Re: [Computer-go] Go Tournament with hinteresting rules

2016-12-15 Thread Darren Cook
> I have been told that bots that are based on MC play better when they only > record the result of each roll out (W or L) > rather than the margin of victory. > > To me this is counter-intuitive. > > Does anyone have an intelligible reason why it should be so? The search then optimizes for

Re: [Computer-go] Go Tournament with hinteresting rules

2016-12-15 Thread Lucas, Simon M
losses. Simon Lucas -Original Message- From: Computer-go [mailto:computer-go-boun...@computer-go.org] On Behalf Of Charles Leedham-green Sent: 08 December 2016 23:23 To: computer-go@computer-go.org Subject: Re: [Computer-go] Go Tournament with hinteresting rules I have been told

Re: [Computer-go] Go Tournament with hinteresting rules

2016-12-14 Thread David Fotland
December 08, 2016 3:23 PM > To: computer-go@computer-go.org > Subject: Re: [Computer-go] Go Tournament with hinteresting rules > > I have been told that bots that are based on MC play better when they only > record the result of each roll out (W or L) rather than the margin of > victo

Re: [Computer-go] Go Tournament with hinteresting rules

2016-12-14 Thread Charles Leedham-green
I have been told that bots that are based on MC play better when they only record the result of each roll out (W or L) rather than the margin of victory. To me this is counter-intuitive. Does anyone have an intelligible reason why it should be so? Charles > On 8 Dec 2016, at 22:56, Erik van

Re: [Computer-go] Go Tournament with hinteresting rules

2016-12-09 Thread Michael Markefka
> > > The basic explanation for why this is not straightforward is that you > never want your program to consider moves in the direction of > low-probability wins, no matter how large margins they might have; the > MC measurement function is very noisy with regards to individual samples. > I do

Re: [Computer-go] Go Tournament with hinteresting rules

2016-12-09 Thread Petr Baudis
Hi! On Thu, Dec 08, 2016 at 11:23:50PM -0800, Freeman Ng wrote: > No, it's because the bots' mc based algorithms currently don't care how > much they win by. (At least I'm assuming that's what Ingo meant.) They just > try to maximize their odds of winning. > > I've often wondered about this,

Re: [Computer-go] Go Tournament with hinteresting rules

2016-12-08 Thread Freeman Ng
No, it's because the bots' mc based algorithms currently don't care how much they win by. (At least I'm assuming that's what Ingo meant.) They just try to maximize their odds of winning. I've often wondered about this, though, and maybe the bot developers here can give me an answer. There's no

Re: [Computer-go] Go Tournament with hinteresting rules

2016-12-08 Thread Marc Landgraf
Well, the system i identical to that besides: - there are 19 bonus points for winning (I really like that one...) - it is capped at +40 an -40 But I do not think it is too interesting for bots right now mostly due to lack of similar strengths bots. And while the GtI tourney does equalize this

Re: [Computer-go] Go Tournament with hinteresting rules

2016-12-08 Thread Lukas van de Wiel
So why not add the amount of points equal to your score? You win by 16.5 points? You get 16.5 points. You lose by 4.5. You lose 4.5 points. At the end of the tournament, there will be contestants with a negative score, but it seems a more straightforward system to me, and the players losing only

Re: [Computer-go] Go Tournament with hinteresting rules

2016-12-08 Thread Erik van der Werf
On Thu, Dec 8, 2016 at 10:58 PM, "Ingo Althöfer" <3-hirn-ver...@gmx.de> wrote: > Playing under such conditions might be a challenge for the bots Why? Do you think the humans will collude? ;-) Erik. ___ Computer-go mailing list

[Computer-go] Go Tournament with hinteresting rules

2016-12-08 Thread Ingo Althöfer
Hi, this is info on a human-human go tournament, but with interesting scoring. Wins by 40 or more points (or by resignation) give score 100, Win by 39 gives score 99 Win by 38 gives score 98 ... Win by 1 gives score 60. Loss by 40 or more gives score 0, Loss by 39 gives score 1 ... Loss by 1