Re: [Computer-go] OT (maybe): Arimaa bot notably stronger

2015-04-23 Thread Stefan Kaitschick
The funny thing is, that in computer go there are no goals, except winning. And therefore, the reason for a win cannot be determined. One crude measure might be to use stronger attacking moves in the playouts, when the winrate is low. unrelated: Does anyone know if the successful Arimaa bot

Re: [Computer-go] OT (maybe): Arimaa bot notably stronger

2015-04-23 Thread Petri Pitkanen
I played few games against bots in arimaa.com and they seemed to react. I think the eval can be used for that? I did not find the game interesting. Just being hard for computers does not make it fun. So I quit playing after few games Petri 2015-04-23 18:32 GMT+03:00 Stefan Kaitschick

[Computer-go] OT (maybe): Arimaa bot notably stronger

2015-04-22 Thread Darren Cook
The Slashdot article was low on info, but an Arimaa program, Sharp, apparently beat the humans to win the $12000 prize described here: http://arimaa.com/arimaa/challenge/2015/ There is some description of what it did to improve here:

Re: [Computer-go] OT (maybe): Arimaa bot notably stronger

2015-04-22 Thread David Fotland
, 2015 10:26 AM To: computer-go@computer-go.org Subject: [Computer-go] OT (maybe): Arimaa bot notably stronger The Slashdot article was low on info, but an Arimaa program, Sharp, apparently beat the humans to win the $12000 prize described here: http://arimaa.com/arimaa/challenge/2015