I wondered if any of the current go programs are using GPUs.
If yes, what is good to look for in a GPU? Links to essential reading on
this topic would be welcome. (*)
If not, is there some hardware breakthrough being waited for, or some
algorithmic one?
Darren
*: After many years of being
It is not exactly Go, but i have a monte-carlo tree searcher on the GPU for
the game of Hex 8x8.
I got about 60x speed up from it when i tested it about two years ago. I
specifically chose this game because
the moves and WDL rules are much simpler than that of Go.
Here is a github link
Can't speak to current go programs, but there's lots of exciting stuff
going on currently with machine learning / deep neural networks, most of
which uses GPUs heavily. I know some research has been done on
convolutional neural networks for Go -- don't have any links handy at the
moment though.