Re: Linball (Linux Pinball) game on Openmoko Neo
Rafael Ignacio Zurita wrote: [...] > Two things to test: > - play without sound running "./linball -f -n" , or > - replace the music.ogg stereo file with this mono ogg file: > http://linball.sf.net/music.ogg The mono ogg file did the trick. No choppy sound when using that. Helge Hafting ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
OK. Thanks again! On Fri, Jan 23, 2009 at 6:46 PM, Rafael Ignacio Zurita wrote: > Hi!, > > --- On Fri, 1/23/09, Giovanni wrote: > > thanks for your reply. > > > > I installed the missing libraries indicated in the > > README-openmoko.txt file. > > > > It works! Very good! > > Great man! > > > > Because the sound is not good, I changed the launch command > > in the > > /usr/bin/linball.sh file as follows: > > > >DISPLAY=:0 ./linball -f n > > > > The difference is adding the "n" at the end of > > the command, in order to > > disable the sound. > > > > However, when I start the application, the sound is always > > playing. > > The option is "-n" no "n". So you need to run the game with : > DISPLAY=:0 ./linball -f -n > if you want to try the game without sound. > > Regards, Rafa > > -- > Rafael Ignacio Zurita > Buenos Aires, Argentina > > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Hi!, --- On Fri, 1/23/09, Giovanni wrote: > thanks for your reply. > > I installed the missing libraries indicated in the > README-openmoko.txt file. > > It works! Very good! Great man! > Because the sound is not good, I changed the launch command > in the > /usr/bin/linball.sh file as follows: > >DISPLAY=:0 ./linball -f n > > The difference is adding the "n" at the end of > the command, in order to > disable the sound. > > However, when I start the application, the sound is always > playing. The option is "-n" no "n". So you need to run the game with : DISPLAY=:0 ./linball -f -n if you want to try the game without sound. Regards, Rafa -- Rafael Ignacio Zurita Buenos Aires, Argentina ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Hi Helge, --- On Fri, 1/23/09, Helge Hafting wrote: > Rafael Ignacio Zurita wrote: > > Hi!, > > > > The last year we wrote a pinball game for a contest > and now > > we want to share a version for Neo devices. > > > Great game! Thanks! :) > One problem though. The sound is sometimes fine, and > sometimes extremely choppy. Is the game trying to make more > advanced sound (mixing etc.) than the weak processor can > handle? Or is there something wrong with the SHR > distribution? Well, in my system (OM2008.12) the game works ok, but there is not other extra X applications running, and we can't add more effects.. Two things to test: - play without sound running "./linball -f -n" , or - replace the music.ogg stereo file with this mono ogg file: http://linball.sf.net/music.ogg Let us to know if you get better speed. Rafa -- Rafael Ignacio Zurita Buenos Aires, Argentina ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Hi Rafa, thanks for your reply. I installed the missing libraries indicated in the README-openmoko.txt file. It works! Very good! Because the sound is not good, I changed the launch command in the /usr/bin/linball.sh file as follows: DISPLAY=:0 ./linball -f n The difference is adding the "n" at the end of the command, in order to disable the sound. However, when I start the application, the sound is always playing. How can I remove the sound? On Thu, Jan 22, 2009 at 6:13 PM, Rafael Ignacio Zurita wrote: > Hello Giovanni, > > --- On Thu, 1/22/09, Giovanni wrote: > > I installed it from opkg.org on my Om2008.12, but when I > > click on the > > Linball icon, I get a "Application run error" and > > nothing happens. > > > > What can I do? > > You can try to run the game from shell and to check the output. > > You also need some libraries to run the game: > http://linball.sourceforge.net/README-openmoko.txt > > Regards, Rafa > > -- > Rafael Ignacio Zurita > Buenos Aires, Argentina > > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Rafael Ignacio Zurita wrote: > Hi!, > > The last year we wrote a pinball game for a contest and now > we want to share a version for Neo devices. > Great game! One problem though. The sound is sometimes fine, and sometimes extremely choppy. Is the game trying to make more advanced sound (mixing etc.) than the weak processor can handle? Or is there something wrong with the SHR distribution? Helge Hafting ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Hello Giovanni, --- On Thu, 1/22/09, Giovanni wrote: > I installed it from opkg.org on my Om2008.12, but when I > click on the > Linball icon, I get a "Application run error" and > nothing happens. > > What can I do? You can try to run the game from shell and to check the output. You also need some libraries to run the game: http://linball.sourceforge.net/README-openmoko.txt Regards, Rafa -- Rafael Ignacio Zurita Buenos Aires, Argentina ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
