Re: [computer-go] Monte Carlo (MC) vs Quasi-Monte Carlo (QMC)

2007-02-07 Thread Olivier Teytaud
As I have spent a lot of time trying to guess what could be done for Quasi-Monte-Carlo or other standard forms of Monte-Carlo-improvements in computer-go, I write below my (humble and pessimistic :-) ) opinion about that. Let's formalize Monte-Carlo. Consider P a distribution of probability.

Re: [computer-go] Monte Carlo (MC) vs Quasi-Monte Carlo (QMC)

2007-02-07 Thread Tapani Raiko
I could see a case where it is possible to reduce a variance of a single variable even in the 0-1 case. Let us say that black has about 5% chances of winning. If we could (exactly) double the chances of black winning by changing the nonuniform sampling somehow (say, enforce bad moves by

[computer-go] Monte Carlo (MC) vs Quasi-Monte Carlo (QMC)

2007-02-06 Thread Matt Gokey
Upon continuing to learn about the general Monte Carlo field, I've found it seems there is a general consensus in this community about a distinction between Monte Carlo (MC) and what appears to be commonly called Quasi Monte Carlo (QMC). MC is defined as using random/pseudo-random distributions

Re: [computer-go] Monte Carlo (MC) vs Quasi-Monte Carlo (QMC)

2007-02-06 Thread Tapani Raiko
It seems that there are at least three cases: 1: Choosing a random move from a uniform distribution 2: Choosing a random move from a nonuniform distribution (patterns etc.) 3: Choosing a move taking into account what has been chosen before The concensus seems to be that numbers 1 and 2 are MC and

Re: [computer-go] Monte Carlo (MC) vs Quasi-Monte Carlo (QMC)

2007-02-06 Thread Matt Gokey
ivan dubois wrote: I dont understand how you can reduce the variance of monte-carlo sampling, given a simulation can return either 0(loss) or 1(win). Maybe it means trying to have mean values that are closer to 0 or 1 ? Well strictly speaking I agree the standard models don't fit that well -

Re: [computer-go] Monte Carlo (MC) vs Quasi-Monte Carlo (QMC)

2007-02-06 Thread Luke Gustafson
It seems that there are at least three cases: 1: Choosing a random move from a uniform distribution 2: Choosing a random move from a nonuniform distribution (patterns etc.) 3: Choosing a move taking into account what has been chosen before The concensus seems to be that numbers 1 and 2 are MC