Hi,
ok, i'll do it, not today, nor until tuesday, i think :) (and i'd like to try
to understand if it's possibile to improve)
Thanks. Whenever you find time is OK. Also - can you check why the newer
versions of mplayer don't honour the command 'stop' ?
Thanks again.
--
View this message in
On Sat, Apr 11, 2009 at 6:17 AM, c_c cchan...@yahoo.com wrote:
Hi,
Was travelling yesterday - hence no reply.
can you send the output of both mplayers playing the same m4a file? just to
try to understand if it can be improved ;P
Well - the same files were played using both mplayers.
On Fri, Apr 10, 2009 at 2:57 AM, Cameron Frazier
frazier.came...@gmail.com wrote:
On Thu, 2009-04-09 at 13:01 +0200, PaulTT wrote:
On Thu, Apr 9, 2009 at 11:56 AM, PaulTT pau...@gmail.com wrote:
On Thu, Apr 9, 2009 at 3:39 AM, c_c cchan...@yahoo.com wrote:
Hi,
Could you check the
Wonder why the m4a usage has gone up slightly - but overall - the winner!
Thanks again.
about m4a:
can you send the output of both mplayers playing the same m4a file?
just to try to understand if it can be improved ;P
or if you prefer, feel free to send me in pvt an m4a file on which you
Forgive me, but could you please describe the differences between the
various r29155 versions of mplayer you have listed on your site.
there are basically two versions:
- the one which uses a tremor codec with low impacton the cpu load
(terminating with -tremor-low)
- the one which uses
Hi,
Was travelling yesterday - hence no reply.
can you send the output of both mplayers playing the same m4a file? just to try
to understand if it can be improved ;P
Well - the same files were played using both mplayers. I'll send you a pvt
message with a link to the m4a file I was using.
On Thu, Apr 9, 2009 at 3:39 AM, c_c cchan...@yahoo.com wrote:
Hi,
Could you check the output of mplayer when loading an ogg file? Mine (a very
recent svn build) crashes saying that it has been called an unknown CPU
call... :o
There's another issue. mplayer builds are generally compiled
On Thu, Apr 9, 2009 at 3:24 AM, c_c cchan...@yahoo.com wrote:
Hi,
Hi. It would seem, since I can't get Intone to actually handle any individual
songs, that it lacks support for OGG. What's up with that?! And more
importantly, how do I get OGG support? :)
Ha! That was my oversight with
On Thu, Apr 9, 2009 at 11:56 AM, PaulTT pau...@gmail.com wrote:
On Thu, Apr 9, 2009 at 3:39 AM, c_c cchan...@yahoo.com wrote:
Hi,
Could you check the output of mplayer when loading an ogg file? Mine (a very
recent svn build) crashes saying that it has been called an unknown CPU
call... :o
Hi,
enjoy (and test ;P): (r29155)
/quote
Thanks! :-) Here are the results.
FSO unstable version
Gen usage details
Type CPUMem
ogg ~53%3.1%
m4a ~21%2.7%
mp3 ~8.7% 2.4%
Your version (better for ogg as below) :-
Gen usage details
Type CPUMem
ogg ~25.9%2.7%
m4a
enjoy (and test ;P): (r29155)
/quote
Thanks! :-) Here are the results.
FSO unstable version
Gen usage details
Type CPU Mem
ogg ~53% 3.1%
m4a ~21% 2.7%
mp3 ~8.7% 2.4%
Your version (better for ogg as below) :-
Gen usage details
Type CPU Mem
ogg ~25.9% 2.7%
On Thu, 2009-04-09 at 13:01 +0200, PaulTT wrote:
On Thu, Apr 9, 2009 at 11:56 AM, PaulTT pau...@gmail.com wrote:
On Thu, Apr 9, 2009 at 3:39 AM, c_c cchan...@yahoo.com wrote:
Hi,
Could you check the output of mplayer when loading an ogg file? Mine (a
very recent svn build) crashes
The Digital Pioneer wrote:
Hi. It would seem, since I can't get Intone to actually handle any
individual songs, that it lacks support for OGG. What's up with that?!
And more importantly, how do I get OGG support? :)
It should manage it, but I've some problems with recent mplayer builds
and ogg
Hi,
Hi. It would seem, since I can't get Intone to actually handle any individual
songs, that it lacks support for OGG. What's up with that?! And more
importantly, how do I get OGG support? :)
Ha! That was my oversight with release 0.20. I was only scanning for .oga
files. Try the newer
Hi,
Could you check the output of mplayer when loading an ogg file? Mine (a very
recent svn build) crashes saying that it has been called an unknown CPU call...
:o
There's another issue. mplayer builds are generally compiled to use libvorbis
which is a floating point implementation. Its
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