Hi Aapo,
Aapo Rantalainen schrieb:
Tell me how OE works (or is mentioned to work)? Or link to manual. I
have some other recipe that I want to be merged in OE, but no idea how
the system works.
http://wiki.openembedded.net/index.php/Documentation
If you have something ready, put it in the
Hi,
Sander van Grieken schrieb:
On Sunday 07 December 2008 13:30:14 Robert Schuster wrote:
Hi Aapo,
Aapo Rantalainen schrieb:
Openttd is now in opkg.org!
I would like it better if the bitbake recipe changes can be moved into OE.
That's theory. In practice, you submit the recipe plus
We can have two packages - with and without sounds.
The music is going to be in MIDI format? Is FR capable to play MIDI?
(I would be happy to have sounds and music with Openttd)
Martin
On Sun, Dec 7, 2008 at 12:55 PM, Aapo Rantalainen
[EMAIL PROTECTED] wrote:
Openttd is now in opkg.org!
It
On Sunday 07 December 2008 13:30:14 Robert Schuster wrote:
Hi Aapo,
Aapo Rantalainen schrieb:
Openttd is now in opkg.org!
I would like it better if the bitbake recipe changes can be moved into OE.
That's theory. In practice, you submit the recipe plus patches in OE
bugtracker and then
Hi Aapo,
Aapo Rantalainen schrieb:
Openttd is now in opkg.org!
I would like it better if the bitbake recipe changes can be moved into OE.
It contains gpl-graphics (version alpha2). They are not all ready,
there might be some black boxis.
Very nice!
Enable scrolling-with-stylus:
Advanced
I just saw I forgot the straightlink:
http://www.opkg.org/package_58.html
The music is going to be in MIDI format? Is FR capable to play MIDI?
Original Transport Tycoon uses MID, but openttd will someday (maybe)
use Ogg Vorbis.
Sound effects was wav and now there are project to record gpl/CC
6 matches
Mail list logo