Re: [computer-go] Positions illustrative of computer stupidity ?

2006-11-26 Thread Rémi Coulom
alain Baeckeroot wrote: Le mercredi 22 novembre 2006 20:44, Rémi Coulom a écrit : Hi, Hi Rémi I am in search of Go positions that are easy to understand for humans, and difficult for computers. One incredibly simple example for human, where GNU Go horribly fails. The only

RE: [computer-go] .. if Monte-Carlo programs would play infinitestrong

2006-11-26 Thread David Fotland
Shodan players are far, far, from perfect play. Shodan players have a good understanding of most basic concepts, and can solve simple tactical problems during a game, but that's about it. I'm 3 Dan, and almost every move I make is a mistake of some kind. The gap in skill between a shodan and a

Re: [computer-go] .. if Monte-Carlo programs would play infinitestrong

2006-11-26 Thread steve uurtamo
I assume in Go the difference is also a very large handicap. i think that this has come up before, but at one point someone suggested that top pros are only a few stones' handicap away from perfect play. i think that komi might be the right way to think about this at that level, as handicap

Re: [computer-go] .. if Monte-Carlo programs would play infinite strong

2006-11-26 Thread Ray Tayek
At 04:24 AM 11/26/2006, you wrote: This is something that should not be neglected because shodan players approach perfect play ... pm4ji, and i may have the context wrong, but shodan players are about 10 stones from perfect play. if you have a pro review a shodan's game, *many* of his