Re: [computer-go] Positions illustrative of computer stupidity ?

2006-11-26 Thread Rémi Coulom

alain Baeckeroot wrote:

Le mercredi 22 novembre 2006 20:44, Rémi Coulom a écrit :
  

Hi,


Hi Rémi
  
I am in search of Go positions that are easy to understand for humans, 
and difficult for computers.




One incredibly simple example for human, where GNU Go horribly fails.
The only move is tengen (center of the board).

I don't know if its a simple bug, or a more difficult evaluation problem.
It happens even if all databases are disabled (fuseki and joseki).

Thanks to Aloril, who tell it to Min-u Kang (my go teacher :)

Cheers.
Alain.
Thanks Alain. Again, this position is very easy for Monte-Carlo 
programs. Even on 19x19, Crazy-Stone finds tengen rapidly (in about 30s 
with a single thread on a 3.4GHz PIV, but this varies a lot depending on 
randomness).


Rémi
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RE: [computer-go] .. if Monte-Carlo programs would play infinitestrong

2006-11-26 Thread David Fotland

Shodan players are far, far, from perfect play.  Shodan players have a good
understanding of most basic concepts, and can solve simple tactical problems
during a game, but that's about it.  I'm 3 Dan, and almost every move I make
is a mistake of some kind.  The gap in skill between a shodan and a
professional player is huge.

David

 This is something that should not be neglected because 
 shodan players approach perfect play. Will MC development 
 show some kind of ceiling? Who knows, but it certainly could be.
 
 Jacques.
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Re: [computer-go] .. if Monte-Carlo programs would play infinitestrong

2006-11-26 Thread steve uurtamo
 I 
 assume in Go the difference is also a very large
 handicap.

i think that this has come up before, but at one
point someone suggested that top pros are only a
few stones' handicap away from perfect play.  i
think that komi might be the right way to think about
this at that level, as handicap stones aren't
fine-grained enough.

in any case, i think that the difference is probably
much larger than just one or two stones.  :)

s.


 

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Re: [computer-go] .. if Monte-Carlo programs would play infinite strong

2006-11-26 Thread Ray Tayek

At 04:24 AM 11/26/2006, you wrote:

 This is
something that should not be neglected because shodan players
approach perfect play ...


pm4ji, and i may have the context wrong, but shodan players are about 
10 stones from perfect play. if you have a pro review a shodan's 
game, *many* of his moves are 1) not the best locally, and/or 2) not 
in the biggest area of the board to play in (globally).


thanks

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