Re: [computer-go] Interesting problem

2007-01-01 Thread Mark Boon
On 31-dec-06, at 15:34, David Fotland wrote: A strong chinese player using chinese rules will pick up a point or two during the dame filling stage when playing a strong japanese player. The Chiense player will choose earlier moves that gain a later dame point that the japanese player will

RE: [computer-go] Interesting problem

2006-12-31 Thread dave . devos
]> Datum: zondag, december 31, 2006 6:34 pm Onderwerp: RE: [computer-go] Interesting problem > People who play by Japanese rules fill the dame before passing and > scoring.Professional game records leave those moves out since they > are irrelevant, > but if you go to a club and wat

RE: [computer-go] Interesting problem

2006-12-31 Thread David Fotland
[mailto:[EMAIL PROTECTED] On Behalf Of Don Dailey > Sent: Sunday, December 31, 2006 7:08 AM > To: computer-go > Subject: Re: [computer-go] Interesting problem > > > On Sun, 2006-12-31 at 13:00 +, Jacques Basaldúa wrote: > > I don't agree on that. If you are used to

Re: [computer-go] Interesting problem

2006-12-31 Thread Don Dailey
On Sun, 2006-12-31 at 13:00 +, Jacques Basaldúa wrote: > I don't agree on that. If you are used to Chinese > and watch a Japanese game, you won't see any kind > of silly moves (assuming they are not silly to a > Japanese observer). That's not true. The Chinese player (who has never heard of

Re: [computer-go] Interesting problem

2006-12-31 Thread Jacques Basaldúa
Don Dailey wrote: >Your odds of finding a "winning move against a pro >player" is different from finding one of the "best >move(s)" in the position, ... I agree. I was oversimplifying. It would be more appropriate to say: Except, probably for the first moves (as you point correctly, where the nu

Re: [computer-go] Interesting problem

2006-12-30 Thread Don Dailey
On Sat, 2006-12-30 at 13:52 +, Jacques Basaldúa wrote: > Aloril wrote: > > > Actually given *enough* games "fully random including > > eye filling and passing moves" will win against a pro player. > > That is "true", at least as it is true that a monkey would > write Hamlet typing at rando

Re: [computer-go] Interesting problem

2006-12-30 Thread Jacques Basaldúa
Aloril wrote: Actually given *enough* games "fully random including eye filling and passing moves" will win against a pro player. That is "true", at least as it is true that a monkey would write Hamlet typing at random long enough. That probability is in the range of 1 to (x·100)^(y·100) wh

Re: [computer-go] Interesting problem

2006-12-29 Thread Stuart A. Yeates
Is there a reason why we need to decide, in advance, which of these many candidates should be the anchorman? If we set up a whole swathe of them, surely a week of random even games answers many of these questions and gets us well on our way to a stable basis for a 19x19 competition? Maybe after th

Re: [computer-go] Interesting problem

2006-12-29 Thread alain Baeckeroot
Le vendredi 29 décembre 2006 10:58, Aloril a écrit : > On Thu, 2006-12-28 at 11:53 +0100, alain Baeckeroot wrote: > > Le jeudi 28 décembre 2006 03:34, Don Dailey a écrit : > > > I'm having an interesting problem - my hope is to set > > > a random legal move making player (who doesn't fill > > > 1 p

Re: [computer-go] Interesting problem

2006-12-29 Thread Aloril
On Thu, 2006-12-28 at 11:53 +0100, alain Baeckeroot wrote: > Le jeudi 28 décembre 2006 03:34, Don Dailey a écrit : > > I'm having an interesting problem - my hope is to set > > a random legal move making player (who doesn't fill > > 1 point eyes) at ELO zero. > Hmm maybe i misunderstand. It se

Re: [computer-go] Interesting problem

2006-12-28 Thread alain Baeckeroot
Le jeudi 28 décembre 2006 18:47, Don Dailey a écrit : > Yes, > > Someone mentioned random as being infinitely weak but there is no > such thing.Resigning on the first move is as weak as you can > get. > > The random player isn't really random, it doesn't fill it's eyes. > There are strategies

Re: [computer-go] Interesting problem

2006-12-28 Thread Don Dailey
allow such a player to win. Especially when > the (human) opponent knows the anti-tactics that were built into the > program. > > Dave > > - Oorspronkelijk bericht - > > Van: Don Dailey <[EMAIL PROTECTED]> > > Datum: donderdag, december 28, 2006 4:23

Re: [computer-go] Interesting problem

2006-12-28 Thread dave . devos
) opponent knows the anti-tactics that were built into the program. Dave - Oorspronkelijk bericht - Van: Don Dailey <[EMAIL PROTECTED]> Datum: donderdag, december 28, 2006 4:23 pm Onderwerp: Re: [computer-go] Interesting problem > > > On Wed, 2006-12-27 at 22:53 -0500, Don Daile

