england that is developing innovative games
based around gps-equipped phones.

http://www.futureplatforms.com/fp/clients/locomatrix/gps_gaming/

they've got one game under development at the moment:
The prototype is a multi-player game. Gathering in a field with a
mobile phone and a GPS unit each, players hop into the game and then
start wandering around the real-world playing field, picking up
letters and bringing them back to a home-cell. As the team progresses,
they see their letters come together to spell a word.

which sounds a bit lame, but more interestingly, there's a 'game
designer' in the works, to allow users to put together their won ideas

how is java on the neo progressing?

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