[computer-go] a ladder example

2009-05-02 Thread terry mcintyre
I promised an example of a monte carlo program mistakenly starting a ladder; here it is. I played white; Leela had a 2 stone handicap and 45 minutes on the clock. Leela's move 32 initiates a ladder. Unfortunately for Leela, I have a ladder breaker at D16. Leela's analysis was optimistic when

RE: [computer-go] a ladder example

2009-05-02 Thread David Fotland
I think all uct/mc programs will have this problem unless they add something extra to avoid it. During playouts using random moves the playouts will think that the ladder usually works. Local 3x3 patterns aren't enough since they can't tell the difference between ladders that work and ladders

Re: [computer-go] a ladder example

2009-05-02 Thread terry mcintyre
Is it practical to recognize the initiation of a ladder, and expand the nodes all the way to the end, to determine whether it works or not? More generally speaking, if a large group can be repeatedly put into atari, the outcome will usually swing the game one way or the other. One of the