On Tue, Oct 25, 2016, at 03:30 PM, Andy Davidson wrote:
> Hi
>
> I recently upgrade an old IOS app to use IOS 10.x. When I run the app I
> am
> able to play songs how ever when I stop the song I get the following
> crash.
> My app is written using audio queues, My ŒsoundEngine¹ has a
>
Hi
I recently upgrade an old IOS app to use IOS 10.x. When I run the app I am
able to play songs how ever when I stop the song I get the following crash.
My app is written using audio queues, My soundEngine¹ has a
AudioQueueBuffer used for playback and my AQConverter¹ has a another
A customer of ours reported having issues with A/V sync where the audio
gradually got more and more delayed. This also happened over longer time spans
like hours to days. They were monitoring over a USB audio device and tried
documenting the A/V sync offset using Quicktime screen recording and
> On Oct 23, 2016, at 11:48 , John Ruf wrote:
>
> We have been experiencing very rare random delays in the audio buffers in
> core audio. This is occurring in our audio mixer application which runs
> flawlessly on Snow Leopard and Mountain Lion.
> This problem has been noted