Re: Qx and QtMoko v58 in GTA04

2014-06-28 Thread Maelvon HAWK


Le 09/06/2014 23:12, Maelvon HAWK a écrit :

Le 09/06/2014 10:52, Neil Jerram a écrit :

On 2014-06-09 05:36, Radek Polak wrote:

On Sunday, June 08, 2014 00:00:27 Maelvon HAWK wrote:


Is Qx working with GTA04 in QtMoko?


IIRC it worked. Maybe you will need to use Xorg instead of Xfbdev. You
can try uninstall Xfbdev and QX could again ask to install and
configure Xorg for you.


If Xorg is always better, it would be good to remove the choice of
installing Xfbdev (at least for GTA04).



Thanks Neil and Radek,

Ok, I've already tested the Xorg instalation, but it hang at getting a 
package. I don't remember wich one, so I've installed xfbdev version. 
And it seems to not working.


I'll try next week the Neil tips with xserver-xorg-input-evdev.

I'm trying to run, the compilation works fine, the openambit.org 
project on the GTA04, as it can be a solution to retrieve and store 
the logs of a Sunnto watches while trecking. If Qx works in Qtmoko! 
And connecting the Usb will be the next step.



There might be another problem that xserver-xorg-input-tslib was
removed from debian wheezy, so you must use xserver-xorg-input-evdev
for input. Now i am not sure which one is the GTA04 frinedly one...


Does the QtMoko GTA04 kernel include Nikolaus's patch for dejittering in
the kernel?  If it does, it should be fine to use evdev.

   Neil


Ok, that's not completly feasible so the Qx in Qtmoko for GTA04! Can I 
run a Qt application on the Lxde distribution in a backup solution?


Thanks,

Maelvon



No chance to make working Qx under the Gta04. :-(

But I've succeed to re-install the 
20140328-GTA04-Production-3.12.7-wheezy-7.3 from Goldelico and run the 
soft under Lxde. I'll start a new thread about that on 
gta04-ow...@goldelico.com


Maelvon

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Re: Qx and QtMoko v58 in GTA04

2014-06-10 Thread Neil Jerram

On 2014-06-09 22:12, Maelvon HAWK wrote:


Can I
run a Qt application on the Lxde distribution in a backup solution?


Yes.

   Neil


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Re: Qx and QtMoko v58 in GTA04

2014-06-09 Thread Neil Jerram

On 2014-06-09 05:36, Radek Polak wrote:

On Sunday, June 08, 2014 00:00:27 Maelvon HAWK wrote:


Is Qx working with GTA04 in QtMoko?


IIRC it worked. Maybe you will need to use Xorg instead of Xfbdev. You
can try uninstall Xfbdev and QX could again ask to install and
configure Xorg for you.


If Xorg is always better, it would be good to remove the choice of 
installing Xfbdev (at least for GTA04).



There might be another problem that xserver-xorg-input-tslib was
removed from debian wheezy, so you must use xserver-xorg-input-evdev
for input. Now i am not sure which one is the GTA04 frinedly one...


Does the QtMoko GTA04 kernel include Nikolaus's patch for dejittering in 
the kernel?  If it does, it should be fine to use evdev.


  Neil


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Re: Qx and QtMoko v58 in GTA04

2014-06-09 Thread Maelvon HAWK

Le 09/06/2014 10:52, Neil Jerram a écrit :

On 2014-06-09 05:36, Radek Polak wrote:

On Sunday, June 08, 2014 00:00:27 Maelvon HAWK wrote:


Is Qx working with GTA04 in QtMoko?


IIRC it worked. Maybe you will need to use Xorg instead of Xfbdev. You
can try uninstall Xfbdev and QX could again ask to install and
configure Xorg for you.


If Xorg is always better, it would be good to remove the choice of
installing Xfbdev (at least for GTA04).



Thanks Neil and Radek,

Ok, I've already tested the Xorg instalation, but it hang at getting a 
package. I don't remember wich one, so I've installed xfbdev version. 
And it seems to not working.


I'll try next week the Neil tips with xserver-xorg-input-evdev.

I'm trying to run, the compilation works fine, the openambit.org project 
on the GTA04, as it can be a solution to retrieve and store the logs of 
a Sunnto watches while trecking. If Qx works in Qtmoko! And connecting 
the Usb will be the next step.