I installed it from opkg.org on my Om2008.12, but when I click on the Linball icon, I get a "Application run error" and nothing happens. What can I do? On Thu, Jan 22, 2009 at 2:18 PM, kimaidou wrote: > Thanks very much to both of you > > 2009/1/22 Tobias Kündig > > Just uploaded the ipk file Rafael sent me: >> http://www.opkg.org/package_107.html >> >> Regards, >> Tobias >> >> On Thu, Jan 22, 2009 at 04:36, Rafael Ignacio Zurita >> wrote: >> >>> Hello Marco, >>> >>> --- On Wed, 1/21/09, "Marco Trevisan (Treviño)" wrote: >>> > > The last year we wrote a pinball game for a contest >>> > and now >>> > > we want to share a version for Neo devices. >>> > >>> > Nice... However I've a feature to suggest to simulate >>> > the dual-touch >>> > (and so to use both the right and the left flippers >>> > together): >>> > >>> > Simply, while playing, move away the "play" >>> > option and then place >>> > between the "left flipper" and the "right >>> > flipper" buttons a listener >>> > for the mouse pointer (something like an event box). >>> > So, if the pointer is between the right and the left >>> > flipper (i.e. if >>> > the user is pressing on both the flippers), you sould make >>> > both the >>> > flippers move. Maybe you could also decide which one should >>> > move before >>> > than the other looking where the mouse is (if it is more on >>> > the right or >>> > on the left). >>> >>> Good idea :) I was thinking about dual-touch but I didn't like >>> my ideas, so I am going to develop your idea if there is not >>> another bettter ;-) >>> >>> >>> > PS: what about a little bigger screen too? :) >>> >>> Yeah, we would like more size eh? :) But when I work with scroll >>> and bigger sizes the game is not fluent :( >>> I started with a smaller size and I after some improvements in the >>> code I got the current size.. I am not sure if I will be able >>> to have nice scroll with bigger sizes, but I will my best ;-) >>> (we already know the problems with graphics there). >>> >>> Moreover I could avoid the scroll using the whole screen but >>> I like the scroll because the game loses action if the table >>> is fixed and only the ball is moving. >>> >>> Thanks for your feedback, >>> >>> Rafa >>> >>> -- >>> Rafael Ignacio Zurita >>> Buenos Aires, Argentina >>> >>> >>> ___ >>> Openmoko community mailing list >>> community@lists.openmoko.org >>> http://lists.openmoko.org/mailman/listinfo/community >>> >> >> >> ___ >> Openmoko community mailing list >> community@lists.openmoko.org >> http://lists.openmoko.org/mailman/listinfo/community >> >> > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Thanks very much to both of you 2009/1/22 Tobias Kündig > Just uploaded the ipk file Rafael sent me: > http://www.opkg.org/package_107.html > > Regards, > Tobias > > On Thu, Jan 22, 2009 at 04:36, Rafael Ignacio Zurita > wrote: > >> Hello Marco, >> >> --- On Wed, 1/21/09, "Marco Trevisan (Treviño)" wrote: >> > > The last year we wrote a pinball game for a contest >> > and now >> > > we want to share a version for Neo devices. >> > >> > Nice... However I've a feature to suggest to simulate >> > the dual-touch >> > (and so to use both the right and the left flippers >> > together): >> > >> > Simply, while playing, move away the "play" >> > option and then place >> > between the "left flipper" and the "right >> > flipper" buttons a listener >> > for the mouse pointer (something like an event box). >> > So, if the pointer is between the right and the left >> > flipper (i.e. if >> > the user is pressing on both the flippers), you sould make >> > both the >> > flippers move. Maybe you could also decide which one should >> > move before >> > than the other looking where the mouse is (if it is more on >> > the right or >> > on the left). >> >> Good idea :) I was thinking about dual-touch but I didn't like >> my ideas, so