Re: [computer-go] Re: hex robot

2008-11-26 Thread Michael Williams
The Hex Wiki at http://www.hexwiki.org/index.php?title=Computer_Hex appears to contain some incorrect/dated information (Six is no longer the strongest).  Here 
is another resource:


http://www.cs.ualberta.ca/~hayward/papers/rptBeijing.pdf


Dave Dyer wrote:

At 01:31 PM 11/26/2008, Denis fidaali wrote:

Speaking of hex ... I really think it would be a nice intermediary game before 
tackling the complexity of go. Do you know of any good community (and protocol 
equivalent to GTP) where i could start to look for submitting a bot ?


There are a couple of pretty decent programs and some nice underlying
theory.  Also a perfect play bot for a small board.  I would start
at the Hex wiki page to research them.

A credible Hex bot is on my wish list for Boardspace.   The one I wrote
is laughably weak, but it will be a significant effort to write a better
one.  If you're willing to work in Java and within the constraints of
a realtime web site, lets talk.  


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[computer-go] Re: hex robot

2008-11-26 Thread Dave Dyer
At 01:31 PM 11/26/2008, Denis fidaali wrote:
>Speaking of hex ... I really think it would be a nice intermediary game before 
>tackling the complexity of go. Do you know of any good community (and protocol 
>equivalent to GTP) where i could start to look for submitting a bot ?

There are a couple of pretty decent programs and some nice underlying
theory.  Also a perfect play bot for a small board.  I would start
at the Hex wiki page to research them.

A credible Hex bot is on my wish list for Boardspace.   The one I wrote
is laughably weak, but it will be a significant effort to write a better
one.  If you're willing to work in Java and within the constraints of
a realtime web site, lets talk.  

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Re: [computer-go] Re: flash crowd from TV

2008-11-26 Thread Michael Williams

I would start here:   http://www.cs.ualberta.ca/~hayward/hex/


Denis fidaali wrote:
Speaking of hex ... I really think it would be a nice intermediary game 
before tackling the complexity of go. Do you know of any good community 
(and protocol equivalent to GTP) where i could start to look for 
submitting a bot ?


 > Date: Wed, 26 Nov 2008 11:04:07 -0800
 > To: computer-go@computer-go.org
 > From: [EMAIL PROTECTED]
 > Subject: [computer-go] Re: flash crowd from TV
 >
 >
 > >
 > >That's impressive, especially considering the fairly long search 
path between "Go" and "igowin".

 >
 > It happens. One day recently I was idling at boardspace.net, when
 > in the course a few minutes the site was overrun by about 30 guests,
 > all speaking German and wanting to play Hex. It turned out that
 > "A Beautiful Mind" was showing on German TV.
 >
 >
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Qui vous permet d'enregistrer la TV sur votre PC et lire vos emails sur 
votre mobile ? la réponse en vidéo la réponse en vidéo 






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RE: [computer-go] Re: flash crowd from TV

2008-11-26 Thread Denis fidaali

Speaking of hex ... I really think it would be a nice intermediary game before 
tackling the complexity of go. Do you know of any good community (and protocol 
equivalent to GTP) where i could start to look for submitting a bot ?

> Date: Wed, 26 Nov 2008 11:04:07 -0800
> To: computer-go@computer-go.org
> From: [EMAIL PROTECTED]
> Subject: [computer-go] Re: flash crowd from TV
> 
> 
> >
> >That's impressive, especially considering the fairly long search path 
> >between "Go" and "igowin".
> 
> It happens.  One day recently I was idling at boardspace.net, when
> in the course a few minutes the site was overrun by about 30 guests,
> all speaking German and wanting to play Hex.   It turned out that 
> "A Beautiful Mind" was showing on German TV.
>   
> 
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[computer-go] Re: flash crowd from TV

2008-11-26 Thread Dave Dyer

>
>That's impressive, especially considering the fairly long search path between 
>"Go" and "igowin".

It happens.  One day recently I was idling at boardspace.net, when
in the course a few minutes the site was overrun by about 30 guests,
all speaking German and wanting to play Hex.   It turned out that 
"A Beautiful Mind" was showing on German TV.
  

