Re: [computer-go] MC and Japanese rules

2009-02-04 Thread Markus Enzenberger
Rémi Coulom wrote: Yes. The recipe is: - play as usual with Chinese rules, - take a one-point security margin with respect to komi, - pass as soon as the opponent passes. You also have to be careful to score seki the Japanese way in the playouts. This is the most difficult part. If your playou

Re: [computer-go] time measurement

2009-02-04 Thread Nick Wedd
In message <669331.97002...@web39802.mail.mud.yahoo.com>, terry mcintyre writes - Original Message From: Gian-Carlo Pascutto Heikki Levanto wrote: > No amount on crypto-mumbo-jumbo will solve the problem that the server will > have to trust the program, and its author. Signing can

Re: [computer-go] MC and Japanese rules

2009-02-04 Thread Rémi Coulom
David Fotland wrote: I only pass in the playouts when the game is over. There is a possible one point adjustment depending on who passes first. So I can't see how you can avoid taking a one-point security margin with respect to komi. Who passes first in the playout is meaningless. A clever J

RE: [computer-go] MC and Japanese rules

2009-02-04 Thread David Fotland
I only pass in the playouts when the game is over. There is a possible one point adjustment depending on who passes first. > -Original Message- > From: computer-go-boun...@computer-go.org [mailto:computer-go- > boun...@computer-go.org] On Behalf Of Rémi Coulom > Sent: Wednesday, February

[computer-go] Re: remote time measurement

2009-02-04 Thread Dave Dyer
At 12:59 AM 2/4/2009, David Fotland wrote: >What do you mean by operator at remote end? In my case, the program was >running on a cluster at Microsoft in some computer data center. There was >no operator at Microsoft. The cluster was operated from Beijing through a >remote desktop. The operator

Re: [computer-go] MC and Japanese rules

2009-02-04 Thread Rémi Coulom
David Fotland a écrit : This is what I do in Many Faces, and score seki Japanese style at the end. David Other than that, I'd take a different approach: - play out as usual. Instead of counting stones + eyes on the board, you count eyes + prisoners + nr-opponent's passes during playout. -

RE: [computer-go] Rules for remote play at the Computer Olympiad

2009-02-04 Thread David Fotland
A big multicore program can’t repeat the move. Timing differences between nodes and communication delays can make it nondeterministic. For any program, keeping data from prior searches makes it hard to do a new search in isolation and get the same result. If random seeds are not kept for each mo

RE: [computer-go] MC and Japanese rules

2009-02-04 Thread David Fotland
This is what I do in Many Faces, and score seki Japanese style at the end. David > > Other than that, I'd take a different approach: > > - play out as usual. Instead of counting stones + eyes on the board, > you count eyes + prisoners + nr-opponent's passes during playout. > - don't count passe

RE: [computer-go] Re: remote time measurement

2009-02-04 Thread David Fotland
What do you mean by operator at remote end? In my case, the program was running on a cluster at Microsoft in some computer data center. There was no operator at Microsoft. The cluster was operated from Beijing through a remote desktop. The operator was at the contest site. David > -Origin