I am going to develop your idea if there is not >> another bettter ;-) >> >> >> > PS: what about a little bigger screen too? :) >> >> Yeah, we would like more size eh? :) But when I work with scroll >> and bigger sizes the game is not fluent :( >> I started with a smaller size and I after some improvements in the >> code I got the current size.. I am not sure if I will be able >> to have nice scroll with bigger sizes, but I will my best ;-) >> (we already know the problems with graphics there). >> >> Moreover I could avoid the scroll using the whole screen but >> I like the scroll because the game loses action if the table >> is fixed and only the ball is moving. >> >> Thanks for your feedback, >> >> Rafa >> >> -- >> Rafael Ignacio Zurita >> Buenos Aires, Argentina >> >> >> ___ >> Openmoko community mailing list >> community@lists.openmoko.org >> http://lists.openmoko.org/mailman/listinfo/community >> > > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Just uploaded the ipk file Rafael sent me: http://www.opkg.org/package_107.html Regards, Tobias On Thu, Jan 22, 2009 at 04:36, Rafael Ignacio Zurita wrote: > Hello Marco, > > --- On Wed, 1/21/09, "Marco Trevisan (Treviño)" wrote: > > > The last year we wrote a pinball game for a contest > > and now > > > we want to share a version for Neo devices. > > > > Nice... However I've a feature to suggest to simulate > > the dual-touch > > (and so to use both the right and the left flippers > > together): > > > > Simply, while playing, move away the "play" > > option and then place > > between the "left flipper" and the "right > > flipper" buttons a listener > > for the mouse pointer (something like an event box). > > So, if the pointer is between the right and the left > > flipper (i.e. if > > the user is pressing on both the flippers), you sould make > > both the > > flippers move. Maybe you could also decide which one should > > move before > > than the other looking where the mouse is (if it is more on > > the right or > > on the left). > > Good idea :) I was thinking about dual-touch but I didn't like > my ideas, so I am going to develop your idea if there is not > another bettter ;-) > > > > PS: what about a little bigger screen too? :) > > Yeah, we would like more size eh? :) But when I work with scroll > and bigger sizes the game is not fluent :( > I started with a smaller size and I after some improvements in the > code I got the current size.. I am not sure if I will be able > to have nice scroll with bigger sizes, but I will my best ;-) > (we already know the problems with graphics there). > > Moreover I could avoid the scroll using the whole screen but > I like the scroll because the game loses action if the table > is fixed and only the ball is moving. > > Thanks for your feedback, > > Rafa > > -- > Rafael Ignacio Zurita > Buenos Aires, Argentina > > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community > ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Hello Marco, --- On Wed, 1/21/09, "Marco Trevisan (Treviño)" wrote: > > The last year we wrote a pinball game for a contest > and now > > we want to share a version for Neo devices. > > Nice... However I've a feature to suggest to simulate > the dual-touch > (and so to use both the right and the left flippers > together): > > Simply, while playing, move away the "play" > option and then place > between the "left flipper" and the "right > flipper" buttons a listener > for the mouse pointer (something like an event box). > So, if the pointer is between the right and the left > flipper (i.e. if > the user is pressing on both the flippers), you sould make > both the > flippers move. Maybe you could also decide which one should > move before > than the other looking where the mouse is (if it is more on > the right or > on the left). Good idea :) I was thinking about dual-touch but I didn't like my ideas, so I am going to develop your idea if there is not another bettter ;-) > PS: what about a little bigger screen too? :) Yeah, we would like more size eh? :) But when I work with scroll and bigger sizes the game is not fluent :( I started with a smaller size and I after some improvements in the code I got the current size.. I am not sure if I will be able to have nice scroll with bigger sizes, but I will my best ;-) (we already know the problems with graphics there). Moreover I could avoid the scroll using the whole