Re: [computer-go] Allocating remaining time

2007-01-08 Thread Oliver Lewis
It seems important to have some way of measuring how good / settled the current best move is, particularly if you're also going to think in your opponent's time. Otherwise, you could end up spending significant amounts of allocated time when, for example, a sequence of forced moves is being

Re: [computer-go] Allocating remaining time

2007-01-08 Thread Don Dailey
My program does this to an extent - it's time control is based on an aggressive percentage of the remaining time but it is modified by other factors. It has the interesting characteristic that it can get into time trouble! I think a really good time control must get into trouble once in a

[computer-go] January KGS bot tournament results

2007-01-08 Thread Nick Wedd
My write-up of yesterday's KGS online computer Go tournament is now available, at http://www.weddslist.com/kgs/past/22/index.html Congratulations to MoGoBot, undefeated winner of both divisions! Nick -- Nick Wedd[EMAIL PROTECTED] ___ computer-go

Re: [computer-go] January KGS bot tournament results

2007-01-08 Thread Aloril
On Mon, 2007-01-08 at 16:29 +, Nick Wedd wrote: My write-up of yesterday's KGS online computer Go tournament is now available, at http://www.weddslist.com/kgs/past/22/index.html Congratulations to MoGoBot, undefeated winner of both divisions! Nick HouseBot obtained a won position

Re: [computer-go] January KGS bot tournament results

2007-01-08 Thread Don Dailey
Let me get this straight. I think you are saying that IdiotBot actually knew the stones were dead and correctly said so. But HouseBot didn't speak up for itself nor did it bother to capture the dead stones and the only way for the server to resolve this is to assume everything is alive. I

Re: [computer-go] January KGS bot tournament results

2007-01-08 Thread Nick Wedd
In message [EMAIL PROTECTED], Don Dailey [EMAIL PROTECTED] writes Let me get this straight. I think you are saying that IdiotBot actually knew the stones were dead and correctly said so. But HouseBot didn't speak up for itself nor did it bother to capture the dead stones and the only way for

Re: [computer-go] January KGS bot tournament results

2007-01-08 Thread Don Dailey
On Mon, 2007-01-08 at 17:43 +, Nick Wedd wrote: I like the protocol, because you don't have to implement it, but if you don't you should clean up opponents dead stones before passing. I like it too. But bots which fail to support it will continue to lose games as a consequence. But

Re: [computer-go] January KGS bot tournament results

2007-01-08 Thread Don Dailey
What I meant to say is that it's ok to NOT support the protocol and you would NEVER lose a game you should have won AS LONG AS your program makes sure to eat all the opponents dead groups before passing. Am I correct in this understanding? - Don On Mon, 2007-01-08 at 12:59 -0500, Don Dailey

RE: [computer-go] January KGS bot tournament results

2007-01-08 Thread Aloril
On Mon, 2007-01-08 at 13:56 -0500, House, Jason J. wrote: It's been a very long time since housebot got the final status list wrong at the end of a game. I'll check with ujh who was running the bots to see if we have a kgs log of what happened at the end of that game. By default,