RE: [computer-go] 9x9 games wanted and the next big challenge

2007-07-10 Thread David Fotland
I also agree that 9x9 doesn't compare to 19x19. I disagree that it's not interesting. It would be uninteresting if, for instance, someone like you were just as good at the top pro's at 9x9. It stops being interested when it can be mastered.If the top players can always play a

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-09 Thread Jacques Basaldúa
Except for the relation between not finding 9x9 games which is *not* real go, you can find as many 19x19 games as you want, I agree with Chrilly. Let's accept it. We are amateurs, all except those who are paid by some University to research on go. And even some of them are, because a serious go

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-09 Thread Don Dailey
Very well said Jacques. I agree with everything you said. A couple of comment below. On Mon, 2007-07-09 at 12:02 +0100, Jacques Basaldúa wrote: Except for the relation between not finding 9x9 games which is *not* real go, you can find as many 19x19 games as you want, I agree with Chrilly.

RE: [computer-go] 9x9 games wanted and the next big challenge

2007-07-09 Thread David Fotland
I'll bet there have been millions of 9x9 games by very strong players, they are probably just not readily accessible. Very unlikely. I'm a strong player (but not very strong - 3 dan amateur), and I've played perhaps a dozen 9x9 games with people who were just learning the rules. I played

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-09 Thread Brian Slesinsky
On 7/9/07, David Fotland [EMAIL PROTECTED] wrote: Very unlikely. I'm a strong player (but not very strong - 3 dan amateur), and I've played perhaps a dozen 9x9 games with people who were just learning the rules. I played in a couple of 9x9 tournaments on the crazy go day at the go congress

RE: [computer-go] 9x9 games wanted and the next big challenge

2007-07-09 Thread Don Dailey
On Mon, 2007-07-09 at 09:12 -0700, David Fotland wrote: I'll bet there have been millions of 9x9 games by very strong players, they are probably just not readily accessible. Very unlikely. I'm a strong player (but not very strong - 3 dan amateur), and I've played perhaps a dozen 9x9

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-09 Thread Don Dailey
Brian, The idea of moving towards 13x13 appeals to me too. I would even consider removing the 9x9 server and going to 13x13 instead if I didn't think it would cause an out-rage. At some point sticking with 9x9 is going to inhibit progress in my opinion. And a really strong 13x13 program is

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-09 Thread terry mcintyre
I concur with Christian Nilsson; handicap stones permit the win-loss ratio to approximate 50%, where it is more sensitive to improvements. As one tweaks the program, the progress would be measurable within a few games, one's handicap would decrease. Is it possible to tie together the

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-09 Thread Chris Fant
I think it would be great to try this out. Perhaps at 13x13. On 7/9/07, Don Dailey [EMAIL PROTECTED] wrote: On Mon, 2007-07-09 at 10:10 -0700, terry mcintyre wrote: I concur with Christian Nilsson; handicap stones permit the win-loss ratio to approximate 50%, where it is more sensitive to

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-09 Thread Jason House
On 7/9/07, Don Dailey [EMAIL PROTECTED] wrote: I think the common formula is 100 ELO per stone? I think we could start with this guess (or a better one) and after a few weeks of play we could do a statistical analysis to see if things are as they should be. Then we could make any adjustments

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-09 Thread Rémi Coulom
Don Dailey wrote: On Mon, 2007-07-09 at 10:10 -0700, terry mcintyre wrote: I concur with Christian Nilsson; handicap stones permit the win-loss ratio to approximate 50%, where it is more sensitive to improvements. As one tweaks the program, the progress would be measurable within a few

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-09 Thread Tom Cooper
Yes. This number is strongly dependent on strength and board size I think. Very roughly speaking, you can argue as follows 1) in a 9x9 game, the weaker player has only 1/4 as many moves in which to throw away the handicap advantage (compared to 19x19). 2) weak players lose so many points

[computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread chrilly
Sil wrote: How about http://home.wwgo.jp/jp/minigo/ It seems that only 24 games are available. Is the whole collection available somewhere? Rémi I have read dozens of times that computer-Go is the next big challenge. But in fact it is a completly amateuristic field where even the most basic

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread Sylvain Gelly
Hi Chrilly, 1) there are database of thousands of professional games for few dollards. There are not 9x9, but (i) making database is not making progress in the field, it is just having some temporary advantage in tournaments. (ii) Opening is much less important in Go than in Chess, it is why we

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread alain Baeckeroot
Le dimanche 8 juillet 2007 11:51, chrilly a écrit : If it would be really a big challenge, there would be some money. There was a computer challenge with 1 million dollar prize during many years, for a program abble to beat one professional choosen by the sponsor. I don't know if it is still

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread Nick Wedd
In message [EMAIL PROTECTED], alain Baeckeroot [EMAIL PROTECTED] writes Le dimanche 8 juillet 2007 11:51, chrilly a écrit : If it would be really a big challenge, there would be some money. There was a computer challenge with 1 million dollar prize during many years, for a program abble to

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread chrilly
3) seriousness can't be measured as the short term money you can make directly selling your work. I understand that you think that researchers are paid just to play writing useless papers for themself. But there are not more stupid than others, and maybe they think they are doing something

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread Jim O'Flaherty, Jr.
Chrilly, The purpose of investment is to generate a return exceeding the original investment, i.e. a profit. Given the state of Go, I am finding it difficult to imagine why an investor would choose to put any good money into Go. There is absolutely no reliable expectation that Go will

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread David Doshay
On 8, Jul 2007, at 2:51 AM, chrilly wrote: If it would be really a big challenge, there would be some money. According to Herodotus The Histories right after king Xerxes of Persia lost 20,000 men at Thermopylae fighting 300 Spartans and a collection of less than 100 others, a few Arcadian

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread Brian Slesinsky
It seems to me that a domain where everything is so amateuristic has its advantages, if you can only see them. Here is a field that is small enough that most people know each other and anyone can contribute with a certain amount of effort. These are the early days; computer go's best years are

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread David Doshay
Chrilly, It is hard to disagree with what Jim writes, but I will in a small way. When I recently flew to Asia, the screen on the seatback in front of me offered Go as one of its games. At its highest level it played far worse than the average program on CGOS or in a KGS computer

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread Jim O'Flaherty, Jr.
David, Very well said. Thank you. Jim David Doshay wrote: Chrilly, It is hard to disagree with what Jim writes, but I will in a small way. When I recently flew to Asia, the screen on the seatback in front of me offered Go as one of its games. At its highest level it played far worse

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread chrilly
It seems to me that a domain where everything is so amateuristic has its advantages, if you can only see them. Here is a field that is small enough that most people know each other and anyone can contribute with a certain amount of effort. These are the early days; computer go's best years

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread Don Dailey
On Sun, 2007-07-08 at 11:23 -0700, Brian Slesinsky wrote: It seems to me that a domain where everything is so amateuristic has its advantages, if you can only see them. Here is a field that is small enough that most people know each other and anyone can contribute with a certain amount of

Re: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread forrestc
steve uurtamo said: I have read dozens of times that computer-Go is the next big challenge. But in fact it is a completly amateuristic field where even the most basic things are missing. one thing that it seems to have plenty of is chess programmers who are shocked and surprised that their

RE: [computer-go] 9x9 games wanted and the next big challenge

2007-07-08 Thread David Fotland
However GTP was way better than what preceded it and yet even the top programmers believed GMP was sent by god and anything else was blasphemy. I have to object to this characterization :) GMP was very good at what is was designed to do, which was to allow people to play using a 1200 baud