RE: [computer-go] Who's going to the Gifu Challenge?

2007-07-10 Thread David Fotland
I was there in 2005, and KCC Igo and Go Intellect were there. http://www.computer-go.jp/gifu2005/English/ Ogaki is very nice, but a little tricky to get to by train. I ripped up the full board search and rewrote it last year so I'll only go if I can get it stable and stronger by then. David

RE: [computer-go] 9x9 games wanted and the next big challenge

2007-07-10 Thread David Fotland
I also agree that 9x9 doesn't compare to 19x19. I disagree that it's not interesting. It would be uninteresting if, for instance, someone like you were just as good at the top pro's at 9x9. It stops being interested when it can be mastered.If the top players can always play a

Re: [computer-go] Explanation to MoGo paper wanted.

2007-07-10 Thread Sylvain Gelly
Hi David, (...) I cannot imagine that progress will be made without a great deal of domain knowledge. Depending on what you exactly mean I disagree. I mean progress by the standard usually applied to computer Go: programs that can beat 1D humans on a full board, and then get better. For me

Re: [computer-go] SGF parsing

2007-07-10 Thread Stuart A. Yeates
On 7/10/07, Jacques BasaldĂșa [EMAIL PROTECTED] wrote: Joshua Shriver wrote: Any help is appreciated, trying to write a parse in C There is free source code for that: http://www.red-bean.com/sgf/sgfc/index.html and GnuGo http://www.gnu.org/software/gnugo/ If you want to do something minimal

[computer-go] Who else uses Hashtables in UCT?

2007-07-10 Thread chrilly
I have no finished a plain vanilla 9x9 Suzie-UCT Version. The UCT-tree is stored in a Hashtable. I am interested who else uses this approach. The reason for using a hashtable was: I was too lazy to implement an explicit tree. At least at 9x9 I have no problem with memory size. In fact there are

Re: [computer-go] Who else uses Hashtables in UCT?

2007-07-10 Thread Jason House
On 7/10/07, chrilly [EMAIL PROTECTED] wrote: I have no finished a plain vanilla 9x9 Suzie-UCT Version. The UCT-tree is stored in a Hashtable. I am interested who else uses this approach. The reason for using a hashtable was: I was too lazy to implement an explicit tree. At least at 9x9 I have

Re: [computer-go] Who else uses Hashtables in UCT?

2007-07-10 Thread Don Dailey
On Tue, 2007-07-10 at 16:14 +0200, chrilly wrote: I have no finished a plain vanilla 9x9 Suzie-UCT Version. The UCT-tree is stored in a Hashtable. I am interested who else uses this approach. The reason for using a hashtable was: I was too lazy to implement an explicit tree. At least at 9x9

Re: [computer-go] Who else uses Hashtables in UCT?

2007-07-10 Thread Erik van der Werf
On 7/10/07, chrilly [EMAIL PROTECTED] wrote: I have no finished a plain vanilla 9x9 Suzie-UCT Version. The UCT-tree is stored in a Hashtable. I am interested who else uses this approach. Steenvreter has a hashtable. The reason for using a hashtable was: I was too lazy to implement an

Re: [computer-go] UCT caveat (was in Explanation to MoGo paper wanted)

2007-07-10 Thread Brian Slesinsky
On 7/10/07, Jacques BasaldĂșa [EMAIL PROTECTED] wrote: When you favor defense (or attack) you may think: This is unbiased since some times it favors black and other times it favors white But the fact is when black is in danger at the root of the tree, it is in danger in most of the tree,

Re: [computer-go] Explanation to MoGo paper wanted.

2007-07-10 Thread Chris Fant
Nonetheless, a program that could not only play a decent game of go, but somehow emulate the _style_ of a given professional would be of interest, would it not? Is this the case in chess? If so, I've never heard of it. ___ computer-go mailing list

Re: [computer-go] Explanation to MoGo paper wanted.

2007-07-10 Thread Richard Brown
On 7/10/07, Chris Fant [EMAIL PROTECTED] wrote: Nonetheless, a program that could not only play a decent game of go, but somehow emulate the _style_ of a given professional would be of interest, would it not? Is this the case in chess? If so, I've never heard of it. I don't think that it

[computer-go] Go programming as a profession.

2007-07-10 Thread Joshua Shriver
Was looking up engines when I came across the Go++ website. Is it still the #1 engine in the world? Most of the titles on the page seem to refer to the late 90's and early 2000's. Anyway, the one thing that shocked me the most was Over 400,000 copies sold in Japan! At $39.95 that's just shy of

Re: [computer-go] Go programming as a profession.

2007-07-10 Thread Darren Cook
At $39.95 that's just shy of $16 million. Wow Even at $1 a copy that's almost 1/2 a million dollars. I'm reminded of a post this list about 10 years ago (maybe by Mark Boon?), probably in the context of winning the Ing prize: if you are a very good programmer, there are easier ways to get rich

RE: [computer-go] Go programming as a profession.

2007-07-10 Thread David Fotland
The list price in Japan is closer to $100 than $39. This is my Japanese product (AI Igo version 15): http://www.ifour.co.jp/product/aiigo15/ and you can see it lists for 13,440 yen (about $110). The other strong programs have similar prices. His royalty is more than $1 per copy. Since Go4++