screen but I like the scroll because the game loses action if the table is fixed and only the ball is moving. Thanks for your feedback, Rafa -- Rafael Ignacio Zurita Buenos Aires, Argentina ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Rafael Ignacio Zurita wrote: > Hi!, > > The last year we wrote a pinball game for a contest and now > we want to share a version for Neo devices. Nice... However I've a feature to suggest to simulate the dual-touch (and so to use both the right and the left flippers together): Simply, while playing, move away the "play" option and then place between the "left flipper" and the "right flipper" buttons a listener for the mouse pointer (something like an event box). So, if the pointer is between the right and the left flipper (i.e. if the user is pressing on both the flippers), you sould make both the flippers move. Maybe you could also decide which one should move before than the other looking where the mouse is (if it is more on the right or on the left). Nice work, btw! PS: what about a little bigger screen too? :) -- Treviño's World - Life and Linux http://www.3v1n0.net/ ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
I had already renamed linball.sh to linball :\ -- Thanks, The Digital Pioneer ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Hi, I have fixed the install script file, you can download again http://www.opkg.net/linball/linball-install.tar.gz Thanks, Samuel OK, I'm using the later version of E17 and friends that Rasterman built and sent out across this list a while back, and I'm not getting an icon for Linball. I've edited the .desktop file several times, and the icons always refresh, but Linball never shows up. :\ -- Thanks, The Digital Pioneer ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community smime.p7s Description: S/MIME Cryptographic Signature ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Yes, i have a bug... On the .desktop file change Exec to this value "Exec=linball.sh" Sorry, i have update the tar.gz online. OK, I'm using the later version of E17 and friends that Rasterman built and sent out across this list a while back, and I'm not getting an icon for Linball. I've edited the .desktop file several times, and the icons always refresh, but Linball never shows up. :\ -- Thanks, The Digital Pioneer ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community smime.p7s Description: S/MIME Cryptographic Signature ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
you are using my script ? do you change path for extracted game ? OK, I'm using the later version of E17 and friends that Rasterman built and sent out across this list a while back, and I'm not getting an icon for Linball. I've edited the .desktop file several times, and the icons always refresh, but Linball never shows up. :\ -- Thanks, The Digital Pioneer ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community smime.p7s Description: S/MIME Cryptographic Signature ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
OK, I'm using the later version of E17 and friends that Rasterman built and sent out across this list a while back, and I'm not getting an icon for Linball. I've edited the .desktop file several times, and the icons always refresh, but Linball never shows up. :\ -- Thanks, The Digital Pioneer ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Hi, Thanks for the game. I have created a install script that creates a desktop icon for launch the game. Download the game and after download install script here: http://www.opkg.net/linball/linball-install.tar.gz Before install, edit linball.sh and change "linball_path", to the folder where you extract linball game. See README for more notes. Good games, Samuel Pereira Hi!, The last year we wrote a pinball game for a contest and now we want to share a version for Neo devices. You can download the tar.gz package from : http://linball.sf.net/linball-openmoko.tar.gz The README-openmoko.txt file inside the package has the simple instructions, or at : http://linball.sourceforge.net/README-openmoko.txt Ah, the mandatory video to know how to play: http://www.youtube.com/watch?v=P5cycCaEdl0 But it is very easy: just use the touchscreen :-) Have fun! Rafa PS. http://linball.sf.net is the home page. -- Rafael Ignacio Zurita Buenos Aires, Argentina ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community smime.p7s Description: S/MIME Cryptographic Signature ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Ahh, much better. :) -- Thanks, The Digital Pioneer ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
