Hi!
I'd just like to let you know I have tagged version 5.00 of the Pachi
Go playing program (codename "Dosaku"). I certainly don't want to spam
the mailing list with announcement of each next release, but I figured
some people might be interested this time, since Pachi's 19x19 strength
with d
My old MPI code had a scaling bug. Performance scaling (playouts per
second) was linear, but the strength did not scale well, and 64 cores was
weaker than 32 cores. I have a 16 core cluster of my own now (four 2.3 GHz
Q8200 quad core), and I discovered that the MPI code hangs when using MPICH2
ra