[computer-go] CGOS 19x19

2007-12-14 Thread Olivier Teytaud
Cgos 19x19 is back. I hope electricity is stable :-) Olivier ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/

Re: [computer-go] Hall of fame for CGOS

2007-12-14 Thread Hideki Kato
I, first, noticed that I might have readers especially Don misleading with my previous mail. I used "we" for the participants of cgos not "I and Don". I'm sorry if any. Has "Hall of fame" with incorrect ratings any sense? Rather, it may wrongly leads pepole, isn't it? I won't discuss farther a

Re: [computer-go] Python bindings for libego?

2007-12-14 Thread Matthew Woodcraft
Darren Cook wrote: > I wonder if you had anything to say on how the development was? I'm > especially interested if you think if there was some aspect of the way > libego is written that made it either hard work for you, or made it > inefficient to wrap? I don't think so, beyond being written in C

Re: [computer-go] Hall of fame for CGOS

2007-12-14 Thread Don Dailey
Gunnar Farnebäck wrote: > Don Dailey wrote: >> Also, even though we can ask people to never change their program unless >> they give it a new login name, we can't enforce that, nor is it >> reasonable to try. I might have a program with an on-line learning >> algorithm which improves itself

Re: [computer-go] Lisp time

2007-12-14 Thread Don Dailey
Yes, I agree with all your points. FFTW works by building test cases and testing them on the specific processor it runs on. In other words, under program control, many versions are produced just to see which one actually runs fastest.I know the inventer of FFTW (Mateo Frigo of MIT) who a

Re: [computer-go] MC-UCT and tactical information

2007-12-14 Thread dhillismail
> -Original Message- > From: Jason House <[EMAIL PROTECTED]> > To: computer-go > Sent: Fri, 14 Dec 2007 2:23 pm > Subject: Re: [computer-go] MC-UCT and tactical information So, what tactical information should be calculated, how should it be used, and yes how should it be stored?

RE: [computer-go] Hall of fame for CGOS

2007-12-14 Thread David Fotland
Many Faces does on-line learning of Fuseki, Joseki, and half-board patterns. David > -Original Message- > From: [EMAIL PROTECTED] [mailto:computer-go- > [EMAIL PROTECTED] On Behalf Of Gunnar Farnebäck > Sent: Friday, December 14, 2007 1:28 PM > To: computer-go > Subject: Re: [computer-go]

Re: [computer-go] Hall of fame for CGOS

2007-12-14 Thread Gunnar Farnebäck
Don Dailey wrote: Also, even though we can ask people to never change their program unless they give it a new login name, we can't enforce that, nor is it reasonable to try. I might have a program with an on-line learning algorithm which improves itself over time - it would be unreasonable t

RE: [computer-go] MC-UCT and tactical information

2007-12-14 Thread David Fotland
> From: Jason House <[EMAIL PROTECTED]> > I've done some dabbling (thought experiments) with how I'd like to cache search results and I'm not yet happy with any of them. Not taking into account miai and such logic could > > lead to excessive storage bloat. I'd love to enter a discussion talk

Re: [computer-go] MC-UCT and tactical information

2007-12-14 Thread Jason House
On Dec 14, 2007 12:43 PM, <[EMAIL PROTECTED]> wrote: > For purposes of discussion, let's say the bot takes a tactical snapshot > once at the root node and then uses that information to help pick a move. It > can apply it at the root, at internal nodes, at external nodes, or at the > very end (mayb

Re: [computer-go] MC-UCT and tactical information

2007-12-14 Thread dhillismail
> -Original Message- > From: Jason House <[EMAIL PROTECTED]> > To: computer-go > Sent: Thu, 13 Dec 2007 6:30 pm > Subject: Re: [computer-go] MC-UCT and tactical information > ... > "Change for the better" seems to imply only a one-sided analysis.? I would > imagine any analysis wo

Re: [computer-go] Lisp time

2007-12-14 Thread Harald Korneliussen
Don Dailey wrote: >By the way, I am no fan of C. I don't like C and have tried some of >the languages on your list of languages that are supposedly faster than >C. > >I think you must be getting your information from the web pages for >those languages. As a general rule any reasonably fast l

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-14 Thread Jason House
On Dec 14, 2007 10:55 AM, Nick Wedd <[EMAIL PROTECTED]> wrote: > I'll bet that if someone ever does write a go-playing program that > adapts its play in the light of what happens in the games it plays, I'll > eventually be able to train it to make some _really_ bad moves. That trick works again

Re: [computer-go] Where and How to Test the Strong Programs?

2007-12-14 Thread Nick Wedd
In message <[EMAIL PROTECTED]>, terry mcintyre <[EMAIL PROTECTED]> writes - Original Message From: Rémi Coulom <[EMAIL PROTECTED]> For instance, against computers, I estimate that Crazy Stone improved about 3 stones between this summer and now. But it clearly did not improve 3 stones o

Re: [computer-go] Re: Lisp time

2007-12-14 Thread Don Dailey
By the way, I am no fan of C. I don't like C and have tried some of the languages on your list of languages that are supposedly faster than C. I think you must be getting your information from the web pages for those languages. As a general rule any reasonably fast language is going to cla

Re: [computer-go] Re: Lisp time

2007-12-14 Thread Don Dailey
Stefan, Yes, in special cases you can outperform C. I don't claim that it might not be possible with better compiler technology to outperform C. I'm keeping my eye on D because it promises to be one of those languages. But the truth of the matter, despite the promises, C is the best perfor

Re: [computer-go] Re: Lisp time

2007-12-14 Thread Jim O'Flaherty, Jr.
Darren, Thank you for posting the links. Very nice. It could be my lack of understanding the intention of each of the tests, but it looks like most of them are micro-benchmarks, meaning there is single or very few methods calls and a very well defined micro-space. I can understand how doing so

Re: [computer-go] Cgos 19x19

2007-12-14 Thread Olivier Teytaud
Due to electricity shutdowns in our university, I will wait a few consecutive hours with constant electricity before starting the 19x19 cgos server again. Sorry for that. Be sure I am in bigger trouble than you with these electricity shutdowns :-) Olivier

Re: [computer-go] Re: Lisp time

2007-12-14 Thread Stefan Nobis
Darren Cook <[EMAIL PROTECTED]> writes: > Stefan, judging by this site (which I posted some links from > yesterday) your intuition is correct: > http://shootout.alioth.debian.org/ To clarify: I don't really like these non-scientific benchmarks (in many cases I assume no one or only really few p

Re: [computer-go] Re: Lisp time

2007-12-14 Thread Stuart A. Yeates
On 14/12/2007, Nick Apperson <[EMAIL PROTECTED]> wrote: > C++ is "faster" than C because the STL (and other generic code) allows the > programmer to spend their precious time optimizing the bottleneck and using > a very fast default for less critical places. For a sufficiently small > program how

Re: [computer-go] Re: Lisp time

2007-12-14 Thread Nick Apperson
Look, I love C++ and I'd love to say look I told you all, C++ is the fastest, but frankly it just doesn't work like that. When we come to a point where every programmer writes the fastest possible code their language could create then we have some kind of a comparison. C++ has a philosophy

Re: [computer-go] Re: Lisp time

2007-12-14 Thread Darren Cook
>> I thinks it's very difficult to outperform C since C really is just >> about at the level of assembly language. > > No, in special cases it's not that hard to outperform C, because the > language spec dictates some not so efficient details. C has an ABI and > it's specification is optimized for