Re: qtmoko33 regression in qtmaze (was: [cutemaze] on [qtmoko 33] howto control moves?)

2011-03-17 Thread Radek Polak
On Tuesday 08 March 2011 22:49:19 Alfa21 mobile wrote:

 ouch! you're right: qtmaze regression, the ball stuck firmly in the initial
 position!

IIRC you need modprobe joydev I'll try to fix it for next release.

Regards

Radek

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Re: qtmoko33 regression in qtmaze (was: [cutemaze] on [qtmoko 33] howto control moves?)

2011-03-17 Thread Alfa21 mobile

On Tuesday, March 15, 2011 14:50:00, Radek Polak wrote:
 On Tuesday 08 March 2011 22:49:19 Alfa21 mobile wrote:
 
  ouch! you're right: qtmaze regression, the ball stuck firmly in the initial
  position!
 
 IIRC you need modprobe joydev I'll try to fix it for next release.
 
 Regards
 
 Radek
 
 

fix confirmed here! :)
tnx
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qtmoko33 regression in qtmaze (was: [cutemaze] on [qtmoko 33] howto control moves?)

2011-03-08 Thread Alfa21 mobile

On Tuesday, March 8, 2011 21:32:55, Joif wrote:
 Hi!
 Are we talking about QtMaze? If so I noticed that in the v33, and at least
 in QtMaze, the accelerometers do not work. Instead, the new game Gottet (a
 tetris clone) that I found in the apps page, seems to not have any kind of
 control buttons. I don't know if in previous version of QtMoko it worked


ouch! you're right: qtmaze regression, the ball stuck firmly in the initial 
position!

but no, cutemaze is a different game affected by the same issue you have found 
in gottet.

regards
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Re: qtmoko33 regression in qtmaze (was: [cutemaze] on [qtmoko 33] howto control moves?)

2011-03-08 Thread dmatthews.org

 
 ouch! you're right: qtmaze regression, the ball stuck firmly in the initial 
 position!
 

:-)

I'm glad someone else reported that!

I try to use a script to switch between usb networking and mass storage but it 
is not possible to 

rmmod g_ether

I saw this problem reported way back and it seemed to have been fixed, but is 
certinly biting me in v33

-- 
David Matthews
m...@dmatthews.org

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