[computer-go] Re: Taiwan Open 2009

2009-02-06 Thread Ingo Althöfer
Eric Dunham asked for information on that event. The website is http://go.nutn.edu.tw/2009/English/news_eng.php You should click on the key words in the left coloum. By the way: Good luck for the MoGo team! Ingo. -- Pt! Schon vom neuen GMX MultiMessenger gehört? Der kann`s mit allen:

Re: [computer-go] How to properly implement RAVE?

2009-02-06 Thread Isaac Deutsch
The rating of the bot still seems to be drifting upwards, but I think I can conclude my UCT implementation is OK afterall. Many thanks to the bots provided. Does someone have a bot that does 50k light playouts + RAVE? I would be most grateful if you could put them online for a few days of testing.

Re: [computer-go] How to properly implement RAVE?

2009-02-06 Thread Christoph Birk
On Feb 6, 2009, at 9:55 AM, Isaac Deutsch wrote: By the way, I've seen 2 games when checking my bot's status where one of the myCtest bots lost because of an illegal ko move. Maybe there's a bug in handling superko? Not a bug, I never implemented it :-( Christoph

Re: [computer-go] How to properly implement RAVE?

2009-02-06 Thread Jason House
On Feb 6, 2009, at 12:55 PM, Isaac Deutsch i...@gmx.ch wrote: The rating of the bot still seems to be drifting upwards, but I think I can conclude my UCT implementation is OK afterall. Many thanks to the bots provided. Does someone have a bot that does 50k light playouts + RAVE? I would be

Re: [computer-go] How to properly implement RAVE?

2009-02-06 Thread Mark Boon
I'm currently tied up but you can get my MCTS implementation, which includes RAVE, and set it up to play 50K playouts. It's only a matter of setting the right number in the configuration file. You can also use it to play through two-gtp, that way you can test an awful lot faster. Mark On Fri,

[computer-go] Announcement: Many Faces vs. James Kerwin, 2/14

2009-02-06 Thread Bob Hearn
At the annual meeting of the AAAS (American Association for the Advancement of Science) in Chicago next weekend, I've organized a symposium called Games People Play: Challenges of Applying Mathematics and Computers to Games. Before the symposium there will be a press briefing, and during