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Re: [computer-go] Skynet likes Go

2008-11-26 Thread Michael Williams
I can't tell (from watching in non-HD) whether the stones were placed on the intersections or on the squares (like Othello/Reversi), but I'm assuming they also 
got that wrong.



Bob Hearn wrote:


On Nov 26, 2008, at 9:44 AM, Eric Dunham wrote:

I just hope that these new players aren't thinking that Go is going to 
come up with the next killer AI and actually take some interest in the 
game. :)


And let's hope they can do better than the terminator, and not play 
every stone in contact with another stone.


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Re: [computer-go] Skynet likes Go

2008-11-26 Thread Bob Hearn


On Nov 26, 2008, at 9:44 AM, Eric Dunham wrote:

I just hope that these new players aren't thinking that Go is going  
to come up with the next killer AI and actually take some interest  
in the game. :)


And let's hope they can do better than the terminator, and not play  
every stone in contact with another stone.


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Re: [computer-go] Skynet likes Go

2008-11-26 Thread Eric Dunham
> Traffic to my site and igowin downloads jumped 20% yesterday, so the
[Sarah Conner] show did> generate some interest in go.

Nice to hear. I just hope that these new players aren't thinking that Go is
going to come up with the next killer AI and actually take some interest in
the game. :)

Eric Dunham
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Re: [computer-go] Skynet likes Go

2008-11-26 Thread terry mcintyre
> From: David Fotland <[EMAIL PROTECTED]>

> Traffic to my site and igowin downloads jumped 20% yesterday, so the [Sarah 
> Conner] show did 
> generate some interest in go.  

That's impressive, especially considering the fairly long search path between 
"Go" and "igowin".



  
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RE: [computer-go] Skynet likes Go

2008-11-26 Thread David Fotland
Traffic to my site and igowin downloads jumped 20% yesterday, so the show did 
generate some interest in go.  

David

> -Original Message-
> From: [EMAIL PROTECTED] [mailto:computer-go-
> [EMAIL PROTECTED] On Behalf Of grok
> Sent: Tuesday, November 25, 2008 4:19 PM
> To: computer-go
> Subject: Re: [computer-go] Skynet likes Go
> 
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> 
> > The episode was actually called "Strange Things Happen at
> > the One Two  Point" (which I noticed on Tivo before
> > watching it -- I had to do a  double take). Perhaps the
> > first time a go proverb has been the title  of a TV show?
> 
> I wonder how many new north american players any interest in
> this episode will spawn? The AGA should move to take
> advantage of it. Maybe get some terminators out to their
> next congress or championship.
> ;>
> 
> 
> - -- grok.
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Re: [computer-go] Skynet likes Go

2008-11-26 Thread Don Dailey
On Wed, 2008-11-26 at 10:10 +0100, Olivier Teytaud wrote:
> y the way, during the IAGO 2008 (meeting between mogo and Catalin
> Taranu),
> a very angry guy came during the preliminary games against amateur
> players
> and shouted that we were "mixing war and art", and plenty
> of other strange opinions about computers and games.

It sounds like it was the "art" part he objected to :-)

- Don


> 
> I was very afraid of a big
> trouble because he came back during the game, but he just sat down and
> watched
> the game :-)


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Re: [computer-go] Skynet likes Go

2008-11-26 Thread Michael Williams

Probably John Connor.


Olivier Teytaud wrote:

It's only a matter of time before MoGo becomes self-aware and destroys us
all.  ;)



By the way, during the IAGO 2008 (meeting between mogo and Catalin Taranu),
a very angry guy came during the preliminary games against amateur players
and shouted that we were "mixing war and art", and plenty
of other strange opinions about computers and games.

I was very afraid of a big
trouble because he came back during the game, but he just sat down and watched
the game :-)
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Re: [computer-go] Skynet likes Go

2008-11-26 Thread Olivier Teytaud
> It's only a matter of time before MoGo becomes self-aware and destroys us
> all.  ;)


By the way, during the IAGO 2008 (meeting between mogo and Catalin Taranu),
a very angry guy came during the preliminary games against amateur players
and shouted that we were "mixing war and art", and plenty
of other strange opinions about computers and games.

I was very afraid of a big
trouble because he came back during the game, but he just sat down and watched
the game :-)
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