Although Tei and Aoba Professionals explained the match at the
front stage with a projection, the game was so complicated that I
couldn't see which is winning until near the end. Another semi-final
match, my Fudo Go vs Katsunari, also was shown on the screen but in a
small picture at upper right
David Fotland wrote:
Congratulations to Remi for Crazystone's second UEC cup victory, and solid
win over a professional.
David
Thank you David.
For some reason, games between Crazy Stone and MFG are always
complicated and exciting. I watched a few when we were playing on CGOS,
and they
The machine was provided by the organizers. All I know is that it was 8
core.
David
-Original Message-
From: computer-go-boun...@computer-go.org [mailto:computer-go-
boun...@computer-go.org] On Behalf Of Rémi Coulom
Sent: Wednesday, December 17, 2008 10:14 AM
To: computer-go
Nick Wedd wrote:
So what _is_ reality nowadays? Your previous email did not make this
clear. Are Japanese pro grades now closer together than a third of a
stone, or farther apart?
The reality is that the correlation between ranks and playing strengths
is very low, and that knowing that
In message 49494ba4.7070...@mgoetze.net, Michael Goetze
mgoe...@mgoetze.net writes
Darren Cook wrote:
Are we talking about different things? All I meant to say was that I
thought in Japanese professional ranks that one rank is worth a third of
a handicap stone. So when there are 6 ranks
What you are saying is that many professionals are overrated or underrated
(sometimes by as much as two stones). The same goes for amateur ranks too.
So a rank estimate from a series of 7 stone games against a 4p will still have
a error margin of one or perhaps two stones.
I agree with that.
I think a 7 stone handicap against a 4p would be normal for an EGF 1d, not for
a japanese 1d.
A japanese 1d is about 3k EGF. He would require more than 9 stones.
Dave
Van: computer-go-boun...@computer-go.org namens Darren Cook
Verzonden: wo 17-12-2008 2:48
When the japanese audience stated that CrazyStone was playing like a 4d or 5d
they were talking about japanese ranks.
This suggests that it played like a 1d EGF or 2d EGF according to the audience.
Dave
Van: computer-go-boun...@computer-go.org namens
One of my customers tried a tournament between Many Faces and Go++ 7.0, one
of the strongest traditional programs.
He says:
Good news first: after 30 games MFGo12 (32min) vs. Go++7.0 (level 5)
your program showed to be much stronger even on my slow PC - result so far
would be 22 - 8 !
David
dave.de...@planet.nl wrote:
What you are saying is that many professionals are overrated or
underrated (sometimes by as much as two stones).
No, what I'm saying is that professional ranking systems are not meant
to be rating systems and should not be treated as if they were rating
systems.
I put some photos.
http://yssaya.web.fc2.com/photo/uec2008/uec2008.html
Kato's eight PlayStation 3 was impressive.
http://yssaya.web.fc2.com/photo/uec2008/1213/Htmls/PICT2802.html
Hiroshi Yamashita
___
computer-go mailing list
jonas.k...@math.u-psud.fr wrote:
Although Tei and Aoba Professionals explained the match at the
front stage with a projection, the game was so complicated that I
couldn't see which is winning until near the end. Another semi-final
match, my Fudo Go vs Katsunari, also was shown on the screen but
Hi Mark,
I'm not claiming to be an authority on the matter, but I beg to
differ. Name me an EGF 7-dan that's not professional level. And then
explain how come they are listed among players that are anywhere from
1p to 5p in different Asian countries. I used to be an EGF 6-dan and
have beaten
Mark Boon wrote:
All the examples given to support the argument either way are at best
anecdotal. But looking at the EGF ranking list, the 7-dan players are
interspersed with players of professional ranks, with very few 6 dans
among them. That is based on a considerable amount of data. Maybe you
On Mon, Dec 15, 2008 at 11:10 PM, Mark Boon tesujisoftw...@gmail.com wrote:
It would have been much more persuasive if you had simply run a 5K
playout bot against a 100K bot and see which wins more.
In 200 games, 100k beat 5k a total of 127 times. So that's about a
63.5% win rate.
On Thu, 2008-12-18 at 03:27 +, Weston Markham wrote:
On Mon, Dec 15, 2008 at 11:10 PM, Mark Boon tesujisoftw...@gmail.com wrote:
It would have been much more persuasive if you had simply run a 5K
playout bot against a 100K bot and see which wins more.
In 200 games, 100k beat 5k a total
One option is to reduce the time limit from 40 minutes to 30 minutes to add
another round. You can seed a swiss competition so it is likely that the
best programs will meet in the last round.
Regards,
David
-Original Message-
From: computer-go-boun...@computer-go.org
I see AI Igo was one of the prizes. If it was the new AI Igo 17, it has the
Monte Carlo engine.
David
-Original Message-
From: computer-go-boun...@computer-go.org [mailto:computer-go-
boun...@computer-go.org] On Behalf Of Hiroshi Yamashita
Sent: Wednesday, December 17, 2008 12:27 PM
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