Computer Games Workshop at IJCAI 2015 ------------------------------------- Buenos Aires, July 26, 2015
Description -------------- A workshop on computer games is to be held at IJCAI 2015 in Buenos Aires, Argentina. The proceedings will be published with Springer in their Communications in Computer and Information Science series (CCIS). The topics of the workshop concern all aspects of Artificial Intelligence for computer games. This includes: Monte-Carlo methods Heuristic search Board games Card games Video games Perfect and imperfect-information games Puzzles and single player games Multi-player games Serious games Combinatorial game theory Important dates ------------------- Paper Submission Deadline: May 11, 2015 Acceptance Notification: May 27, 2015 Final Papers: June 8, 2015 Paper Submission Requirements --------------------------------------- Papers of 10 to 15 pages in LNCS format are preferred. The file format for submission is PDF. Submitted papers should be sent to cazen...@lamsade.dauphine.fr Program Committee ------------------------ Yngvi Björnsson, Reykjavik University Bruno Bouzy, University Paris-Descartes Tristan Cazenave (chair), University Paris-Dauphine Stefan Edelkamp (chair), University of Bremen Hiroyuki Iida, Japan Advanced Institute of Science and Technology Nicolas Jouandeau, University Paris 8 Sylvain Lagrue, University of Artois Marc Lanctot, Google DeepMind Simon Lucas, University of Essex Jean Mehat, University Paris 8 Martin Müller, University of Alberta Arpad Rimmel, Supelec Thomas Philip Runarsson, University of Iceland Abdallah Saffidine, University of New South Wales Nathan Sturtevant, University of Denver Fabien Teytaud, University of Littoral Cote d'Opale Mark Winands (chair), Maastricht University Shi-Jim Yen, National Dong Hwa University For more information: http://www.lamsade.dauphine.fr/~cazenave/cgw2015/cgw2015.html
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