Re: [computer-go] Interesting problem

2006-12-28 Thread Don Dailey
On Wed, 2006-12-27 at 22:53 -0500, Don Dailey wrote: > It turns out that I did not turn off all of the stuff > that strengthened the random player - so hopefully I > have much weaker players now. > > (There was a bug that made the program too strong :-) > > - Don Addendum: However, there st

Re: [computer-go] Interesting problem

2006-12-28 Thread steve uurtamo
anyone who plays by the rules qualifies as 30kyu. s. __ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com ___ computer-go mailing list computer-go@comp

Re: [computer-go] Interesting problem

2006-12-28 Thread alain Baeckeroot
Le jeudi 28 décembre 2006 03:34, Don Dailey a écrit : > I'm having an interesting problem - my hope is to set > a random legal move making player (who doesn't fill > 1 point eyes) at ELO zero. Hmm maybe i misunderstand. It seems to me that a random player cannot have a fixed rating (except -i

Re: [computer-go] Interesting problem

2006-12-28 Thread Nick Apperson
This is an interesting problem. It seems to me that the reality is that when you are talking about non-ideal play, ranking systems aren't linear. Program A could beat B which could beat C which could beat A. How would you rank those? Clearly there is going to have to be some degree of arbitrary

Re: [computer-go] Interesting problem

2006-12-28 Thread Aloril
On Wed, 2006-12-27 at 21:34 -0500, Don Dailey wrote: > I'm having an interesting problem - my hope is to set > a random legal move making player (who doesn't fill > 1 point eyes) at ELO zero. > > I feel this would define a nice standard that is > easy to reproduce and verify experimentally an

Re: [computer-go] Interesting problem

2006-12-28 Thread Chris Fant
3 89 63 110 208 Dave Hillis -Original Message- From: [EMAIL PROTECTED] To: [EMAIL PROTECTED] Cc: computer-go@computer-go.org Sent: Wed, 27 Dec 2006 11:58 PM Subject: Re: [computer-go] Interesting problem Thanks Dave, - Don On Wed, 2006-12-27 at 23:50 -0500, [EMAIL PROTECTE

Re: [computer-go] Interesting problem

2006-12-27 Thread dhillismail
: computer-go@computer-go.org Sent: Wed, 27 Dec 2006 11:58 PM Subject: Re: [computer-go] Interesting problem Thanks Dave, - Don On Wed, 2006-12-27 at 23:50 -0500, [EMAIL PROTECTED] wrote: > File attached. And also inline below Dave Hillis antminder on

Re: [computer-go] Interesting problem

2006-12-27 Thread Don Dailey
Thanks Dave, - Don On Wed, 2006-12-27 at 23:50 -0500, [EMAIL PROTECTED] wrote: > File attached. And also inline below Dave Hillis antminder on KGS ___ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/

Re: [computer-go] Interesting problem

2006-12-27 Thread dhillismail
@computer-go.org Sent: Wed, 27 Dec 2006 11:43 PM Subject: Re: [computer-go] Interesting problem Can you send me an attachment with the 19x19 data in a text file? I will try a version for the 19x19 games and see what happens. - Don On Wed, 2006-12-27 at 23:35 -0500, [EMAIL PROTECTED] wrote

Re: [computer-go] Interesting problem

2006-12-27 Thread Don Dailey
Can you send me an attachment with the 19x19 data in a text file? I will try a version for the 19x19 games and see what happens. - Don On Wed, 2006-12-27 at 23:35 -0500, [EMAIL PROTECTED] wrote: > I'll post a 19x19 version if anyone is interested, but the lines will > wrap around... _

Re: [computer-go] Interesting problem

2006-12-27 Thread dhillismail
Hillis antminder on KGS -Original Message- From: [EMAIL PROTECTED] To: computer-go@computer-go.org Sent: Wed, 27 Dec 2006 10:53 PM Subject: Re: [computer-go] Interesting problem It turns out that I did not turn off all of the stuff that strengthened the random player - so hopefull

Re: [computer-go] Interesting problem

2006-12-27 Thread Don Dailey
It turns out that I did not turn off all of the stuff that strengthened the random player - so hopefully I have much weaker players now. (There was a bug that made the program too strong :-) - Don On Wed, 2006-12-27 at 21:34 -0500, Don Dailey wrote: > I'm having an interesting problem - my hope

[computer-go] Interesting problem

2006-12-27 Thread Don Dailey
I'm having an interesting problem - my hope is to set a random legal move making player (who doesn't fill 1 point eyes) at ELO zero. I feel this would define a nice standard that is easy to reproduce and verify experimentally and at least would be a known quantity even 100 years from now. B