Re: [crossfire] mapguide/director question

2005-09-15 Thread Mark Wedel
Alex Schultz wrote: Mark Wedel wrote: So if you fire across the world maps, there will only be a few objects on each space the meteor has to check against. In comparison, in the director loop, it has to check on all the objects on the space, which is considerable (all the other meteors).

Re: [crossfire] mapguide/director question

2005-09-15 Thread Alex Schultz
Mark Wedel wrote: Alex Schultz wrote: snip However believe I have thought of a solution that would take much less effort and would shave off the time it takes for the counterspell checking: Have a countermap which lists the number of counterspell objects on each square of a map, when one