alain Baeckeroot wrote:
Le mercredi 22 novembre 2006 20:44, Rémi Coulom a écrit :
Hi,
Hi Rémi
I am in search of Go positions that are easy to understand for humans,
and difficult for computers.
One incredibly simple example for human, where GNU Go horribly fails.
The only
Shodan players are far, far, from perfect play. Shodan players have a good
understanding of most basic concepts, and can solve simple tactical problems
during a game, but that's about it. I'm 3 Dan, and almost every move I make
is a mistake of some kind. The gap in skill between a shodan and a
I
assume in Go the difference is also a very large
handicap.
i think that this has come up before, but at one
point someone suggested that top pros are only a
few stones' handicap away from perfect play. i
think that komi might be the right way to think about
this at that level, as handicap
At 04:24 AM 11/26/2006, you wrote:
This is
something that should not be neglected because shodan players
approach perfect play ...
pm4ji, and i may have the context wrong, but shodan players are about
10 stones from perfect play. if you have a pro review a shodan's
game, *many* of his