Re: [computer-go] Roadmap 2020 - using analysis mode to improve programs

2009-04-23 Thread Magnus Persson
I analyzed these positions with Valkyria, and it has no problems seeing what is happening in these positions. Also going back some moves valkyria for example proposes Ws8 instead of Wp12 for move 218, which clearly kills the black group and reduces it no eyes, and showes that Valkyria does

Re: [computer-go] Roadmap 2020 - using analysis mode to improve programs

2009-04-23 Thread terry mcintyre
I appreciate that Go programs are complex and not easy to tune. Thinking over Magnus' excellent automated method ( play many games, allow early resignation, inspect long games ), and my own experiences, I'd like to suggest an additional method: when a game ends with a large loss, determine

RE: [computer-go] Roadmap 2020 - using analysis mode to improve programs

2009-04-23 Thread David Fotland
Many faces will show group status, but with letters on the stones, not colors. From: computer-go-boun...@computer-go.org [mailto:computer-go-boun...@computer-go.org] On Behalf Of terry mcintyre Sent: Thursday, April 23, 2009 7:04 AM To: computer-go Subject: Re: [computer-go] Roadmap 2020

RE: [computer-go] Roadmap 2020 - using analysis mode to improve programs

2009-04-23 Thread David Fotland
For example1, Many Faces' Game Score Graph shows the fight is over around move 208. From: computer-go-boun...@computer-go.org [mailto:computer-go-boun...@computer-go.org] On Behalf Of terry mcintyre Sent: Wednesday, April 22, 2009 6:27 PM To: computer-go Subject: Re: [computer-go] Roadmap 2020

Re: [computer-go] Roadmap 2020 - using analysis mode to improve programs

2009-04-23 Thread Petri Pitkanen
2009/4/23 terry mcintyre terrymcint...@yahoo.com: Programs which get semeai and seki right every time might be a few stones stronger. They'd certainly be more valuable as teaching tools. In the game above, a stronger program would have exploited my earlier weakness; this would have encouraged

Re: [computer-go] Roadmap 2020 - using analysis mode to improve programs

2009-04-22 Thread terry mcintyre
I haven't got a ladder example at the moment, but here's an instance where Leela does not realize it is in terrible trouble. I ( with my 8 kyu AGA rating) know with certainty by move 223 (T5) that Black has captured a large white group. A stronger player could read this out sooner than I. This

Re: [computer-go] Roadmap 2020 - using analysis mode to improve programs

2009-04-22 Thread Darren Cook
I ( with my 8 kyu AGA rating) know with certainty by move 223 (T5) that Black has captured a large white group. A stronger player could read this out sooner than I. This fight is too big to lose for either side; nothing else on the board matters. Yes! I use Many Faces and GoGui/Mogo for

Re: [computer-go] Roadmap 2020 - using analysis mode to improve programs

2009-04-22 Thread Jason House
I've only looked at the first game, but it does seem very interesting to analyze. The white group around H2 is near death as well and I think Leela's evaluation considered that group to be threatened. Once that is solidly alive, it does switch to the semeai on the right. I probably would not