Re: [Computer-go] Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm

2017-12-06 Thread Richard Lorentz
One chess result stood out for me, namely, just how much easier it was for AlphaZero to win with white (25 wins, 25 draws, 0 losses) rather than with black (3 wins, 47 draws, 0 losses). Maybe we should not give up on the idea of White to play and win in chess! On 12/06/2017 01:24 AM, Hiroshi

[Computer-go] agz -- meditations

2017-10-19 Thread Richard Lorentz
An interesting juxtaposition. Silver said "algorithms matter much more than ... computing". Hassabis estimated they used US$25 million of hardware. ___ Computer-go mailing list Computer-go@computer-go.org

Re: [Computer-go] AlphaGo Zero

2017-10-18 Thread Richard Lorentz
Wow! That's very exciting. I'm glad they didn't completely shelve the project as they implied they might do after the match with Lee Sedol. I'm looking forward to seeing some games and "... plays unknown to humans", as Hassabis states. Also, I love this comment from Silver, something I have

Re: [Computer-go] Notes from the Asilomar Conference on Beneficial AI

2017-02-10 Thread Richard Lorentz
Thank you for the suggestions. Both videos were good, but I especially liked the four specialties one, where he was discussing exactly the kind of thing I wanted to hear more about. Here is a professional that's clearly awed by AlphaGo's moves. This is all so very exciting! -Richard

Re: [Computer-go] Are the AlphaGols coming?

2017-01-04 Thread Richard Lorentz
Having fallen a bit out of the loop can somebody please update me (us?) a little on these 60 games. How strong were the opponents? Are some/most/all actually pros? What was the time control? What is the Foxwq server? Thank you very much! -Richard On 01/04/2017 12:07 PM, David Ongaro wrote:

Re: [Computer-go] Deep Zen vs Cho Chikun -- Round 1

2016-11-19 Thread Richard Lorentz
Hi Ingo! Thanks for providing the link. Playing the game on the Web page worked pretty well for me. BTW, though I can guess what you mean, I'm intrigued by the expression "pressing thumbs". I imagine it's close to our "crossing fingers". -Richard On 11/19/2016 07:27 AM, "Ingo Althöfer"

Re: [Computer-go] AlphaGo selfplay 3 games

2016-09-14 Thread Richard Lorentz
Hi Aja, Now I see. Also, I've looked at some of the games and the commentary is really very nice. Thanks! -Richard P.S. Nice seeing you (again?!) in Leiden! On 09/14/2016 07:41 AM, Aja Huang wrote: Hi Richard, On Wed, Sep 14, 2016 at 2:54 PM, Richard Lorentz <richard.lore...@csun.

Re: [Computer-go] AlphaGo selfplay 3 games

2016-09-14 Thread Richard Lorentz
After following the link and then playing out one of the games in my browser (Chrome) I don't see the variations. Can anyone help me figure out how to make them visible? Thanks. -Richard On 09/14/2016 02:25 AM, Hiroshi Yamashita wrote: Hi, DeepMind published AlphaGo's selfplay 3 games

[Computer-go] Quantum computing

2016-05-08 Thread Richard Lorentz
Is it time to start developing the next generation of game playing algorithms? http://www.research.ibm.com/quantum/ ___ Computer-go mailing list Computer-go@computer-go.org http://computer-go.org/mailman/listinfo/computer-go

Re: [Computer-go] Game 4: a rare insight

2016-03-13 Thread Richard Lorentz
And a related question from a fellow "beginner": At what point was that group actually dead? On 03/13/2016 07:55 AM, Olivier Teytaud wrote: Should we understand that AlphaGo had not understood that O10 was dead ? (sorry for Go beginner question :-) ) On Sun, Mar 13, 2016 at 1:42 PM, Detlef

Re: [Computer-go] AlphaGo won first game!

2016-03-09 Thread Richard Lorentz
I found Michael Redmond's commentary very good. Helped a weak player like me understand what was going on, but occasionally went over my head, which I'm sure others appreciated. He came across as a class act. His partner, on the other hand, (I forget his name) was more of a hindrance to the

Re: [Computer-go] What hardware to use to train the DNN

2016-02-06 Thread Richard Lorentz
Thought I'd ask you this off line. Are you using Code:Blocks and finding it's crashing a lot recently? (That's my experience.) -Richard On 02/06/2016 01:04 AM, Detlef Schmicker wrote: I am not happy with my IDE on linux too. ___ Computer-go

Re: [Computer-go] The Game AI Forum is back

2016-02-01 Thread Richard Lorentz
Thank you very much. Personally I find it much easier to keep up with and follow topics in this kind of format. Perhaps we can encourage people who post on the mailing list to post on your Forum instead/too? -Richard P.S. Happy New Year! On 01/01/2016 12:56 AM, Rémi Coulom wrote: Hi, I

[Computer-go] Facebook Go

2016-01-27 Thread Richard Lorentz
Not sure if this has been posted here already or not: http://arxiv.org/abs/1511.06410 I found out about it from here, which makes sense I guess: https://www.facebook.com/zuck/posts/10102619979696481?fref=nf -Richard ___ Computer-go mailing

Re: [Computer-go] The Game AI Forum is back

2016-01-01 Thread Richard Lorentz
Ditto. -Richard On 01/01/2016 07:08 AM, Gonçalo Mendes Ferreira wrote: Hello, I don't seem able to register an account there. I'm not receiving the activation e-mail, and I don't have any spam filters. Maybe it's having problems, or it doesn't contact e-mails with domains other than the most

Re: [computer-go] Re: CGOS problems - might be down a while

2007-03-12 Thread Richard Lorentz
Just to remove any doubt, indeed this was not the intended audience for that message. My apologies Richard Lorentz wrote: Did you see this? Sound familiar? :) terry mcintyre wrote: Any possibility of running out of memory? Linux will kill processes sometimes if there's not enough memory