Hi Phil
I have 0.7-pre-1-3633 (in a .deb format). Let me know if this interests you.
F
On Oct 31, 2011, at 6:11 AM, Phil Evans wrote:
As I understand it, Bill Scott now only builds Coot for OSX 10.7: is that
right? At least his recent stand-alone builds don't seem to work with 10.6
Is
Hi Phil:
I haven't been able to compile coot since 11 September, due to a change in the
code.
I've got a 10.6.8 version of that too, but nothing newer I am afraid.
Sorry.
Bill
On Oct 31, 2011, at 5:11 AM, Phil Evans wrote:
As I understand it, Bill Scott now only builds Coot for OSX 10.7:
On 31/10/11 09:35, William G. Scott wrote:
I haven't been able to compile coot since 11 September, due to a change in the
code.
I've got a 10.6.8 version of that too, but nothing newer I am afraid.
I think that this is a python bug.
When I get back (in a few days) I will have another
Hi,
I am new to Mac (OSX 10.6.8). I am wondering how to open several Coot sessions
on Mac? I can have several Coot session running on PC, it is easy to compare
rather than loading all the maps and models into on session.
thanks a lot in advance.
Jieyang
Hi Phil:
I apologize for not having put it on line. It is now here:
http://sage.ucsc.edu/xtal/coot/coot-0.7-pre-1-628-10.6.tgz
Bill
On Oct 31, 2011, at 6:36 AM, Phil Evans wrote:
Where is the latest 10.6version?
On 31 Oct 2011, at 13:35, William G. Scott wrote:
Hi Phil:
I haven't
On 31/10/11 11:22, Ben Eisenbraun wrote:
On Mon, Oct 31, 2011 at 10:51:21AM -0400, Paul Emsley wrote:
When I get back (in a few days) I will have another bash at compiling on
Mac myself.
When do we get the build-it-gtk2-darwin-x11-simple script?
I imagine we'll see that before the
On 31/10/11 13:05, Yang, Jie wrote:
Hi,
I am new to Mac (OSX 10.6.8). I am wondering how to open several Coot sessions
on Mac?
Yes, I think so.
If you don't want the output files stepping on each other, then you
could start the coots in different directories. Or use the --no-guano