There might be another problem that xserver-xorg-input-tslib was
removed from debian wheezy, so you must use xserver-xorg-input-evdev
for input. Now i am not sure which one is the GTA04 frinedly one...


Does the QtMoko GTA04 kernel include Nikolaus's patch for dejittering in
the kernel?  If it does, it should be fine to use evdev.

   Neil


Ok, that's not completly feasible so the Qx in Qtmoko for GTA04! Can I 
run a Qt application on the Lxde distribution in a backup solution?


Thanks,

Maelvon




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Re: Qx and QtMoko v58 in GTA04

2014-06-08 Thread Neil Jerram

On 2014-06-07 23:00, Maelvon HAWK wrote:


I launch the application in Qx, but the application interface's button
doesn't respond to any touch on the screen.
I'm in Qx with Xfbdev.
Is Qx working with GTA04 in QtMoko?


I've personally found it unreliable and difficult to use.  However I 
remember seeing reports from several others saying that it worked for 
them.  So maybe I was doing something wrong or using a less good QtMoko 
version, or had somehow messed things up with my own patches.


Regards,
 Neil



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Re: Qx and QtMoko v58 in GTA04

2014-06-08 Thread Radek Polak
On Sunday, June 08, 2014 00:00:27 Maelvon HAWK wrote:

 I launch the application in Qx, but the application interface's button
 doesn't respond to any touch on the screen.
 I'm in Qx with Xfbdev.
 Is Qx working with GTA04 in QtMoko?

IIRC it worked. Maybe you will need to use Xorg instead of Xfbdev. You can try 
uninstall Xfbdev and QX could again ask to install and configure Xorg for you.

There might be another problem that xserver-xorg-input-tslib was removed from 
debian wheezy, so you must use xserver-xorg-input-evdev for input. Now i am 
not sure which one is the GTA04 frinedly one...

BR

Radek

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Re: Qx and QtMoko v58 in GTA04

2014-06-07 Thread Maelvon HAWK


Le 06/06/2014 18:29, Neil Jerram a écrit :

On 2014-06-06 15:57, Maelvon  HAWK wrote:

 I have a GTA04 and want to run an application in Qtmoko with Qx,
 but I've no mouse pointer at all. Is that normal?

 I think it is normal.  How would a visible mouse pointer help you? -
 given that nothing will happen until you touch the screen, and then
 it will be the position of your touch that controls what happens.

 I've tested Qx with


I launch the application in Qx, but the application interface's button 
doesn't respond to any touch on the screen.

I'm in Qx with Xfbdev.
Is Qx working with GTA04 in QtMoko?



I see some threads talking  about tslib and evdev but I do not see

 much on the list
 (http://lists.openmoko.org/pipermail/community/2013-January/068137.html)


 And as the application have a Qt4 GUI, I'm asking myself if I can run

it directly in Qtmoko, but  I don't known how!


 Unfortunately, no, because the Qt4 application is still probably
 expecting to output to an X server, and native QtMoko uses a
 different display server.  To run directly in QtMoko, at least a
 rebuild will be needed, within the QtMoko build environment, and
 possibly a little porting work too.

 Thanks in advance,

 Maelvon HAWK

 Regards, Neil

Maelvon HAWK




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Re: Qx and QtMoko v58 in GTA04

2014-06-06 Thread Neil Jerram

On 2014-06-06 15:57, Maelvon HAWK wrote:

I have a GTA04 and want to run an application in Qtmoko with Qx, but
I've no mouse pointer at all. Is that normal?


I think it is normal.  How would a visible mouse pointer help you? - 
given that nothing will happen until you touch the screen, and then it 
will be the position of your touch that controls what happens.



I've tested Qx with

I see some threads talking about tslib and evdev but I do not see much
on the list
(http://lists.openmoko.org/pipermail/community/2013-January/068137.html)

And as the application have a Qt4 GUI, I'm asking myself if I can run
it directly in Qtmoko, but I don't known how!


Unfortunately, no, because the Qt4 application is still probably 
expecting to output to an X server, and native QtMoko uses a different 
display server.  To run directly in QtMoko, at least a rebuild will be 
needed, within the QtMoko build environment, and possibly a little 
porting work too.



Thanks in advance,

Maelvon HAWK


Regards,
 Neil


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