Postdoc in Artificial Intelligence and Game Playing

An outstanding postdoctoral researcher is sought for a project involving the 
computational study of traditional games. The position is part of the world 
leading game AI research being undertaken at Maastricht University’s Department 
of Data Science and Knowledge Engineering (DKE).


Job description

The Digital Ludeme Project, a five-year research project funded by the European 
Research Council (ERC), will entail a computational study of the world's 
traditional games throughout recorded human history. It aims to improve our 
knowledge of ancient games using modern AI techniques, to chart their evolution 
and their role in the spread of mathematical knowledge across cultures, thereby 
establishing a new field of research called Digital Archaeoludology.

The successful applicant will play a leading role in helping to develop the 
software system and related databases for modelling the expected corpus of over 
1,000 traditional games, and preparing the data thus collated for phylogenetic, 
historical and cultural analysis by the project's "cultural" contingent. The 
project will produce a new public platform for game AI study, facilitating 
novel research into machine learning for general game playing, phylogenetic 
analysis of games including game distance/similarity metrics, and automated 
strategy learning, transfer and explanation.

The successful candidate will produce publishable results in leading 
conferences and journals, and will assist with the supervision of PhD students 
and play an active role in the day-to-day running of the project. This will 
include coordinating project meetings and field trips, and events such as 
international symposia, conferences and a public exhibition, and assisting with 
the pursuit of further research funding.

Requirements

Applicants should have a PhD in a relevant field (artificial/computational 
intelligence, machine learning, general game playing, computational 
phylogenetics, data mining, etc.) and a strong track record of research output 
and publication. Expert Java programming skills are essential. A strong 
background in machine learning and experience coordinating research projects 
and conference-level events would be advantageous. A demonstrated passion for 
traditional games and an interest in their history will be highly regarded.
Conditions of employment

The position is offered for the duration of the project (until 31 March 2023) 
with yearly evaluations. It will be located on-site at Maastricht, The 
Netherlands, at one of the world’s top new universities known for its 
international and multidisciplinary focus.

The salary and conditions of employment will be as set out in the Collective 
Labour Agreement (CAO) of Dutch Universities 
(www.caouniversiteiten.nl/wp-content/uploads/2017/08/Collective-Labour-Agreement-Dutch-Universities-July-2016-June-2017.pdf
 ) for a full-time contract of 38 hours/week at salary scale 10 (€2,588 to 
€4,084/gross per month) plus 8% holiday loading and an 8.3% year-end allowance. 
Non-Dutch applicants may be eligible for a favourable tax treatment (30% rule).

Contract type: Temporary, 31-03-2023

Employer

Maastricht University

Established in 1976, Maastricht University (UM) is the most international 
university in the Netherlands and renowned for its innovative, student-centered 
problem-based learning system. With approximately 16,300 students and 4,300 
employees, Um offers a wide choice of bachelor’s, master’s and PhD programmes, 
all of which are designed to integrate research and education. Research at UM 
is characterized by a multidisciplinary and thematic approach, and is 
concentrated in research institutes and schools linked to the university’s six 
faculties: Faculty of Health, Medicine and Life Sciences, Faculty of Law, 
School of Business and Economics, Faculty of Humanities and Sciences, Faculty 
of Arts and Social Sciences, Faculty of Psychology and Neuroscience.


Department

Department of Data Science and Knowledge Engineering (DKE)

Founded in 1992 as part of the Faculty of Humanities and Sciences, today DKE 
broadly covers Data Science and Knowledge Engineering in research and teaching. 
DKE comprises three internationally respected research groups, having their 
focus on “Robotics, Agents and Interaction”, “Networks and Strategic 
Optimization”, and “Biomathematics and Bioinformatics”. Education programmes 
offered by DKE are a BSc in Data Science & Knowledge Engineering, a MSc in 
Artificial Intelligence, and a MSc in Data Science for Decision Making. For 
further information, see https://www.maastrichtuniversity.nl/dke 


Additional information

Please submit applications by 30 April 2018 via Academic Transfer 
(www.academictransfer.com/46036)  as a single PDF document including:

    Letter of motivation and interest in the topic (1 page);

    CV with a summary of highlights (2 pages);

    Names and contact details of at least two academic referees;

    Please also submit electronic copies of your two best/most relevant 
publications.

Shortlisted applicants will be invited for an interview at Maastricht 
University in May, which may be conducted by Skype where needed. Start date: 1 
June 2018 or as soon as the successful applicant is available. For more 
information, please contact Dr. Cameron Browne (cambol...@gmail.com ).


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