Re: [Computer-go] History of program strength

2014-10-01 Thread Peter Drake
Thanks to everyone for your helpful responses! I see that this is a tricky thing to quantify. Since this is an introductory talk rather than a detailed research review, I'll probably just borrow Peter Shotwell's graph: http://www.yss-aya.com/kgs_botrank.png On Sat, Sep 27, 2014 at 6:33 PM,

Re: [Computer-go] History of program strength

2014-09-27 Thread P Shotwell
Sorry, Shih-Chieh Huang, I just noticed that the title of the Appendix II is messed up. I'll try to get the administrators to change it. Best, Peter On Sat, Sep 27, 2014 at 8:51 AM, P Shotwell pshotw...@gmail.com wrote: Hello Peter Drake, In case it helps, quite a while ago I wrote some short

Re: [Computer-go] History of program strength

2014-09-27 Thread Ingo Althöfer
Hi Peter, this is not exactly what you have been asking for, but the operating mask of Many Faces of Go-bot gives an interesting judgement by senoir programmer David Fotland. The levels of play say about strength on 19x19 board: * 1-dan (full Monte Carlo, without artificial time limit) * 3-kyu

Re: [Computer-go] History of program strength

2014-09-27 Thread David Doshay
Hi Peter, From June 2005 thru May 2006 SlugGo took first place in all of the KGS competitions it entered, beating both commercial and research programs (May 2006 was 13x13 and 9x9; SlugGo was 1st on 13, 4th on 9, and all our tuning and optimizations were done on 19). By Dec 2006 the MC