On Wed, Jan 21, 2009 at 6:37 PM, The Digital Pioneer wrote: > I'd love to try it, but right now I'm somewhere where I desperately need an > easily accessible mute button. Please do implement. :) Start it with -n for no sound (see ./linball --help) r -- | risto h. kurppa | risto at kurppa dot fi | http://risto.kurppa.fi ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
--- On Wed, 1/21/09, The Digital Pioneer wrote: > I'd love to try it, but right now I'm somewhere > where I desperately need an > easily accessible mute button. Please do implement. :) Have you tried "./linball -h"? :) "DISPLAY=:0 ./linball -f -n" runs linball without sound and super speed ;-) Rafa -- Rafael Ignacio Zurita Buenos Aires, Argentina ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
I'd love to try it, but right now I'm somewhere where I desperately need an easily accessible mute button. Please do implement. :) -- Thanks, The Digital Pioneer ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Hah, fun game, thanks for it!! An opk/ipk linked to opkg.org would be nice :) r -- | risto h. kurppa | risto at kurppa dot fi | http://risto.kurppa.fi ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Am Wednesday 21 January 2009 16:51:15 schrieb Helge Hafting: > Marcel wrote: > > The first thing that comes to my mind seeing the video: Wouldn't it be > > cool (although kinda cheating) to control the direction of gravity with > > the accelerometers? :) > > TILT if this is overdone . . . So better not try to play in a bus or the tube... *g* ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Good work but... could you provide an opk or ipk package and upload it to www.opkg.org? :D Thanks, Rafael Ignacio Zurita wrote: > Hi!, > > The last year we wrote a pinball game for a contest and now > we want to share a version for Neo devices. > > You can download the tar.gz package from : > http://linball.sf.net/linball-openmoko.tar.gz > > The README-openmoko.txt file inside the package has the simple > instructions, or at : > http://linball.sourceforge.net/README-openmoko.txt > > Ah, the mandatory video to know how to play: > http://www.youtube.com/watch?v=P5cycCaEdl0 > But it is very easy: just use the touchscreen :-) > > Have fun! > > Rafa > PS. http://linball.sf.net is the home page. > > -- > Rafael Ignacio Zurita > Buenos Aires, Argentina > > ___ > Openmoko community mailing list > community@lists.openmoko.org > http://lists.openmoko.org/mailman/listinfo/community -- Francesco de Virgilio *Ubuntu-it Member and Wiki Editor* mailto:frad...@ubuntu-it.org http://wiki.ubuntu-it.org/FrancescoDeVirgilio *Wikimedia Italia Member* http://en.wikipedia.org/wiki/User:Fradeve11 *OpenStreetMap Mapper* http://www.openstreetmap.org/user/Fradeve11 *Blog* http://fradeve.netsons.org "Love - Peace - Freedom - Free Software" ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Marcel wrote: > The first thing that comes to my mind seeing the video: Wouldn't it be cool > (although kinda cheating) to control the direction of gravity with the > accelerometers? :) TILT if this is overdone . . . Helge Hafting ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community
Re: Linball (Linux Pinball) game on Openmoko Neo
Am Wednesday 21 January 2009 16:28:34 schrieb Rafael Ignacio Zurita: > Hi!, > > The last year we wrote a pinball game for a contest and now > we want to share a version for Neo devices. > > You can download the tar.gz package from : > http://linball.sf.net/linball-openmoko.tar.gz > > The README-openmoko.txt file inside the package has the simple > instructions, or at : > http://linball.sourceforge.net/README-openmoko.txt > > Ah, the mandatory video to know how to play: > http://www.youtube.com/watch?v=P5cycCaEdl0 > But it is very easy: just use the touchscreen :-) > > Have fun! > > Rafa > PS. http://linball.sf.net is the home page. > > -- > Rafael Ignacio Zurita > Buenos Aires, Argentina The first thing that comes to my mind seeing the video: Wouldn't it be cool (although kinda cheating) to control the direction of gravity with the accelerometers? :) -- Marcel ___ Openmoko community mailing list community@lists.openmoko.org http://lists.openmoko.org/mailman/listinfo/community