most users use a client and never use the commandline
or read the help pages. It was started because some (polish?,Chinse?)
guys had created translated forks of the code, which we wanted to remerge.
HTH,
Adriaan van Kessel.
Disclaimer RIVM___
computer
computer-go-boun...@computer-go.org wrote on 18-01-2010 09:21:43:
Back up a bit - what's your primary interest ? I can readily
believe that not many near blind play Go on the internet now, but
what makes you believe a properly supportive server would bring them
out of the woods, or that
computer-go-boun...@computer-go.org wrote on 18-01-2010 18:16:28:
On Mon, Jan 18, 2010 at 05:43:34PM +0100, Adriaan van Kessel wrote:
computer-go-boun...@computer-go.org wrote on 18-01-2010 11:34:52:
(ii) NNGS might be used as possible base of a modern go server.
The
obvious advantage
computer-go-boun...@computer-go.org wrote on 07-04-2009 18:33:34:
Thanks. What about linked lists?
They seem to be both compact and fast to merge and detect duplicates.
Why have you abandoned them?
Linked lists have a terrible cache behaviour: every pointer (or index)
dereference has a nearly
[EMAIL PROTECTED] wrote on 27-10-2008 14:57:54:
On 27-okt-08, at 11:51, terry mcintyre wrote:
- Original Message
From: Mark Boon [EMAIL PROTECTED]
snippage
Let me first describe what I did (ar attempted to do): all nodes are
stored in a hash-table using a checksum.