ah... probably now dialer is 'configured' to assume that ringtone is
just a second or so... thus every other second (if call is not dropped
yet) it sends a new notification to pulse to play the ring tone. ho ho
so there is no native way seems to me to
* provide natively long ringtone (at least
after reboot it plays but incorrectly, it stutter, and even sounds
like
multiple instances playing simultaneously. So, I wonder what is the
reason -- is that a feature or a bug
RIFF (little-endian) data, WAVE audio, Microsoft PCM, 16 bit, stereo
44100 Hz
^^^ sample rate is
nah... that is though the first thing I thought -- pulse is there to
do resampling if needed. I think that my suspicion (said in my prev
email to the thread) is the root -- dialer's logic is a big weaked and
it doesn't really get idea either the sound has finished playing within
its timeout of
the mystery of effect 'multiple instances' is somewhat revealed.. pulse
audio indeed creates multiple inputs for some reason... I dunno why.
I converted that file to stereo using sox (thought it would resolve the
issue). converting to 44800 sampling rate was bogus since then pulse
reported that
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