#Maybe this is of interest to some of you. If you want a more recent version of
#navit you may do the following. The QtMoko QX b) solution removes the needs for
#gpsd as the serial output can be used by navit directly. It only worked with
#one baudrate though and I don't know if or how this would
Am 28.01.2013 um 03:06 schrieb Harry Prevor:
On 11/10/12, Liz ed...@billiau.net wrote:
On Sat, 10 Nov 2012 18:57:39 -0500
Harry Prevor habsti...@gmail.com wrote:
On 10/31/12, Harald Welte lafo...@gnumonks.org wrote:
Hi Paul,
I put it on my TODO list and will hopefully be able to do it
Il 28/01/2013 01:32, Neil Jerram ha scritto:
Do you have the .svg source for the signal strength icons? There's a
signal.svg in the QtMoko repository but it doesn't match the
signal.png. I had a go myself at changing the colour of the .png
(attached), but it wasn't a very nice job.
Regards,
Thanks! I'll try this on SHR ;)
d
On Mon, Jan 28, 2013 at 9:05 AM, robin spielr...@web.de wrote:
#Maybe this is of interest to some of you. If you want a more recent
version of
#navit you may do the following. The QtMoko QX b) solution removes the
needs for
#gpsd as the serial output can be
On Monday, January 28, 2013 11:29:03 AM Davide Scaini wrote:
Thanks! I'll try this on SHR ;)
Hi,
i have locally updated also navit package for QtMoko - but there is a nasty
regression - when you search for a town it takes forever. So i think i'll not
upload the package until this is fixed.
hi Radek,
could you quickly explain how your qtmoko-native navit differs from navit
which runs under qtmoko-qx. in the end it would be much nicer, if one can
update the sources but not have to use qx to run it. with the current setup
under qx I can at least make use of your agps scripts, which
There is a new WIki Page for the FOSDEM stand
http://projects.goldelico.com/p/gta04-main/page/FOSDEM2013/
Please feel free to add any content that you think is important for FOSDEM 2013.
And we invite everyone who has origins in Openmoko, Zaurus, Nanonote etc. to
come and join us.
Have fun!
Hi FOSDEM team,
the ConfClerk mobile schedule app is now also ported to the SHR
distribution (OpenEmbedded) for OpenPhoenux (GTA04) and Openmoko
(GTA01/GTA02) devices.
The ipk and a screenshot can be found here:
http://slyon.de/shr/confclerk/
Soon it will be in SHR's official feeds!
Cheers,
true, but there are a lot of GTA02 users and there is stuff on the wiki which
is important to GTA02 and GTA04. I wouldn't mind, if it was hosted at gta04.org
but if I remember correctly gta04.org was only supposed to contain information
on openphoenux
robin
francesco.dev...@mailoo.org writes:
Il 28/01/2013 01:32, Neil Jerram ha scritto:
Do you have the .svg source for the signal strength icons? There's a
signal.svg in the QtMoko repository but it doesn't match the
signal.png. I had a go myself at changing the colour of the .png
(attached),
Il 28/01/2013 21:04, Neil Jerram ha scritto:
That's great, thanks!
There are also a few Mokofaen fixes that have gone recently into the
QtMoko repository; please see
https://github.com/radekp/qtmoko/commits/master/etc/themes/mokofaen.
And then there is one more that I haven't sent anywhere
Am 28.01.2013 um 16:12 schrieb robin:
true, but there are a lot of GTA02 users and there is stuff on the wiki which
is important to GTA02 and GTA04. I wouldn't mind, if it was hosted at
gta04.org
but if I remember correctly gta04.org was only supposed to contain
information
on
On Monday, January 28, 2013 01:32:26 PM robin wrote:
hi Radek,
could you quickly explain how your qtmoko-native navit differs from navit
which runs under qtmoko-qx.
Hi,
navit under qtmoko-qx uses SDL or gtk or Qt/X11. Native QtMoko navit uses
QtEmbedded.
in the end it would be much
if the wiki can indeed be transferred, maybe you can do an official posting on
who would like to apply for write access. I would certainly like to tidy up
a couple of pages and add more recent information, but reading the gmane list
there are many others willing to do so as well.
br
robin
which version of qtmoko will one be building if one clones your git tree? always
the latest one (no matter if latest is stable or experimental) depending on the
device? I would guess eg as GTA02 and GTA04 builds are at the moment quite
different that this would affect the building of the navit
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