Re: [Computer-go] Lee Sedol's reviews on AlphaGo games

2016-04-20 Thread Oliver Lewis
Pictures of the charts are available here: https://www.reddit.com/r/baduk/comments/4cgitz/alphagos_confidence_chart_for_the_5_games_david/ ? They're hard to read in detail but they still give a good impression of how the evaluation developed during the games. On Wed, Apr 20, 2016 at 11:26 AM,

Re: [Computer-go] Beginner question : how to choose a board representation

2016-04-10 Thread Oliver Lewis
There's a discussion of some of the issues in Petr Baudis' PhD thesis: http://pachi.or.cz/ On Sun, Apr 10, 2016 at 9:19 AM, Jean-Francois Romang wrote: > Hello to everyone ; I'm a newcomer in this list and computer go > programming. I have a chess programming background,

Re: [Computer-go] Go Bot for the Browser?

2016-03-19 Thread Oliver Lewis
Alternatively, there's a minimalist Python MCTS engine ( https://github.com/pasky/michi) that might be easier to translate. It has no UI though, so that would need to be added. On Thu, Mar 17, 2016 at 9:47 AM, Gian-Carlo Pascutto wrote: > On 16-03-16 22:17, Clark B. Wierda

Re: [Computer-go] Go Bot for the Browser?

2016-03-19 Thread Oliver Lewis
If you look back through the archive on this list, you'll also see there was an initial attempt, described here: http://computer-go.org/pipermail/computer-go/2015-October/008067.html code is here: https://github.com/PragTob/web-go On Thu, Mar 17, 2016 at 4:46 PM, Oliver Lewis <oj

Re: [Computer-go] Mastering the Game of Go with Deep Neural Networks and Tree Search

2016-02-03 Thread Oliver Lewis
Is the paper still available for download? The direct link appears to be broken. Thanks Oliver On Wed, Feb 3, 2016 at 2:06 AM, Igor Polyakov wrote: > I think it would be an awesome commercial product for strong Go players. > Maybe even if the AI shows the

Re: [Computer-go] Go in virtual reality

2015-09-08 Thread Oliver Lewis
It sounds like you are trying to develop a (fancy) client rather than a bot, so you won't need knowledge of life and death, TT rules etc... I think working through the GTP protocol and making sure you can handle all the commands will give you the best checklist. Here is the draft:

Re: [Computer-go] Teaching Deep Convolutional Neural Networks to Play Go

2015-03-16 Thread Oliver Lewis
-16 11:58 GMT+00:00 Oliver Lewis ojfle...@yahoo.co.uk javascript:_e(%7B%7D,'cvml','ojfle...@yahoo.co.uk');: It's impressive that the same network learned to play seven games with just a win/lose signal. It's also interesting that both these teams are in different parts of Google. I assume

Re: [computer-go] Really basic question

2009-07-07 Thread Oliver Lewis
Although the number of games explored is very limited relative to the total number of possible games, those games are in some sense representative of what happens if you start with a particular move. That's why they can help to create a ranking that tells you something about which moves are

Re: [computer-go] cgos server news

2008-08-01 Thread Oliver Lewis
Thanks Don, for CGOS to date and for the planned expansion. Please keep up posted how much you raise. On 7/31/08, Don Dailey [EMAIL PROTECTED] wrote: Ok, some news. I'm going to put a donate button on the CGOS website. We are going to use any donations to help Dave Dyer upgrade his server

Re: [computer-go] Engine development for beginners

2007-08-06 Thread Oliver Lewis
Orego version 3 in Java (before the C++ rewrite and the optimisation for Monte Carlo / UCT) was really simple to understand and add new players to. Perhaps Peter Drake can reinstate the link from his site - otherwise I can email you a copy. On 7/28/07, Jeff Nowakowski [EMAIL PROTECTED] wrote:

Re: [computer-go] Allocating remaining time

2007-01-08 Thread Oliver Lewis
It seems important to have some way of measuring how good / settled the current best move is, particularly if you're also going to think in your opponent's time. Otherwise, you could end up spending significant amounts of allocated time when, for example, a sequence of forced moves is being

Re: Time Zones (was Re: [computer-go] KGS Slow tournament)

2007-01-02 Thread Oliver Lewis
correct. We have British Summer Time (GMT+1) from Spring to Autumn (Fall), so the Mac widget probably adjusts for that. On 1/1/07, Peter Drake [EMAIL PROTECTED] wrote: An interesting report. I have a question about a line near the end where you address the two meanings of UCT: UCT as