No, it's because the bots' mc based algorithms currently don't care how
much they win by. (At least I'm assuming that's what Ingo meant.) They just
try to maximize their odds of winning.
I've often wondered about this, though, and maybe the bot developers here
can give me an answer. There's no rea
Well, the system i identical to that besides:
- there are 19 bonus points for winning (I really like that one...)
- it is capped at +40 an -40
But I do not think it is too interesting for bots right now mostly due to
lack of similar strengths bots. And while the GtI tourney does equalize
this with
So why not add the amount of points equal to your score? You win by 16.5
points? You get 16.5 points. You lose by 4.5. You lose 4.5 points. At the
end of the tournament, there will be contestants with a negative score, but
it seems a more straightforward system to me, and the players losing only
by
On Thu, Dec 8, 2016 at 10:58 PM, "Ingo Althöfer" <3-hirn-ver...@gmx.de> wrote:
> Playing under such conditions might be a challenge for the bots
Why? Do you think the humans will collude? ;-)
Erik.
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Hi,
this is info on a human-human go tournament, but with
interesting scoring.
Wins by 40 or more points (or by resignation) give score 100,
Win by 39 gives score 99
Win by 38 gives score 98 ...
Win by 1 gives score 60.
Loss by 40 or more gives score 0,
Loss by 39 gives score 1
...
Loss by 1 gives