Re: BUG IN CLIENT OF LIBDISPATCH: dispatch_barrier_sync called on queue already owned by current thread

2016-10-25 Thread Kyle Sluder
On Tue, Oct 25, 2016, at 03:30 PM, Andy Davidson wrote: > Hi > > I recently upgrade an old IOS app to use IOS 10.x. When I run the app I > am > able to play songs how ever when I stop the song I get the following > crash. > My app is written using audio queues, My ŒsoundEngine¹ has a >

BUG IN CLIENT OF LIBDISPATCH: dispatch_barrier_sync called on queue already owned by current thread

2016-10-25 Thread Andy Davidson
Hi I recently upgrade an old IOS app to use IOS 10.x. When I run the app I am able to play songs how ever when I stop the song I get the following crash. My app is written using audio queues, My ŒsoundEngine¹ has a AudioQueueBuffer used for playback and my ŒAQConverter¹ has a another

Re: Random Delays occurring with OSX after Mountain Lion

2016-10-25 Thread Benjamin Federer
A customer of ours reported having issues with A/V sync where the audio gradually got more and more delayed. This also happened over longer time spans like hours to days. They were monitoring over a USB audio device and tried documenting the A/V sync offset using Quicktime screen recording and

Re: Random Delays occurring with OSX after Mountain Lion

2016-10-25 Thread Doug Wyatt
> On Oct 23, 2016, at 11:48 , John Ruf wrote: > > We have been experiencing very rare random delays in the audio buffers in > core audio. This is occurring in our audio mixer application which runs > flawlessly on Snow Leopard and Mountain Lion. > This problem has been noted