** No longer affects: compiz (Ubuntu)
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https://bugs.launchpad.net/bugs/1055126
Title:
dash preview animation is slow on high resolution screens (also
fullscreen mode)
I think the dash is the first thing to use the new nux animation framework.
Perhaps the animation controller not getting regular frame intervals (supposed
to be every 16ms).
I can reproduce this issue on my laptop with maximised dash on 1600x900
(Though I do get a few frames). The preview
** Also affects: unity/6.0
Importance: Undecided
Status: New
** Changed in: unity
Milestone: None = 7.0.0
** Changed in: unity/6.0
Milestone: None = 6.8.0
** Changed in: unity/6.0
Importance: Undecided = Medium
** Changed in: unity/6.0
Status: New = Confirmed
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Here are some debugging results from dash redraw request while
animating. Shows the animation progress of the Easing curve. As you can
see, there are a lot more animation intervals when the dash is windowed
as opposed to maximised.
Maximized Dash:
Animation update FadeOutCallBack: 1.00
Animation
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