Re: [computer-go] Black/White winning rates with random playout?

2009-01-13 Thread Petr Baudis
On Sun, Jan 11, 2009 at 01:24:32PM +, Nick Wedd wrote: I suggest that instead of getting your neural players to play Go, you get them to play a very slightly different game, in which, when both players pass in turn, all stones remaining on the board are deemed alive. It is not

Re: [computer-go] How to properly implement RAVE?

2009-01-13 Thread Sylvain Gelly
2009/1/10 Isaac Deutsch i...@gmx.ch Hi Sylvain, I think it's starting to make sense now. :-) Sorry to be unclear. I wish we have a white board where we could discuss and that would sorted out in a few minutes :). Several results turn up in a google search ;p

Re: [computer-go] Re: Hardware limits

2009-01-13 Thread Petr Baudis
On Sat, Jan 10, 2009 at 02:21:17PM +0100, Gian-Carlo Pascutto wrote: Mark Boon wrote: So it seems arbitrary to put limitations on the hardware. However, if two programs are essentially the same, but one side manages to bring a more powerful computer than the other, is it fair to award one