t they mean to be masters. -- Daniel Webster
- Original Message
From: Darren Cook <[EMAIL PROTECTED]>
To: computer-go
Sent: Thursday, December 6, 2007 5:07:50 PM
Subject: Re: [computer-go] GPUs and go algorithms?
Joshua Shriver wrote:
> I've been looking into GPGPU f
Joshua Shriver wrote:
> I've been looking into GPGPU for several years now, there was even some buzz
> in the comp-chess stream but the downsides seemed to be to much. Think the
> big problem is the latency on the PCI/AGP bus. Though that might not be as
> much an issue now with PCI-x, etc.
Thanks
I've been looking into GPGPU for several years now, there was even some buzz
in the comp-chess stream but the downsides seemed to be to much. Think the
big problem is the latency on the PCI/AGP bus. Though that might not be as
much an issue now with PCI-x, etc.
For more info I'd refer you to this
An interesting article on using GPUs for general purpose computation:
http://www.linux-mag.com/microsites.php?site=business-class-hpc&sid=build&p=4543
In (current mainstream) computer go there are two main CPU-bound
algorithms: playouts (random, or incorporating logic or patterns) and
tactical sea