On 10/11/2007, Nick Wedd [EMAIL PROTECTED] wrote:
In message [EMAIL PROTECTED],
Chris Fant [EMAIL PROTECTED] writes
A beginner could easily run gnugo for a day or two, get a 7k rank for the
gnugo account, then replace gnugo with an account that moves randomly for a
few moves then resigns.
Le dimanche 11 novembre 2007, Stuart A. Yeates a écrit :
On 10/11/2007, Nick Wedd [EMAIL PROTECTED] wrote:
In message [EMAIL PROTECTED],
Chris Fant [EMAIL PROTECTED] writes
A beginner could easily run gnugo for a day or two, get a 7k rank for
the
gnugo account, then replace gnugo
i suspect most people plays always at a certain time of the day, in
their
timezone, so currently there might be 3 cliques: Asia, Europe, and
Americas.
there are also two other cliques: blitz and non-blitz.
watching a randomly chosen game among very strong players on
kgs, most will be blitz.
On 11/11/2007, Alain Baeckeroot [EMAIL PROTECTED] wrote:
Le dimanche 11 novembre 2007, Stuart A. Yeates a écrit:
Such a metric would actually benefit all players, by encouraging them
to play as many different other players as possible and avoid the
formation of player cliques. One would
I am definitely interested in this.The approach that might be
interesting is a hybrid solver. I do not think the endgame database
approach is very useful beyond 4x4 or possibly 5x5.Even if it's
possible it's not particularly interesting except as an engineering feat.
5x5 was solved