Computer Games Workshop at IJCAI 2015
-------------------------------------
Buenos Aires, July 26, 2015

Description
--------------
A workshop on computer games is to be held at IJCAI 2015 in Buenos Aires,
Argentina. The proceedings will be published with Springer in their
Communications in Computer and Information Science series (CCIS). The topics
of the workshop concern all aspects of Artificial Intelligence for computer
games. This includes:

• Monte-Carlo methods
• Heuristic search
• Board games
• Card games
• Video games
• Perfect and imperfect-information games 
• Puzzles and single player games 
• Multi-player games 
• Serious games  
• Combinatorial game theory

Important dates
-------------------
Paper Submission Deadline:      May 11, 2015 
Acceptance Notification:        May 27, 2015 
Final Papers:                   June 8, 2015

Paper Submission Requirements
---------------------------------------
Papers of 10 to 15 pages in LNCS format are preferred. The file format for
submission is PDF. Submitted papers should be sent to
cazen...@lamsade.dauphine.fr

Program Committee
------------------------
Yngvi Björnsson, Reykjavik University
Bruno Bouzy, University Paris-Descartes
Tristan Cazenave (chair), University Paris-Dauphine 
Stefan Edelkamp (chair), University of Bremen 
Hiroyuki Iida, Japan Advanced Institute of Science and Technology 
Nicolas Jouandeau, University Paris 8 
Sylvain Lagrue, University of Artois 
Marc Lanctot, Google DeepMind 
Simon Lucas, University of Essex 
Jean Mehat, University Paris 8 
Martin Müller, University of Alberta 
Arpad Rimmel, Supelec 
Thomas Philip Runarsson, University of Iceland 
Abdallah Saffidine, University of New South Wales 
Nathan Sturtevant, University of Denver 
Fabien Teytaud, University of Littoral Cote d'Opale 
Mark Winands (chair), Maastricht University 
Shi-Jim Yen, National Dong Hwa University

For more information:
http://www.lamsade.dauphine.fr/~cazenave/cgw2015/cgw2015.html
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